From d311f88f9384a5f519206b35bd6c4774ddaa0944 Mon Sep 17 00:00:00 2001 From: "wagic.superhiro" Date: Sun, 25 Apr 2010 15:56:59 +0000 Subject: [PATCH] Fixed Elvish Archdruid and Lord of Shatterskull Pass. --- projects/mtg/bin/Res/sets/primitives/mtg.txt | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/projects/mtg/bin/Res/sets/primitives/mtg.txt b/projects/mtg/bin/Res/sets/primitives/mtg.txt index abef77aaa..5127e24bb 100644 --- a/projects/mtg/bin/Res/sets/primitives/mtg.txt +++ b/projects/mtg/bin/Res/sets/primitives/mtg.txt @@ -12908,7 +12908,7 @@ toughness=5 [card] name=Elvish Archdruid auto=lord(elf|myBattlefield) 1/1 other -auto={T}:foreach(other elf|myBattlefield) add{G} +auto={T}:foreach(elf|myBattlefield)add:{G} text=Other Elf creatures you control get +1/+1. -- {T}: Add {G} to your mana pool for each Elf you control. mana={1}{G}{G} type=Creature @@ -25664,7 +25664,7 @@ toughness=* [card] name=Lord of Shatterskull Pass auto={1}{R}:counter(0/0,1,Level Up) asSorcery -auto=this(counter{0/0.5.Level Up}) 3/3 +auto=this(counter{0/0,1,Level Up}) 6/6 auto=@each my blockers:aslongas(lord of shatterskull pass[attacking;counter{0/0.6.Level Up}]|myBattlefield) damage:6 all(creature|opponentBattlefield) text=Level up {1}{R} -- [Level 1-5] (6/6) -- [Level 6+] Whenever Lord of Shatterskull Pass attacks, it deals 6 damage to each creature defending player controls. (6/6) mana={3}{R}