This commit is contained in:
wagic.the.homebrew
2008-11-02 09:50:16 +00:00
commit d45e3b101b
726 changed files with 179125 additions and 0 deletions

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#include "../include/debug.h"
#include "../include/GameStateOptions.h"
#include "../include/GameApp.h"
#include "../include/OptionItem.h"
#include "../include/SimpleMenu.h"
#include "../include/GameOptions.h"
GameStateOptions::GameStateOptions(GameApp* parent): GameState(parent) {
optionsList = NULL;
optionsMenu = NULL;
}
GameStateOptions::~GameStateOptions() {
}
void GameStateOptions::Start()
{
mState = SHOW_OPTIONS;
JRenderer::GetInstance()->ResetPrivateVRAM();
JRenderer::GetInstance()->EnableVSync(true);
optionsList = NEW OptionsList();
if (GameApp::HasMusic) optionsList->Add(NEW OptionItem(OPTIONS_MUSICVOLUME, "Music volume", 100, 10));
JLBFont * mFont = GameApp::CommonRes->GetJLBFont("graphics/f3");
optionsMenu = NEW SimpleMenu(102, this,mFont, 50,170,SCREEN_WIDTH-120);
optionsMenu->Add(1, "Save & Back to Main Menu");
optionsMenu->Add(2, "Back to Main Menu");
optionsMenu->Add(3, "Cancel");
}
void GameStateOptions::End()
{
JRenderer::GetInstance()->EnableVSync(false);
SAFE_DELETE(optionsList);
}
void GameStateOptions::Update(float dt)
{
if (mState == SHOW_OPTIONS){
if (mEngine->GetButtonClick(PSP_CTRL_START)){
mState = SHOW_OPTIONS_MENU;
}
optionsList->Update(dt);
}else{
optionsMenu->Update(dt);
}
}
void GameStateOptions::Render()
{
//Erase
JRenderer::GetInstance()->ClearScreen(ARGB(0,0,0,0));
optionsList->Render();
const char * const CreditsText[] = {
"Wagic, The Homebrew ?! by WilLoW",
"This is a work in progress and it contains bugs, deal with it",
"updates on http://www.wololo.net/wagic",
"",
"Developped with the JGE++ Library",
"http://jge.khors.com",
"",
"this freeware app is not endorsed by Wizards of the Coast, Inc",
};
const char * const MusicText[] = {
"",
"Music by Celestial Aeon Project, under Creative Commons License",
"Their music can be downloaded at http://www.jamendo.com"
};
JLBFont * mFont = GameApp::CommonRes->GetJLBFont("graphics/f3");
mFont->SetColor(ARGB(255,200,200,200));
mFont->SetScale(0.80);
for (int i = 0; i < 8; i++){
mFont->DrawString(CreditsText[i],SCREEN_WIDTH/2, 40 +18*i,JGETEXT_CENTER);
}
if (GameApp::HasMusic){
for (int i = 0; i < 3; i++){
mFont->DrawString(MusicText[i],SCREEN_WIDTH/2, 40 +18*(8+i),JGETEXT_CENTER);
}
}
mFont->SetScale(1.f);
if (mState == SHOW_OPTIONS_MENU){
optionsMenu->Render();
}
}
void GameStateOptions::ButtonPressed(int controllerId, int controlId)
{
switch (controlId){
case 1:
optionsList->save();
case 2:
mParent->SetNextState(GAME_STATE_MENU);
break;
case 3:
mState = SHOW_OPTIONS;
break;
}
};