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34
projects/mtg/include/GameStateOptions.h
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34
projects/mtg/include/GameStateOptions.h
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#ifndef _GAME_STATE_OPTIONS_H_
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#define _GAME_STATE_OPTIONS_H_
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#include <JGui.h>
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#include "../include/GameState.h"
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#define SHOW_OPTIONS 1
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#define SHOW_OPTIONS_MENU 2
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class GameApp;
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class OptionsList;
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class SimpleMenu;
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class GameStateOptions: public GameState, public JGuiListener
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{
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public:
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SimpleMenu * optionsMenu;
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int mState;
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OptionsList * optionsList;
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GameStateOptions(GameApp* parent);
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virtual ~GameStateOptions();
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virtual void Start();
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virtual void End();
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virtual void Update(float dt);
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virtual void Render();
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void ButtonPressed(int controllerId, int ControlId);
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};
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#endif
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