This commit is contained in:
@@ -0,0 +1,45 @@
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########################
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#Generic engine features
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########################
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generic/first_strike.txt
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generic/first_strike2.txt
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generic/first_strike3.txt
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generic/hybrid_mana.txt
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generic/legendary.txt
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generic/persist.txt
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generic/wither.txt
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########################
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#Specific Cards
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########################
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animate_dead.txt
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animate_dead2.txt
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ascendant_evincar.txt
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ascendant_evincar2.txt
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brass_man.txt
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castle.txt
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control_magic.txt
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counsel_of_the_soratami.txt
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counterspell.txt
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counterspell2.txt
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drain_life.txt
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goblin_balloon_brigade.txt
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goblin_balloon_brigade2.txt
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force_of_nature.txt
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force_of_nature2.txt
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force_of_nature3.txt
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giant_growth.txt
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keldon_warlord.txt
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kudzu.txt
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kudzu2.txt
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lifeforce.txt
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living_lands.txt
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lord_of_the_pit.txt
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lord_of_the_pit2.txt
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paralysis.txt
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paralysis2.txt
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resurrection.txt
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rootwalla.txt
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shivan_hellkite.txt
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shock.txt
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volcanic_island.txt
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white_knight1.txt
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@@ -0,0 +1,20 @@
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#Testing Animate dead on a brass man in opponent's graveyard
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[INIT]
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FIRSTMAIN
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[PLAYER1]
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hand:1143
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manapool:{B}{R}
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[PLAYER2]
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graveyard:1099
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[DO]
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1143
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1099
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[ASSERT]
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FIRSTMAIN
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[PLAYER1]
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inplay:1143,1099
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manapool:{0}
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life:20
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[PLAYER2]
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life:20
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[END]
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@@ -0,0 +1,42 @@
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#Testing Animate dead on a fire elemental in opponent's graveyard, then testing if the elemental can be killed
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[INIT]
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FIRSTMAIN
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[PLAYER1]
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hand:1143
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manapool:{B}{R}
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[PLAYER2]
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inplay:1239
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graveyard:1290
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[DO]
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1143
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1290
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eot
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#untap
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next
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#upkeep
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next
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#draw
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next
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#main 1
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next
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#cbt begins
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next
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#attackers
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1239
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next
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#defensers
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1290
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next
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#damage
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next
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#combat end
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[ASSERT]
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COMBATEND
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[PLAYER1]
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graveyard:1143
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manapool:{0}
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life:20
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[PLAYER2]
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graveyard:1290,1239
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life:20
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[END]
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@@ -0,0 +1,17 @@
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#Testing That Ascendant Evincar and Goblin King don't conflict
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#we put 1/1 red goblins in play, they should stay 1/1
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[INIT]
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FIRSTMAIN
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[PLAYER1]
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inplay:106525,1296
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hand:1308
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manapool:{R}
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[PLAYER2]
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[DO]
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1308
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[ASSERT]
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FIRSTMAIN
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[PLAYER1]
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inplay:106525,1296,1308
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[PLAYER2]
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[END]
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@@ -0,0 +1,17 @@
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#Testing That Ascendant Evincar and Goblin King don't conflict
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#we put 1/1 red goblins in play, they should stay 1/1
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[INIT]
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FIRSTMAIN
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[PLAYER1]
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inplay:1296,106525
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hand:1308
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manapool:{R}
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[PLAYER2]
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[DO]
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1308
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[ASSERT]
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FIRSTMAIN
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[PLAYER1]
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inplay:1296,106525,1308
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[PLAYER2]
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[END]
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@@ -0,0 +1,60 @@
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#Testing That Brass Man untaps correctly for one mana
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[INIT]
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COMBATATTACKERS
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[PLAYER1]
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inplay:1099,1387,1388
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[PLAYER2]
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life:20
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[DO]
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1099
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next
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#blockers
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next
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#combatdamage
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next
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#endofcombat
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next
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#main phase 2
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next
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#eot
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next
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#cleanup
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next
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#untap 2
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next
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#upkeep 2
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next
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#draw 2
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next
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#main 2
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next
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#combatbegin 2
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next
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#attackers 2
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next
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#blockers 2
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next
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#combatdamage 2
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next
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#endofcombat 2
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next
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#main phase II 2
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next
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#eot 2
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next
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#cleanup 1
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next
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#untap 1
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next
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#upkeep 1
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1387
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1388
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1099
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[ASSERT]
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UPKEEP
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[PLAYER1]
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inplay:1099,1387,1388
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manapool:{G}
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[PLAYER2]
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life:19
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[END]
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@@ -0,0 +1,37 @@
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#If Castle goes to graveyard, creatures should lose their bonus
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#Player one plays a disenchent on castle, then attacks with a 3/3 creature (hill giant)
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# will the grizzly bears (2/2, 2/4 with castle) survive ?
