Added/fixed some primitives.

This commit is contained in:
valfieri
2020-12-10 10:37:32 +01:00
parent d4b663220f
commit d2ea81bdbc
2 changed files with 99 additions and 51 deletions

View File

@@ -14589,6 +14589,13 @@ power=1
toughness=2
[/card]
[card]
name=Fact or Fiction
auto=reveal:5 optionone target(<upto:3>*|reveal) moveto(myhand) optiononeend optiontwo name(put in grave) target(<5>*|reveal) moveto(mygraveyard) and!( all(*|reveal) moveto(mygraveyard) )! optiontwoend revealend
text=Reveal the top five cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and the other into your graveyard.
mana={3}{U}
type=Instant
[/card]
[card]
name=Fade Away
auto=foreach(creature|myBattlefield) transforms((,newability[pay[[{1}]] name(pay 1 mana) donothing?sacrifice target(*|mybattlefield) controller]))
auto=foreach(creature|opponentBattlefield) transforms((,newability[pay[[{1}]] name(pay 1 mana) donothing?sacrifice target(*|mybattlefield) opponent]))
@@ -35861,6 +35868,14 @@ mana={3}{W}
type=Sorcery
[/card]
[card]
name=Release to the Wind
target=*[-land]|battlefield
auto=moveto(exile) and!( transforms((,canplayfromexile)) forever )!
text=Exile target nonland permanent. For as long as that card remains exiled, its owner may cast it without paying its mana cost.
mana={2}{B}
type=Instant
[/card]
[card]
name=Relentless Advance
auto=_AMASS_(3)
text=Amass 3. (Put three +1/+1 counters on an Army you control. If you don't control one, create a 0/0 black Zombie Army creature token first.)
@@ -41836,6 +41851,18 @@ power=1
toughness=2
[/card]
[card]
name=Slithermuse
other={3}{U} name(Evoke)
auto=if paid(alternative) then sacrifice
auto=@movedto(this|nonbattlezone) from(battlefield):if compare(ohandcount)~morethan~compare(phandcount) then draw:ohandcountminusphandcountminusend controller
text=When Slithermuse leaves the battlefield, choose an opponent. If that player has more cards in hand than you, draw cards equal to the difference. -- Evoke {3}{U} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)
mana={2}{U}{U}
type=Creature
subtype=Elemental
power=3
toughness=3
[/card]
[card]
name=Slitherwisp
abilities=flash
auto=@movedto(*[flash]|mycastingzone) restriction{thisturn(*[flash]|mycastingzone)~equalto~1}:draw:1 controller && life:-1 opponent
@@ -42622,6 +42649,17 @@ power=6
toughness=6
[/card]
[card]
name=Soulherder
auto=@movedto(creature|exile) from(battlefield):counter(1/1) all(this)
auto=@each my end:may name(Move to exile) target(creature|mybattlefield) moveto(exile) and!(moveto(mybattlefield))!
text=Whenever a creature is exiled from the battlefield, put a +1/+1 counter on Soulherder. -- At the beginning of your end step, you may exile another target creature you control, then return that card to the battlefield under its owner's control.
