Laurent - Some additions, all tested and working. you can see in the todo.dat some tested and not working ... I don't understand why wrath of marit lage (ICE) does not work ???
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@@ -256,14 +256,6 @@ subtype=Elemental
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toughness=10
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[/card]
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[card]
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text=Counter target spell. Its controller draws a card. Draw a card.
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id=153036
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name=Dream Fracture
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rarity=U
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type=Instant
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mana={1}{U}{U}
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[/card]
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[card]
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text=Flying When Dream Thief comes into play, draw a card if you played another blue spell this turn.
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abilities=flying
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id=157207
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@@ -408,7 +400,7 @@ mana={4}{BG}
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subtype=Aura
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[/card]
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[card]
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text={2}{GU}, {T}: For each counter on target permanent, put another of those counters on that permanent. ({T} is the untap symbol.)
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text={2}{GU}, {Q}: For each counter on target permanent, put another of those counters on that permanent. ({Q} is the untap symbol.)
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id=152046
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name=Gilder Bairn
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rarity=U
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@@ -681,7 +673,6 @@ power=2
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subtype=Shapeshifter
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toughness=1
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[/card]
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[card]
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text=Noggle Bandit can't be blocked except by creatures with defender.
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id=157286
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@@ -704,18 +695,6 @@ power=2
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subtype=Noggle Wizard
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toughness=2
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[/card]
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[card]
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text=When Noggle Ransacker comes into play, each player draws two cards, then discards a card at random.
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id=152032
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name=Noggle Ransacker
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rarity=U
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type=Creature
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mana={2}{UR}
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power=2
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subtype=Noggle Rogue
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toughness=1
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[/card]
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[card]
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text=When Nucklavee comes into play, you may return target red sorcery card from your graveyard to your hand. When Nucklavee comes into play, you may return target blue instant card from your graveyard to your hand.
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id=153058
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@@ -749,19 +728,7 @@ subtype=Goblin Shaman
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toughness=2
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[/card]
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[card]
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text=Overbeing of Myth's power and toughness are each equal to the number of cards in your hand. At the beginning of your draw step, draw a card.
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auto=foreach(*|myhand) 1/1
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id=151151
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name=Overbeing of Myth
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rarity=R
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type=Creature
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mana={GU}{GU}{GU}{GU}{GU}
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power=*
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subtype=Spirit Avatar
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toughness=*
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[/card]
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[card]
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text={1}{W}, {Q}: Put a 1/1 white Kithkin Soldier creature token into play. ({Q} is the untap symbol.)
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text={1}{W}{Q}: Put a 1/1 white Kithkin Soldier creature token into play. ({Q} is the untap symbol.)
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id=157210
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name=Patrol Signaler
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rarity=U
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@@ -832,16 +799,6 @@ subtype=Merfolk Wizard
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toughness=2
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[/card]
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[card]
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text=Enchant creature Enchanted creature can't attack or block. At the beginning of your upkeep, you may gain 1 life.
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target=creature
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id=153435
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name=Recumbent Bliss
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rarity=C
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type=Enchantment
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mana={2}{W}
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subtype=Aura
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[/card]
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[card]
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text=Rekindled Flame deals 4 damage to target creature or player. At the beginning of your upkeep, if an opponent has no cards in hand, you may return Rekindled Flame from your graveyard to your hand.
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target=creature,player
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id=158108
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@@ -944,18 +901,6 @@ type=Instant
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mana={2}{GU}
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[/card]
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[card]
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text=Flying Whenever a player plays a nonblack spell, that player loses 1 life.
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abilities=flying
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id=158900
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name=Soot Imp
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rarity=U
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type=Creature
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mana={1}{B}{B}
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power=1
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subtype=Imp
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toughness=2
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[/card]
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[card]
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text=Destroy target nongreen creature. Its controller loses 3 life if you played another black spell this turn.
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target=creature
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id=151150
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@@ -964,7 +909,6 @@ rarity=C
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type=Sorcery
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mana={1}{B}
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[/card]
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[card]
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text=Flying You can't be the target of spells or abilities your opponents control.
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abilities=flying
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