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[INIT]
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FIRSTMAIN
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[PLAYER1]
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inplay:1299
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hand:1343
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manapool:{1}{W}
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[PLAYER2]
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inplay:1334,1250
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[DO]
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1343
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1334
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next
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#combat beong
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next
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#attackers
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1299
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next
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#blockers
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1250
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next
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#combatdamage
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next
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#combatend
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1334
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[ASSERT]
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COMBATEND
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[PLAYER1]
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inplay:1299
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graveyard:1343
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life:20
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[PLAYER2]
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graveyard:1334,1250
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life:20
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[END]
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@@ -0,0 +1,41 @@
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#Testing Control Magic on a fire elemental in opponent's play, then testing if the elemental can be killed
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[INIT]
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FIRSTMAIN
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[PLAYER1]
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hand:1194
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manapool:{2}{U}{U}
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[PLAYER2]
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inplay:1239,1290
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[DO]
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1194
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1290
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eot
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#untap
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next
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#upkeep
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next
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#draw
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next
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#main 1
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next
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#cbt begins
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next
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#attackers
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1239
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next
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#defensers
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1290
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next
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#damage
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next
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#combat end
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[ASSERT]
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COMBATEND
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[PLAYER1]
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graveyard:1194
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manapool:{0}
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life:20
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[PLAYER2]
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graveyard:1290,1239
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life:20
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[END]
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@@ -0,0 +1,19 @@
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#Does Counsel of the soratami draw 2 cards ?
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[INIT]
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FIRSTMAIN
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[PLAYER1]
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hand:134757
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library:134758,135185,129882
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manapool:{2}{U}
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[PLAYER2]
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[DO]
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134757
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[ASSERT]
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FIRSTMAIN
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[PLAYER1]
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graveyard:134757
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hand:129882,135185
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library:134758
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manapool:{0}
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[PLAYER2]
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[END]
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@@ -0,0 +1,27 @@
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#Testing counterspell on bad moon
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[INIT]
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FIRSTMAIN
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[PLAYER1]
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hand:1144
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manapool:{1}{B}
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[PLAYER2]
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hand:1196
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manapool:{U}{U}
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[DO]
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1144
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no
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yes
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1196
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1144
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endinterrupt
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[ASSERT]
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FIRSTMAIN
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[PLAYER1]
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graveyard:1144
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manapool:{0}
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life:20
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[PLAYER2]
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graveyard:1196
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manapool:{0}
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life:20
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[END]
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@@ -0,0 +1,44 @@
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#Testing counterspell extensively
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[INIT]
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FIRSTMAIN
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[PLAYER1]
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hand:1144,1157
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inplay:1373,1374,1386,1375
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[PLAYER2]
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||||
hand:1196,129882
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inplay:1394,1393,129754,129607,129608
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[DO]
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1373
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1374
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1144
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no
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yes