mana={1}{W}{U}
type=Creature
subtype=Spirit
power=1
toughness=1
[/card]
[card]
name=Soulhunter Rakshasa
abilities=cantblock
auto=damage:5 target(opponent)
@@ -44578,6 +44616,27 @@ power=2
toughness=3
[/card]
[card]
name=Sublime Epiphany
auto=choice name(Choose 1) target(*|stack) fizzle
auto=choice name(Choose 3) target(*[-land]|battlefield) moveto(ownerhand)
auto=choice name(Choose 4) clone notatarget(creature|mybattlefield)
auto=choice name(Choose 5) target(player) draw:1
auto=choice name(Choose 1,3) target(*|stack) fizzle && ability$!name(Return permanent) name(Return permanent) target(*[-land]|battlefield) moveto(ownerhand)!$ controller
auto=choice name(Choose 1,4) target(*|stack) fizzle && ability$!name(Copy creature) name(Copy creature) clone notatarget(creature|mybattlefield)!$ controller
auto=choice name(Choose 1,5) target(*|stack) fizzle && ability$!name(Target player draws card) name(Target player draws card) target(player) draw:1!$ controller
auto=choice name(Choose 3,4) target(*[-land]|battlefield) moveto(ownerhand) && ability$!name(Copy creature) name(Copy creature) clone notatarget(creature|mybattlefield)!$ controller
auto=choice name(Choose 3,5) target(*[-land]|battlefield) moveto(ownerhand) && ability$!name(Target player draws card) name(Target player draws card) target(player) draw:1!$ controller
auto=choice name(Choose 4,5) clone notatarget(creature|mybattlefield) && ability$!name(Target player draws card) name(Target player draws card) target(player) draw:1!$ controller
auto=choice name(Choose 1,3,4) target(*|stack) fizzle && ability$!name(Return permanent) name(Return permanent) target(*[-land]|battlefield) moveto(ownerhand)!$ controller && ability$!name(Copy creature) name(Copy creature) clone notatarget(creature|mybattlefield)!$ controller
auto=choice name(Choose 1,3,5) target(*|stack) fizzle && ability$!name(Return permanent) name(Return permanent) target(*[-land]|battlefield) moveto(ownerhand)!$ controller && ability$!name(Target player draws card) name(Target player draws card) target(player) draw:1!$ controller
auto=choice name(Choose 1,4,5) target(*|stack) fizzle && ability$!name(Copy creature) name(Copy creature) clone notatarget(creature|mybattlefield)!$ controller && ability$!name(Target player draws card) name(Target player draws card) target(player) draw:1!$ controller
auto=choice name(Choose 3,4,5) target(*[-land]|battlefield) moveto(ownerhand) && ability$!name(Copy creature) name(Copy creature) clone notatarget(creature|mybattlefield)!$ controller && ability$!name(Target player draws card) name(Target player draws card) target(player) draw:1!$ controller
auto=choice name(Choose 1,3,4,5) target(*|stack) fizzle && ability$!name(Return permanent) name(Return permanent) target(*[-land]|battlefield) moveto(ownerhand)!$ controller && ability$!name(Copy creature) name(Copy creature) clone notatarget(creature|mybattlefield)!$ controller && ability$!name(Target player draws card) name(Target player draws card) target(player) draw:1!$ controller
text=Choose one or more — • Counter target spell. -- • Counter target activated or triggered ability. -- • Return target nonland permanent to its owner's hand. -- • Create a token that's a copy of target creature you control. -- • Target player draws a card.
mana={4}{U}{U}
type=Instant
[/card]
[card]
name=Subterranean Tremors
auto=this(X>=4) destroy all(artifacts)
auto=this(X>=8) token(Lizard,Creature Lizard,8/8,red) && destroy all(artifacts)
@@ -44647,6 +44706,14 @@ power=2
toughness=1
[/card]
[card]
name=Summary Dismissal
auto=all(other *|mystack) fizzleto(exile)
auto=all(*|opponentstack) fizzleto(exile)
text=Exile all other spells and counter all abilities.
