Bushido & Modular
add Bushido and Modular points
This commit is contained in:
@@ -5029,7 +5029,8 @@ type=Instant
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[/card]
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[card]
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name=Arcbound Bruiser
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auto=counter(1/1,3)
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abilities=trample,modular
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modular=3
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auto=@movedTo(this|mygraveyard) from(myBattlefield):may thisforeach(counter{1/1.1}) counter(1/1,1) target(creature[artifact])
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text=Modular 3 (This enters the battlefield with three +1/+1 counters on it. When it's put into a graveyard, you may put its +1/+1 counters on target artifact creature.)
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mana={5}
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@@ -5040,10 +5041,10 @@ toughness=0
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[/card]
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[card]
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name=Arcbound Crusher
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abilities=trample
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auto=@movedTo(other artifact|battlefield):counter(1/1,1)
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auto=counter(1/1,1)
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abilities=trample,modular
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modular=1
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auto=@movedTo(this|mygraveyard) from(myBattlefield):may thisforeach(counter{1/1.1}) counter(1/1,1) target(creature[artifact])
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auto=@movedTo(other artifact|battlefield):counter(1/1,1)
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text=Trample -- Whenever another artifact enters the battlefield, put a +1/+1 counter on Arcbound Crusher. -- Modular 1 (This enters the battlefield with a +1/+1 counter on it. When it's put into a graveyard, you may put its +1/+1 counters on target artifact creature.)
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mana={4}
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type=Artifact Creature
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@@ -5053,10 +5054,9 @@ toughness=0
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[/card]
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[card]
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name=Arcbound Fiend
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abilities=fear
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auto=@each my upkeep:counter(1/1,-1) target(creature)
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auto=@each my upkeep:counter(1/1,1) all(this)
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auto=counter(1/1,3)
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abilities=fear,modular
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auto=@each my upkeep:may counter(1/1,-1) target(creature[counter{1/1.1}]) && counter(1/1,1) all(this)
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modular=3
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auto=@movedTo(this|mygraveyard) from(myBattlefield):may thisforeach(counter{1/1.1}) counter(1/1,1) target(creature[artifact])
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text=Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) -- At the beginning of your upkeep, you may move a +1/+1 counter from target creature onto Arcbound Fiend. -- Modular 3 (This enters the battlefield with three +1/+1 counters on it. When it's put into a graveyard, you may put its +1/+1 counters on target artifact creature.)
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mana={6}
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@@ -5067,8 +5067,8 @@ toughness=0
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[/card]
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[card]
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name=Arcbound Hybrid
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abilities=haste
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auto=counter(1/1,2)
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abilities=haste,modular
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modular=2
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auto=@movedTo(this|mygraveyard) from(myBattlefield):may thisforeach(counter{1/1.1}) counter(1/1,1) target(creature[artifact])
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text=Haste -- Modular 2 (This enters the battlefield with two +1/+1 counters on it. When it's put into a graveyard, you may put its +1/+1 counters on target artifact creature.)
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mana={4}
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@@ -5079,8 +5079,8 @@ toughness=0
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[/card]
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[card]
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name=Arcbound Lancer
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abilities=first strike
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auto=counter(1/1,4)
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abilities=first strike,modular
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modular=4
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auto=@movedTo(this|mygraveyard) from(myBattlefield):may thisforeach(counter{1/1.1}) counter(1/1,1) target(creature[artifact])
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text=First strike -- Modular 4 (This enters the battlefield with four +1/+1 counters on it. When it's put into a graveyard, you may put its +1/+1 counters on target artifact creature.)
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mana={7}
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@@ -5090,10 +5090,24 @@ power=0
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toughness=0
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[/card]
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[card]
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name=Arcbound Ravager
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auto=counter(1/1,1)
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auto={S(artifact|myBattlefield)}:counter(1/1,1)
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name=Arcbound Overseer
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abilities=modular
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modular=6
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auto=@movedTo(this|mygraveyard) from(myBattlefield):may thisforeach(counter{1/1.1}) counter(1/1,1) target(creature[artifact])
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auto=@each my upkeep:counter(1/1) all(creature[modular]|mybattlefield)
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text=At the beginning of your upkeep, put a +1/+1 counter on each creature with modular you control. -- Modular 6 (This enters the battlefield with six +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.)
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mana={8}
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type=Artifact Creature
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subtype=Golem
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power=0
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toughness=0
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[/card]
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[card]
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name=Arcbound Ravager
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abilities=modular
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modular=1
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auto=@movedTo(this|mygraveyard) from(myBattlefield):may thisforeach(counter{1/1.1}) counter(1/1,1) target(creature[artifact])
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auto={S(artifact|myBattlefield)}:counter(1/1,1)
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text=Sacrifice an artifact: Put a +1/+1 counter on Arcbound Ravager. -- Modular 1 (This enters the battlefield with a +1/+1 counter on it. When it's put into a graveyard, you may put its +1/+1 counters on target artifact creature.)