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1394
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1393
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1196
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1144
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endinterruption
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1386
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1375
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1157
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no
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yes
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129754
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129607
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129608
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129882
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1157
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endinterruption
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[ASSERT]
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FIRSTMAIN
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[PLAYER1]
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graveyard:1144,1157
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inplay:1373,1374,1386,1375
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manapool:{0}
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||||
life:20
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||||
[PLAYER2]
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||||
graveyard:1196,129882
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||||
inplay:1394,1393,129754,129607,129608
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||||
manapool:{0}
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||||
life:20
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||||
[END]
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||||
@@ -0,0 +1,22 @@
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#Testing Drain life on a brass man
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[INIT]
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||||
FIRSTMAIN
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||||
[PLAYER1]
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||||
hand:1156
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||||
manapool:{B}{B}{B}{B}{B}
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||||
[PLAYER2]
|
||||
inplay:1099
|
||||
life:20
|
||||
[DO]
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||||
1156
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||||
1099
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[ASSERT]
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||||
FIRSTMAIN
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||||
[PLAYER1]
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||||
graveyard:1156
|
||||
life:23
|
||||
manapool:{0}
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||||
[PLAYER2]
|
||||
graveyard:1099
|
||||
life:20
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||||
[END]
|
||||
@@ -0,0 +1,26 @@
|
||||
#Testing That Force of nature does 8 damage if GGGG is not paid
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[INIT]
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||||
FIRSTMAIN
|
||||
[PLAYER1]
|
||||
life:20
|
||||
inplay:1245
|
||||
[PLAYER2]
|
||||
life:20
|
||||
[DO]
|
||||
eot
|
||||
eot
|
||||
#untap 1
|
||||
next
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||||
#upkeep 1
|
||||
next
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||||
#draw 1
|
||||
next
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||||
#main 1
|
||||
[ASSERT]
|
||||
FIRSTMAIN
|
||||
[PLAYER1]
|
||||
inplay:1245
|
||||
life:12
|
||||
[PLAYER2]
|
||||
life:20
|
||||
[END]
|
||||
@@ -0,0 +1,26 @@
|
||||
#Testing That Force of nature accept GGGG to be paid
|
||||
[INIT]
|
||||
UNTAP
|
||||
[PLAYER1]
|
||||
life:20
|
||||
inplay:1245
|
||||
manapool:{G}{G}{G}{G}
|
||||
[PLAYER2]
|
||||
life:20
|
||||
[DO]
|
||||
next
|
||||
#upkeep
|
||||
1245
|
||||
next
|
||||
#draw
|
||||
next
|
||||
#firstmain
|
||||
[ASSERT]
|
||||
FIRSTMAIN
|
||||
[PLAYER1]
|
||||
inplay:1245
|
||||
life:20
|
||||
manapool:{0}
|
||||
[PLAYER2]
|
||||
life:20
|
||||
[END]
|
||||
@@ -0,0 +1,23 @@
|
||||
#Testing That Force of nature does 8 damage if GGGG is not paid
|
||||
[INIT]
|
||||
UNTAP
|
||||
[PLAYER1]
|
||||
life:20
|
||||
inplay:1245
|
||||
[PLAYER2]
|
||||
life:20
|
||||
[DO]
|
||||
