This commit is contained in:
@@ -0,0 +1,91 @@
|
||||
/*
|
||||
** Haaf's Game Engine 1.7
|
||||
** Copyright (C) 2003-2007, Relish Games
|
||||
** hge.relishgames.com
|
||||
**
|
||||
** hgeParticleManager helper class implementation
|
||||
*/
|
||||
|
||||
|
||||
#include "..\..\include\hge\hgeparticle.h"
|
||||
|
||||
|
||||
hgeParticleManager::hgeParticleManager()
|
||||
{
|
||||
nPS=0;
|
||||
tX=tY=0.0f;
|
||||
}
|
||||
|
||||
hgeParticleManager::~hgeParticleManager()
|
||||
{
|
||||
int i;
|
||||
for(i=0;i<nPS;i++) delete psList[i];
|
||||
}
|
||||
|
||||
void hgeParticleManager::Update(float dt)
|
||||
{
|
||||
int i;
|
||||
for(i=0;i<nPS;i++)
|
||||
{
|
||||
psList[i]->Update(dt);
|
||||
if(psList[i]->GetAge()==-2.0f && psList[i]->GetParticlesAlive()==0)
|
||||
{
|
||||
delete psList[i];
|
||||
psList[i]=psList[nPS-1];
|
||||
nPS--;
|
||||
i--;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void hgeParticleManager::Render()
|
||||
{
|
||||
int i;
|
||||
for(i=0;i<nPS;i++) psList[i]->Render();
|
||||
}
|
||||
|
||||
hgeParticleSystem* hgeParticleManager::SpawnPS(hgeParticleSystemInfo *psi, float x, float y)
|
||||
{
|
||||
if(nPS==MAX_PSYSTEMS) return 0;
|
||||
psList[nPS]=new hgeParticleSystem(psi);
|
||||
psList[nPS]->FireAt(x,y);
|
||||
psList[nPS]->Transpose(tX,tY);
|
||||
nPS++;
|
||||
return psList[nPS-1];
|
||||
}
|
||||
|
||||
bool hgeParticleManager::IsPSAlive(hgeParticleSystem *ps) const
|
||||
{
|
||||
int i;
|
||||
for(i=0;i<nPS;i++) if(psList[i]==ps) return true;
|
||||
return false;
|
||||
}
|
||||
|
||||
void hgeParticleManager::Transpose(float x, float y)
|
||||
{
|
||||
int i;
|
||||
for(i=0;i<nPS;i++) psList[i]->Transpose(x,y);
|
||||
tX=x; tY=y;
|
||||
}
|
||||
|
||||
void hgeParticleManager::KillPS(hgeParticleSystem *ps)
|
||||
{
|
||||
int i;
|
||||
for(i=0;i<nPS;i++)
|
||||
{
|
||||
if(psList[i]==ps)
|
||||
{
|
||||
delete psList[i];
|
||||
psList[i]=psList[nPS-1];
|
||||
nPS--;
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void hgeParticleManager::KillAll()
|
||||
{
|
||||
int i;
|
||||
for(i=0;i<nPS;i++) delete psList[i];
|
||||
nPS=0;
|
||||
}
|
||||
Reference in New Issue
Block a user