diff --git a/projects/mtg/bin/Res/sets/primitives/mtg.txt b/projects/mtg/bin/Res/sets/primitives/mtg.txt index 86f3a908a..d5afa60b9 100644 --- a/projects/mtg/bin/Res/sets/primitives/mtg.txt +++ b/projects/mtg/bin/Res/sets/primitives/mtg.txt @@ -11434,11 +11434,11 @@ type=Artifact name=Clockwork Avian abilities=flying auto=counter(1/0,4) -auto=@combat(attacking) source(this):phaseaction[combatends] counter(1/0,-1) -auto=@combat(blocking) source(this):phaseaction[combatends] counter(1/0,-1) +auto=@combat(attacking) source(this):phaseaction[combatends once] counter(1/0,-1) +auto=@combat(blocking) source(this):phaseaction[combatends once] counter(1/0,-1) auto={X}{T}:thisforeach(X) all(this) counter(1/0,1,,4) myUpkeepOnly text=Flying -- Clockwork Avian enters the battlefield with four +1/+0 counters on it. -- At end of combat, if Clockwork Avian attacked or blocked this combat, remove a +1/+0 counter from it. -- {X}, {T}: Put up to X +1/+0 counters on Clockwork Avian. This ability can't cause the total number of +1/+0 counters on Clockwork Avian to be greater than four. Activate this ability only during your upkeep. -mana={5} +mana={1} type=Artifact Creature subtype=Bird power=0 @@ -11447,8 +11447,8 @@ toughness=4 [card] name=Clockwork Beast auto=counter(1/0,7) -auto=@combat(attacking) source(this):phaseaction[combatends] counter(1/0,-1) -auto=@combat(blocking) source(this):phaseaction[combatends] counter(1/0,-1) +auto=@combat(attacking) source(this):phaseaction[combatends once] counter(1/0,-1) +auto=@combat(blocking) source(this):phaseaction[combatends once] counter(1/0,-1) auto={X}{T}:thisforeach(X) all(this) counter(1/0,1,,7) myUpkeepOnly text=Clockwork Beast enters the battlefield with seven +1/+0 counters on it. -- At end of combat, if Clockwork Beast attacked or blocked this combat, remove a +1/+0 counter from it. -- {X}, {T}: Put up to X +1/+0 counters on Clockwork Beast. This ability can't cause the total number of +1/+0 counters on Clockwork Beast to be greater than seven. Activate this ability only during your upkeep. mana={6} @@ -11460,8 +11460,8 @@ toughness=4 [card] name=Clockwork Beetle auto=counter(1/1,2) -auto=@combat(attacking) source(this):phaseaction[combatends] counter(1/1,-1) -auto=@combat(blocking) source(this):phaseaction[combatends] counter(1/1,-1) +auto=@combat(attacking) source(this):phaseaction[combatends once] counter(1/1,-1) +auto=@combat(blocking) source(this):phaseaction[combatends once] counter(1/1,-1) text=Clockwork Beetle enters the battlefield with two +1/+1 counters on it. -- Whenever Clockwork Beetle attacks or blocks, remove a +1/+1 counter from it at end of combat. mana={1} type=Artifact Creature @@ -11473,8 +11473,8 @@ toughness=0 name=Clockwork Condor abilities=flying auto=counter(1/1,3) -auto=@combat(attacking) source(this):phaseaction[combatends] counter(1/1,-1) -auto=@combat(blocking) source(this):phaseaction[combatends] counter(1/1,-1) +auto=@combat(attacking) source(this):phaseaction[combatends once] counter(1/1,-1) +auto=@combat(blocking) source(this):phaseaction[combatends once] counter(1/1,-1) text=Flying -- Clockwork Condor enters the battlefield with three +1/+1 counters on it. -- Whenever Clockwork Condor attacks or blocks, remove a +1/+1 counter from it at end of combat. mana={4} type=Artifact Creature @@ -11487,8 +11487,8 @@ name=Clockwork