next
|
||||
#upkeep 1
|
||||
next
|
||||
#draw 1
|
||||
next
|
||||
#main 1
|
||||
[ASSERT]
|
||||
FIRSTMAIN
|
||||
[PLAYER1]
|
||||
inplay:1245
|
||||
life:12
|
||||
[PLAYER2]
|
||||
life:20
|
||||
[END]
|
||||
@@ -0,0 +1,21 @@
|
||||
#Testing First Strike : white knight against grizzly bears
|
||||
[INIT]
|
||||
COMBATATTACKERS
|
||||
[PLAYER1]
|
||||
inplay:1370
|
||||
[PLAYER2]
|
||||
inplay:1250
|
||||
[DO]
|
||||
1370
|
||||
next
|
||||
1250
|
||||
next
|
||||
next
|
||||
1370
|
||||
[ASSERT]
|
||||
COMBATEND
|
||||
[PLAYER1]
|
||||
inplay:1370
|
||||
[PLAYER2]
|
||||
graveyard:1250
|
||||
[END]
|
||||
@@ -0,0 +1,21 @@
|
||||
#Testing First Strike : white knight against Fire Elemental : the white knight souldn't survive
|
||||
[INIT]
|
||||
COMBATATTACKERS
|
||||
[PLAYER1]
|
||||
inplay:1370
|
||||
[PLAYER2]
|
||||
inplay:1290
|
||||
[DO]
|
||||
1370
|
||||
next
|
||||
1290
|
||||
next
|
||||
next
|
||||
1370
|
||||
[ASSERT]
|
||||
COMBATEND
|
||||
[PLAYER1]
|
||||
graveyard:1370
|
||||
[PLAYER2]
|
||||
inplay:1290
|
||||
[END]
|
||||
@@ -0,0 +1,24 @@
|
||||
#Testing First Strike : white knight and grizzly bears attacksavannah lions
|
||||
[INIT]
|
||||
COMBATATTACKERS
|
||||
[PLAYER1]
|
||||
inplay:1370, 1250
|
||||
[PLAYER2]
|
||||
life:20
|
||||
inplay:1365
|
||||
[DO]
|
||||
1370
|
||||
1250
|
||||
next
|
||||
1365
|
||||
next
|
||||
next
|
||||
1370
|
||||
[ASSERT]
|
||||
COMBATEND
|
||||
[PLAYER1]
|
||||
inplay:1370,1250
|
||||
[PLAYER2]
|
||||
graveyard:1365
|
||||
life:18
|
||||
[END]
|
||||
@@ -0,0 +1,18 @@
|
||||
#Testing Hybrid Mana
|
||||
[INIT]
|
||||
FIRSTMAIN
|
||||
[PLAYER1]
|
||||
hand:157201
|
||||
manapool:{W}{R}{W}
|
||||
[PLAYER2]
|
||||
[DO]
|
||||
157201
|
||||
[ASSERT]
|
||||
FIRSTMAIN
|
||||
[PLAYER1]
|
||||
inplay:157201
|
||||
manapool:{0}
|
||||
life:20
|
||||
[PLAYER2]
|
||||
life:20
|
||||
[END]
|
||||
@@ -0,0 +1,18 @@
|
||||
#TestingLegendary with Ascendant Evincar
|
||||
[INIT]
|
||||
FIRSTMAIN
|
||||
[PLAYER1]
|
||||
hand:106525
|
||||
inplay:106525
|
||||
manapool:{4}{B}{B}
|
||||
[PLAYER2]
|
||||
[DO]
|
||||
106525
|
||||
[ASSERT]
|
||||
FIRSTMAIN
|
||||
[PLAYER1]
|
||||
graveyard:106525,106525
|
||||
manapool:{0}
|
||||
[PLAYER2]
|
||||
life:20
|
||||
[END]
|
||||
@@ -0,0 +1,41 @@
|
||||
#Testing Persist
|
||||
[INIT]
|
||||
FIRSTMAIN
|
||||
[PLAYER1]
|
||||
hand: 1241
|
||||
manapool:{4}{G}{G}
|
||||
[PLAYER2]
|
||||
inplay:147437
|
||||
[DO]
|
||||
1241
|
||||
147437
|
||||
eot
|
||||
#untap 2
|
||||
next
|
||||
#upkeep 2
|
||||
next
|
||||
#draw2
|
||||
next
|
||||
#main2
|
||||
next
|
||||
#comba begins 2
|
||||
next
|
||||
#attackers
|
||||
147437
|
||||
next
|
||||
#blockers
|
||||
next
|
||||
#damages
|
||||
next
|
||||
#endofcombat
|
||||
1241
|
||||
[ASSERT]
|
||||
COMBATEND
|
||||
[PLAYER1]
|
||||
life:19
|
||||
graveyard:1241
|
||||
manapool:{0}
|
||||
[PLAYER2]
|
||||
inplay:147437
|
||||
life:20
|
||||
[END]
|
||||
@@ -0,0 +1,51 @@
|
||||
#Testing Wither
|
||||
[INIT]
|
||||
COMBATATTACKERS
|
||||
[PLAYER1]
|
||||
inplay:153437
|
||||
[PLAYER2]
|
||||
inplay: 1250
|
||||
[DO]
|
||||
153437
|
||||
next
|
||||
#blockers
|
||||
1250
|
||||
next
|
||||
#combatdamage
|
||||
next
|
||||
#endofcombat
|
||||
next
|
||||
#main phase 2
|
||||
next
|
||||
#eot
|
||||
next
|
||||
#cleanup
|
||||
next
|
||||
#untap
|
||||
next
|
||||
#upkeep
|
||||
next
|
||||
#draw
|
||||
next
|
||||
#firstmain
|
||||
next
|
||||
#combatbegin
|
||||
next
|
||||
#attackers
|
||||
1250
|
||||
next
|
||||
#blockers
|
||||
next
|
||||
#damages
|
||||
next
|
||||
#endofcombat
|
||||
1250
|
||||
[ASSERT]
|
||||
COMBATEND
|
||||
[PLAYER1]
|
||||
inplay:153437
|
||||
life:19
|
||||
[PLAYER2]
|
||||
inplay:1250
|
||||
life:20
|
||||
[END]
|
||||
@@ -0,0 +1,23 @@
|
||||
#Testing That Goblin Balloon brigade doesn't have flight by default
|
||||
[INIT]
|
||||
COMBATATTACKERS
|
||||
[PLAYER1]
|
||||
inplay:1295
|
||||
[PLAYER2]
|
||||
life:20
|
||||
inplay:1302
|
||||
[DO]
|
||||
1295
|
||||
next
|
||||
1302
|
||||
next
|
||||
next
|
||||
1302
|
||||
[ASSERT]
|
||||
COMBATEND
|
||||
[PLAYER1]
|
||||
graveyard:1295
|
||||
[PLAYER2]
|
||||
graveyard:1302
|
||||
life:20
|
||||
[END]
|
||||
@@ -0,0 +1,62 @@
|
||||
#Testing That Goblin Balloon brigade doesn't have flight by default after one turn
|
||||
[INIT]
|
||||
CLEANUP
|
||||
[PLAYER1]
|
||||
inplay:1295
|
||||
[PLAYER2]
|
||||
life:20
|
||||
inplay:1302
|
||||
[DO]
|
||||
next
|
||||
#untap 2
|
||||
next
|
||||
#upkeep 2
|
||||
next
|
||||
#draw 2
|
||||
next