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mana={2}
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type=Artifact Creature
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@@ -5103,9 +5117,10 @@ toughness=0
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[/card]
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[card]
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name=Arcbound Reclaimer
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auto=counter(1/1,2)
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auto={C(1/1,-1)}:moveTo(myLibrary) target(artifact|mygraveyard)
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abilities=modular
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modular=2
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auto=@movedTo(this|mygraveyard) from(myBattlefield):may thisforeach(counter{1/1.1}) counter(1/1,1) target(creature[artifact])
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auto={C(1/1,-1)}:moveTo(myLibrary) target(artifact|mygraveyard)
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text=Remove a +1/+1 counter from Arcbound Reclaimer: Put target artifact card from your graveyard on top of your library. -- Modular 2 (This enters the battlefield with two +1/+1 counters on it. When it's put into a graveyard, you may put its +1/+1 counters on target artifact creature.)
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mana={4}
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type=Artifact Creature
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@@ -5115,9 +5130,10 @@ toughness=0
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[/card]
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[card]
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name=Arcbound Slith
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auto=counter(1/1,1)
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auto=@combatdamaged(player) from(this):counter(1/1,1)
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abilities=modular
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modular=1
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auto=@movedTo(this|mygraveyard) from(myBattlefield):may thisforeach(counter{1/1.1}) counter(1/1,1) target(creature[artifact])
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auto=@combatdamaged(player) from(this):counter(1/1,1)
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text=Whenever Arcbound Slith deals combat damage to a player, put a +1/+1 counter on it. -- Modular 1 (This enters the battlefield with a +1/+1 counter on it. When it's put into a graveyard, you may put its +1/+1 counters on target artifact creature.)
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mana={2}
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type=Artifact Creature
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@@ -5127,8 +5143,8 @@ toughness=0
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[/card]
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[card]
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name=Arcbound Stinger
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abilities=flying
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auto=counter(1/1,1)
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abilities=flying,modular
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modular=1
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auto=@movedTo(this|mygraveyard) from(myBattlefield):may thisforeach(counter{1/1.1}) counter(1/1,1) target(creature[artifact])
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text=Flying -- Modular 1 (This enters the battlefield with a +1/+1 counter on it. When it's put into a graveyard, you may put its +1/+1 counters on target artifact creature.)
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mana={2}
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@@ -5139,8 +5155,8 @@ toughness=0
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[/card]
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[card]
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name=Arcbound Wanderer
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abilities=sunburst
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auto=counter(1/1,sunburst)
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abilities=sunburst,modular
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modular=sunburst
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auto=@movedTo(this|mygraveyard) from(myBattlefield):may thisforeach(counter{1/1.1}) counter(1/1,1) target(creature[artifact])
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text=Modular - Sunburst (This enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it. When it's put into a graveyard, you may put its +1/+1 counters on target artifact creature.)
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mana={6}
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@@ -5151,7 +5167,8 @@ toughness=0
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[/card]
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[card]
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name=Arcbound Worker
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auto=counter(1/1,1)
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abilities=modular
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modular=1
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auto=@movedTo(this|mygraveyard) from(myBattlefield):may thisforeach(counter{1/1.1}) counter(1/1,1) target(creature[artifact])
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text=Modular 1 (This enters the battlefield with a +1/+1 counter on it. When it's put into a graveyard, you may put its +1/+1 counters on target artifact creature.)
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mana={1}
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@@ -44051,7 +44068,8 @@ type=Sorcery
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[/card]
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[card]
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name=Fumiko the Lowblood
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auto=aslongas(creature[attacking]) bushido(type:creature[attacking]:battlefield/type:creature[attacking]:battlefield)
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alias=74534
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auto=bushido(type:creature[attacking]:battlefield/type:creature[attacking]:battlefield)
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auto=lord(creature|opponentBattlefield) mustattack
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text=Fumiko the Lowblood has bushido X, where X is the number of attacking creatures. (When this blocks or becomes blocked, it gets +X/+X until end of turn.) -- Creatures your opponents control attack each turn if able.
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mana={2}{R}{R}
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@@ -62707,6 +62725,17 @@ power=3
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toughness=3
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[/card]
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[card]
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name=Kentaro, the Smiling Cat
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auto=bushido(1/1)
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auto=lord(*[samurai]|mycastingzone) anytypeofmana
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text=Bushido 1 (When this blocks or becomes blocked, it gets +1/+1 until end of turn.) -- You may pay {X} rather than pay the mana cost for Samurai spells you cast, where X is that spell's converted mana cost.
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mana={1}{W}
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type=Legendary Creature
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subtype=Human Samurai
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power=2
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toughness=1
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[/card]
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[card]
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name=Kenzo the Hardhearted
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doublefaced=kamiflip
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abilities=double strike
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@@ -117782,6 +117811,17 @@ power=1
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toughness=1
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[/card]
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[card]
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name=Takeno, Samurai General
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auto=bushido(2/2)
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auto=lord(other creature[samurai]|mybattlefield) transforms((,newability[bushidopoints/bushidopoints nonstatic]))
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text=Bushido 2 (When this blocks or becomes blocked, it gets +2/+2 until end of turn.) -- Each other Samurai creature you control gets +1/+1 for each point of bushido it has.
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mana={5}{W}
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type=Legendary Creature
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subtype=Human Samurai
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power=3
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toughness=3
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[/card]
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[card]
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name=Takenuma Bleeder
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auto=@combat(attacking) source(this) restriction{type(demon|myBattlefield)~lessthan~1}:life:-1 controller
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auto=@combat(blocking) source(this) restriction{type(demon|myBattlefield)~lessthan~1}:life:-1 controller
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