massive update, additions and changelog in first comment.
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@@ -172,6 +172,7 @@ class ActionStack :public GuiLayer{
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int addAction(Interruptible * interruptible);
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Spell * addSpell(MTGCardInstance* card, TargetChooser * tc, ManaCost * mana, int payResult, int storm);
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int AddNextGamePhase();
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int AddNextCombatStep();
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int addPutInGraveyard(MTGCardInstance * card);
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int addDraw(Player * player, int nbcards = 1);
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int addDamage(MTGCardInstance * _source, Damageable * target, int _damage);
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