|
||||
#main 2
|
||||
next
|
||||
#combatbegin 2
|
||||
next
|
||||
#attackers 2
|
||||
next
|
||||
#blockers 2
|
||||
next
|
||||
#combatdamage 2
|
||||
next
|
||||
#endofcombat 2
|
||||
next
|
||||
#main phase II 2
|
||||
next
|
||||
#eot 2
|
||||
next
|
||||
#cleanup2
|
||||
next
|
||||
#untap
|
||||
next
|
||||
#upkeep
|
||||
next
|
||||
#draw
|
||||
next
|
||||
#firstmain
|
||||
next
|
||||
#combatbegin
|
||||
next
|
||||
#combatattackers
|
||||
1295
|
||||
next
|
||||
#blockers
|
||||
1302
|
||||
next
|
||||
#damage
|
||||
next
|
||||
#end
|
||||
1302
|
||||
[ASSERT]
|
||||
COMBATEND
|
||||
[PLAYER1]
|
||||
graveyard:1295
|
||||
[PLAYER2]
|
||||
graveyard:1302
|
||||
life:20
|
||||
[END]
|
||||
@@ -0,0 +1,81 @@
|
||||
#Testing That Keldon Warlord's power and toughness change as expected
|
||||
[INIT]
|
||||
COMBATATTACKERS
|
||||
[PLAYER1]
|
||||
inplay:1308,1301
|
||||
[PLAYER2]
|
||||
life:20
|
||||
hand:1229
|
||||
inplay:1393
|
||||
[DO]
|
||||
1308
|
||||
1301
|
||||
next
|
||||
#blockers
|
||||
next
|
||||
#combatdamage
|
||||
next
|
||||
#endofcombat
|
||||
next
|
||||
#main phase II
|
||||
next
|
||||
#eot
|
||||
next
|
||||
#cleanup
|
||||
next
|
||||
#untap 2
|
||||
next
|
||||
#upkeep 2
|
||||
next
|
||||
#draw 2
|
||||
next
|
||||
#firstmain 2
|
||||
1393
|
||||
1229
|
||||
1308
|
||||
next
|
||||
#combatbegin 2
|
||||
next
|
||||
#combatattackers 2
|
||||
next
|
||||
#combatblockers 2
|
||||
next
|
||||
#combatdamage 2
|
||||
next
|
||||
#endofcombat 2
|
||||
next
|
||||
#main phase II 2
|
||||
next
|
||||
#eot 2
|
||||
next
|
||||
#cleanup 2
|
||||
next
|
||||
#untap
|
||||
next
|
||||
#upkeep
|
||||
next
|
||||
#draw
|
||||
next
|
||||
#firstmain
|
||||
next
|
||||
#combatbegin
|
||||
next
|
||||
#combatattackers
|
||||
1301
|
||||
next
|
||||
#combat blocker
|
||||
next
|
||||
#combat damage
|
||||
next
|
||||
#combat end
|
||||
1308
|
||||
[ASSERT]
|
||||
COMBATEND
|
||||
[PLAYER1]
|
||||
hand:1308
|
||||
inplay:1301
|
||||
[PLAYER2]
|
||||
graveyard:1229
|
||||
inplay:1393
|
||||
life:16
|
||||
[END]
|
||||
@@ -0,0 +1,33 @@
|
||||
#Testing Kudzu's effects
|
||||
[INIT]
|
||||
FIRSTMAIN
|
||||
[PLAYER1]
|
||||
hand:1254
|
||||
manapool:{1}{G}{G}
|
||||
[PLAYER2]
|
||||
inplay:1391
|
||||
hand:1308
|
||||
[DO]
|
||||
1254
|
||||
1391
|
||||
eot
|
||||
#untap
|
||||
next
|
||||
#upkeep
|
||||
next
|
||||
#draw
|
||||
next
|
||||
#main 1
|
||||
1391
|
||||
1308
|
||||
[ASSERT]
|
||||
FIRSTMAIN
|
||||
[PLAYER1]
|
||||
graveyard:1254
|
||||
manapool:{0}
|
||||
life:20
|
||||
[PLAYER2]
|
||||
graveyard:1391
|
||||
inplay:1308
|
||||
life:20
|
||||
[END]
|
||||
@@ -0,0 +1,35 @@
|
||||
#Testing Kudzu's effects
|
||||
[INIT]
|
||||
FIRSTMAIN
|
||||
[PLAYER1]
|
||||
hand:1254
|
||||
inplay:1386
|
||||
manapool:{1}{G}{G}
|
||||
[PLAYER2]
|
||||
inplay:1391
|
||||
hand:1308
|
||||
[DO]
|
||||
1254
|
||||
1391
|
||||
eot
|
||||
#untap
|
||||
next
|
||||
#upkeep
|
||||
next
|
||||
#draw
|
||||
next
|
||||
#main 1
|
||||
1391
|
||||
1386
|
||||
1308
|
||||
[ASSERT]
|
||||
FIRSTMAIN
|
||||
[PLAYER1]
|
||||
inplay:1386,1254
|
||||
manapool:{0}
|
||||
life:20
|
||||
[PLAYER2]
|
||||
graveyard:1391
|
||||
inplay:1308
|
||||
life:20
|
||||
[END]
|
||||
@@ -0,0 +1,27 @@
|
||||
#Testing lifeforce on bad moon
|
||||
[INIT]
|
||||
FIRSTMAIN
|
||||
[PLAYER1]
|
||||
hand:1144
|
||||
manapool:{1}{B}
|
||||
[PLAYER2]
|
||||
inplay:1256
|
||||
manapool:{G}{G}
|
||||
[DO]
|
||||
1144
|
||||
no
|
||||
yes
|
||||
1256
|
||||
1144
|
||||
endinterrupt
|
||||
[ASSERT]
|
||||
FIRSTMAIN
|
||||
[PLAYER1]
|
||||
graveyard:1144
|
||||
manapool:{0}
|
||||
life:20
|
||||
[PLAYER2]
|
||||
inplay:1256
|
||||
manapool:{0}
|
||||
life:20
|
||||
[END]
|
||||
@@ -0,0 +1,17 @@
|
||||
#Do Living Land give summoning sickness to lands ?
|
||||
[INIT]
|
||||
FIRSTMAIN
|
||||
[PLAYER1]
|
||||
inplay:1259
|
||||
hand:1386
|
||||
[PLAYER2]
|
||||
[DO]
|
||||
1386
|
||||
1386
|
||||
[ASSERT]
|
||||
FIRSTMAIN
|
||||
[PLAYER1]
|
||||
inplay:1259,1386
|
||||
manapool:{G}
|
||||
[PLAYER2]
|
||||
[END]
|
||||
@@ -0,0 +1,20 @@
|
||||
#Is Lord of the pit a black creature ?
|
||||
[INIT]
|
||||
COMBATATTACKERS
|
||||
[PLAYER1]
|
||||
inplay:1166,1144
|
||||
[PLAYER2]
|
||||
[DO]
|
||||
1166
|
||||
next
|
||||
next
|
||||
next
|
||||
1166
|
||||
[ASSERT]
|
||||
COMBATEND
|
||||
[PLAYER1]
|
||||
inplay:1166,1144
|
||||
life:20
|
||||
[PLAYER2]
|
||||
life:12
|
||||
[END]
|
||||
@@ -0,0 +1,21 @@
|
||||
#Does lord of the pit deal damage only during my untap phases ?