mana={2}{U}{U}
type=Instant
[/card]
[card]
name=Summary Judgment
target=creature[tapped]
auto=if compare(restriction{assorcery}~morethan~0) then damage:5 else damage:3
@@ -48135,6 +48202,20 @@ mana={1}{G}
type=Sorcery
[/card]
[card]
name=Tragic Arrogance
auto=if type(artifact[-land]|mybattlefield)~morethan~1 then ability$!name(Sacrifice your artifacts) name(Sacrifice your artifacts) sacrifice notatarget(<type:artifact[-land]:mybattlefieldminus1minusend>artifact[-land]|mybattlefield)!$ controller
auto=if type(artifact[-land]|opponentbattlefield)~morethan~1 then ability$!name(Sacrifice opponent's artifacts) name(Sacrifice opponent's artifacts) sacrifice notatarget(<type:artifact[-land]:opponentbattlefieldminus1minusend>artifact[-land]|opponentbattlefield)!$ controller
auto=if type(creature[-land]|mybattlefield)~morethan~1 then ability$!name(Sacrifice your creatures) name(Sacrifice your creatures) sacrifice notatarget(<type:creature[-land]:mybattlefieldminus1minusend>creature[-land]|mybattlefield)!$ controller
auto=if type(creature[-land]|opponentbattlefield)~morethan~1 then ability$!name(Sacrifice opponent's creatures) name(Sacrifice opponent's creatures) sacrifice notatarget(<type:creature[-land]:opponentbattlefielddminus1minusend>creature[-land]|opponentbattlefield)!$ controller
auto=if type(enchantment[-land]|mybattlefield)~morethan~1 then ability$!name(Sacrifice your enchantments) name(Sacrifice your enchantments) sacrifice notatarget(<type:enchantment[-land]:mybattlefieldminus1minusend>enchantment[-land]|mybattlefield) !$ controller
auto=if type(enchantment[-land]|opponentbattlefield)~morethan~1 then ability$!name(Sacrifice opponent's enchantments) name(Sacrifice opponent's enchantments) sacrifice notatarget(<type:enchantment[-land]:opponentbattlefieldminus1minusend>enchantment[-land]|opponentbattlefield)!$ controller
auto=if type(planeswalker[-land]|mybattlefield)~morethan~1 then ability$!name(Sacrifice your planeswalkers) name(Sacrifice your planeswalkers) sacrifice notatarget(<type:planeswalker[-land]:mybattlefieldminus1minusend>planeswalker[-land]|mybattlefield)!$ controller
auto=if type(planeswalker[-land]|opponentbattlefield)~morethan~1 then ability$!name(Sacrifice opponent's planeswalkers) name(Sacrifice opponent's planeswalkers) sacrifice notatarget(<type:planeswalker[-land]:opponentbattlefieldminus1minusend>planeswalker[-land]|opponentbattlefield)!$ controller
text=For each player, you choose from among the permanents that player controls an artifact, a creature, an enchantment, and a planeswalker. Then each player sacrifices all other nonland permanents he or she controls.
mana={3}{W}{W}
type=Sorcery
[/card]
[card]
name=Tragic Lesson
auto=draw:2
auto=choice target(land|mybattlefield) moveto(myhand)
@@ -51961,6 +52042,13 @@ mana={X}{U}{U}{U}
type=Instant
[/card]
[card]
name=Whirlwind Denial
auto=all(*|opponentstack) transforms((,newability[pay[[{4}]] name(pay 4 mana) donothing?fizzle])) forever
text=For each spell and ability your opponents control, counter it unless its controller pays 4 .
mana={2}{U}
type=Instant
[/card]
[card]
name=Whirlwind of Thought
auto=@movedto(*[-creature]|myStak):draw:1 controller
text=Whenever you cast a noncreature spell, draw a card.
@@ -52959,6 +53047,17 @@ power=2
toughness=1
[/card]
[card]
name=Yorion, Sky Nomad
abilities=flying
auto=target(<anyamount>*[-land]|mybattlefield) transforms((,newability[moveto(myexile),newability[phaseaction[endofturn once] moveto(ownerbattlefield)])) ueot
text=Companion — Your starting deck contains at least twenty cards more than the minimum deck size. (If this card is your chosen companion, you may cast it once from outside the game.) -- Flying -- When Yorion enters the battlefield, exile any number of other nonland permanents you own and control. Return those cards to the battlefield at the beginning of the next end step.
mana={3}{WU}{WU}
type=Legendary Creature
subtype=Bird Serpent
power=4
toughness=5
[/card]
[card]
name=Yorvo, Lord of Garenbrig
auto=counter(1/1,4)
auto=@movedto(other creature[green]|mybattlefield):counter(1/1,1)