Dragon abilities=flying auto=counter(1/1,6) auto={3}:counter(1/1) -auto=@combat(attacking) source(this):phaseaction[combatends] counter(1/1,-1) -auto=@combat(blocking) source(this):phaseaction[combatends] counter(1/1,-1) +auto=@combat(attacking) source(this):phaseaction[combatends once] counter(1/1,-1) +auto=@combat(blocking) source(this):phaseaction[combatends once] counter(1/1,-1) text=Flying -- Clockwork Dragon enters the battlefield with six +1/+1 counters on it. -- Whenever Clockwork Dragon attacks or blocks, remove a +1/+1 counter from it at end of combat. -- {3}: Put a +1/+1 counter on Clockwork Dragon. mana={7} type=Artifact Creature @@ -11525,8 +11525,8 @@ toughness=0 name=Clockwork Steed auto=counter(1/0,4) auto=cantbeblockedby(creature[artifact]) -auto=@combat(attacking) source(this):phaseaction[combatends] counter(1/0,-1) -auto=@combat(blocking) source(this):phaseaction[combatends] counter(1/0,-1) +auto=@combat(attacking) source(this):phaseaction[combatends once] counter(1/0,-1) +auto=@combat(blocking) source(this):phaseaction[combatends once] counter(1/0,-1) auto={X}{T}:thisforeach(X) all(this) counter(1/0,1,,4) myUpkeepOnly text=Clockwork Steed enters the battlefield with four +1/+0 counters on it. -- Clockwork Steed can't be blocked by artifact creatures. -- At end of combat, if Clockwork Steed attacked or blocked this combat, remove a +1/+0 counter from it. -- {X}, {T}: Put up to X +1/+0 counters on Clockwork Steed. This ability can't cause the total number of +1/+0 counters on Clockwork Steed to be greater than four. Activate this ability only during your upkeep. mana={4} @@ -11539,8 +11539,8 @@ toughness=3 name=Clockwork Swarm auto=counter(1/0,4) auto=cantbeblockedby(wall) -auto=@combat(attacking) source(this):phaseaction[combatends] counter(1/0,-1) -auto=@combat(blocking) source(this):phaseaction[combatends] counter(1/0,-1) +auto=@combat(attacking) source(this):phaseaction[combatends once] counter(1/0,-1) +auto=@combat(blocking) source(this):phaseaction[combatends once] counter(1/0,-1) auto={X}{T}:thisforeach(X) all(this) counter(1/0,1,,4) myUpkeepOnly auto={X}{T}:thisforeach(X) all(this) counter(1/0,1) && thisforeach(counter{1/0.1}>4) counter(1/0,-1) myUpkeepOnly text=Clockwork Swarm enters the battlefield with four +1/+0 counters on it. -- Clockwork Swarm can't be blocked by Walls. -- At end of combat, if Clockwork Swarm attacked or blocked this combat, remove a +1/+0 counter from it. -- {X}, {T}: Put up to X +1/+0 counters on Clockwork Swarm. This ability can't cause the total number of +1/+0 counters on Clockwork Swarm to be greater than four. Activate this ability only during your upkeep. @@ -11555,8 +11555,8 @@ name=Clockwork Vorrac abilities=trample auto=counter(1/1,4) auto={T}:counter(1/1,1) -auto=@combat(attacking) source(this):phaseaction[combatends] counter(1/1,-1) -auto=@combat(blocking) source(this):phaseaction[combatends] counter(1/1,-1) +auto=@combat(attacking) source(this):phaseaction[combatends once] counter(1/1,-1) +auto=@combat(blocking) source(this):phaseaction[combatends once] counter(1/1,-1) text=Trample -- Clockwork Vorrac enters the battlefield with four +1/+1 counters on it. -- Whenever Clockwork Vorrac attacks or blocks, remove a +1/+1 counter from it at end of combat. -- {T}: Put a +1/+1 counter on Clockwork Vorrac. mana={5} type=Artifact Creature