|
||||
[INIT]
|
||||
COMBATATTACKERS
|
||||
[PLAYER1]
|
||||
inplay:1166,1144
|
||||
[PLAYER2]
|
||||
[DO]
|
||||
eot
|
||||
#player2's turn
|
||||
eot
|
||||
#player 1's turn
|
||||
eot
|
||||
#player2's turn
|
||||
[ASSERT]
|
||||
UNTAP
|
||||
[PLAYER1]
|
||||
inplay:1166,1144
|
||||
life:13
|
||||
[PLAYER2]
|
||||
life:20
|
||||
[END]
|
||||
@@ -0,0 +1,46 @@
|
||||
#Testing That a Paralysed creature doesn't untap if nothing's done
|
||||
[INIT]
|
||||
SECONDMAIN
|
||||
[PLAYER1]
|
||||
hand:1171
|
||||
manapool:{B}
|
||||
[PLAYER2]
|
||||
life:20
|
||||
inplay:1250
|
||||
[DO]
|
||||
1171
|
||||
1250
|
||||
next
|
||||
#eot
|
||||
next
|
||||
#cleanup
|
||||
next
|
||||
#untap 2
|
||||
next
|
||||
#upkeep 2
|
||||
next
|
||||
#draw 2
|
||||
next
|
||||
#main 2
|
||||
next
|
||||
#combatbegin 2
|
||||
next
|
||||
#attackers 2
|
||||
1250
|
||||
next
|
||||
#blockers 2
|
||||
next
|
||||
#combatdamage 2
|
||||
next
|
||||
#endofcombat 2
|
||||
1250
|
||||
[ASSERT]
|
||||
COMBATEND
|
||||
[PLAYER1]
|
||||
inplay:1171
|
||||
manapool:{0}
|
||||
life:20
|
||||
[PLAYER2]
|
||||
inplay:1250
|
||||
life:20
|
||||
[END]
|
||||
@@ -0,0 +1,59 @@
|
||||
#Testing That a Paralysed creature untaps if paralysis is removed
|
||||
[INIT]
|
||||
FIRSTMAIN
|
||||
[PLAYER1]
|
||||
hand:1171
|
||||
manapool:{B}
|
||||
[PLAYER2]
|
||||
life:20
|
||||
hand:1343
|
||||
inplay:1250,129682,129681
|
||||
[DO]
|
||||
#Player 1 turn
|
||||
1171
|
||||
1250
|
||||
eot
|
||||
#Player 2 turn
|
||||
#untap 2
|
||||
next
|
||||
#upkeep 2
|
||||
next
|
||||
#draw 2
|
||||
next
|
||||
#main 2
|
||||
129682
|
||||
129681
|
||||
1343
|
||||
1171
|
||||
eot
|
||||
eot
|
||||
#Player2 turn
|
||||
#untap 2
|
||||
next
|
||||
#upkeep 2
|
||||
next
|
||||
#draw 2
|
||||
next
|
||||
#main 2
|
||||
next
|
||||
#combatbegin
|
||||
next
|
||||
#attackers
|
||||
1250
|
||||
next
|
||||
#blockers
|
||||
next
|
||||
#combatdamage
|
||||
next
|
||||
#combatend
|
||||
[ASSERT]
|
||||
COMBATEND
|
||||
[PLAYER1]
|
||||
graveyard:1171
|
||||
manapool:{0}
|
||||
life:18
|
||||
[PLAYER2]
|
||||
graveyard:1343
|
||||
inplay:1250,129682,129681
|
||||
life:20
|
||||
[END]
|
||||
@@ -0,0 +1,21 @@
|
||||
#Testing resurrection on a brass man in my graveyard
|
||||
[INIT]
|
||||
FIRSTMAIN
|
||||
[PLAYER1]
|
||||
hand:1360
|
||||
graveyard:1099
|
||||
manapool:{2}{W}{W}
|
||||
[PLAYER2]
|
||||
[DO]
|
||||
1360
|
||||
1099
|
||||
[ASSERT]
|
||||
FIRSTMAIN
|
||||
[PLAYER1]
|
||||
inplay:1099
|
||||
graveyard:1360
|
||||
manapool:{0}
|
||||
life:20
|
||||
[PLAYER2]
|
||||
life:20
|
||||
[END]
|
||||
@@ -0,0 +1,32 @@
|
||||
#Does the limit work well on Rootwalla's ability ?
|
||||
#player 1 tries to activate it twice. Does he get the manaburn because of the one time that didn't work ?
|
||||
#does player 2 get 4 damages ?
|
||||
[INIT]
|
||||
FIRSTMAIN
|
||||
[PLAYER1]
|
||||
inplay:129707
|
||||
manapool:{G}{G}{G}{G}
|
||||
[PLAYER2]
|
||||
[DO]
|
||||
129707
|
||||
129707
|
||||
next
|
||||
#combat begin
|
||||
next
|
||||
#combat attackers
|
||||
129707
|
||||
next
|
||||
#combat blockers
|
||||
next
|
||||
#damages
|
||||
next
|
||||
#combatend
|
||||
[ASSERT]
|
||||
COMBATEND
|
||||
[PLAYER1]
|
||||
life:18
|
||||
inplay:129707
|
||||
manapool:{0}
|
||||
[PLAYER2]
|
||||
life:16
|
||||
[END]
|
||||
@@ -0,0 +1,34 @@
|
||||
#Does Shivan Hellkite ability tap it ? It shouldn't
|
||||
#trying its ability on a flying 2/2 creature
|
||||
[INIT]
|
||||
COMBATBEGIN
|
||||
[PLAYER1]
|
||||
inplay:130538
|
||||
manapool:{R}{R}{R}{R}
|
||||
[PLAYER2]
|
||||
inplay:129471
|
||||
[DO]
|
||||
130538
|
||||
129471
|
||||
130538
|
||||
129471
|
||||
next
|
||||
#attackers
|
||||
130538
|
||||
next
|
||||
#combat blockers
|
||||
129471
|
||||
#Actually this one should be dead...
|
||||
next
|
||||
#damages
|
||||
next
|
||||
#combatend
|
||||
[ASSERT]
|
||||
COMBATEND
|
||||
[PLAYER1]
|
||||
inplay:130538
|
||||
manapool:{0}
|
||||
[PLAYER2]
|
||||
life:15
|
||||
graveyard:129471
|
||||
[END]
|
||||
@@ -0,0 +1,19 @@
|
||||
#Testing Does shock really do 2 damages (against a /2 creature) ?
|
||||
[INIT]
|
||||
FIRSTMAIN
|
||||
[PLAYER1]
|
||||
hand:129732
|
||||
manapool:{R}
|
||||
[PLAYER2]
|
||||
inplay:129471
|
||||
[DO]
|
||||
129732
|
||||
129471
|
||||
[ASSERT]
|
||||
FIRSTMAIN
|
||||
[PLAYER1]
|
||||
graveyard:129732
|
||||
manapool:{0}
|
||||
[PLAYER2]
|
||||
graveyard:129471
|
||||
[END]
|
||||
@@ -0,0 +1,24 @@
|
||||
#Testing Volcanic Island
|
||||
[INIT]
|
||||
FIRSTMAIN
|
||||
[PLAYER1]
|
||||
hand:1231
|
||||
manapool:{U}{U}{U}{W}{W}
|
||||
[PLAYER2]
|
||||
inplay:1389,1390,1391
|
||||
[DO]
|
||||
1231
|
||||
1389
|
||||
1390
|
||||
1231
|
||||
[ASSERT]
|
||||
FIRSTMAIN
|
||||
[PLAYER1]
|
||||
graveyard:1231
|
||||
manapool:{0}
|
||||
life:18
|
||||
[PLAYER2]
|
||||
graveyard:1390,1389
|
||||
inplay:1391
|
||||
life:18
|
||||
[END]
|
||||
@@ -0,0 +1,25 @@
|
||||
#Testing First Strike : erg raiders and grizzly attack white kinght.
|
||||
# White knight has protection from black and gets no damage
|
||||
[INIT]
|
||||
COMBATATTACKERS
|
||||
[PLAYER1]
|
||||
inplay:1159, 1250
|
||||
[PLAYER2]
|
||||
life:20
|
||||
inplay:1370
|
||||
[DO]
|
||||
1159
|
||||
1250
|
||||
next
|
||||
1370
|
||||
next
|
||||
next
|
||||
1370
|
||||
[ASSERT]
|
||||
COMBATEND
|
||||
[PLAYER1]
|
||||
inplay:1159,1250
|
||||
[PLAYER2]
|
||||
inplay:1370
|
||||
life:18
|
||||
[END]
|
||||
Reference in New Issue
Block a user