optimized a few cards to use name(..i hate ability ability ability as menus D:
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@@ -22881,8 +22881,8 @@ toughness=3
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[/card]
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[card]
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name=Hurly-Burly
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auto=choice damage:1 all(creature(-flying)
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auto=choice damage:1 all(creature(flying)
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auto=choice name(nonflying) && damage:1 all(creature(-flying)
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auto=choice name(flying) && damage:1 all(creature(flying)
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text=Choose one - Hurly-Burly deals 1 damage to each creature without flying; or Hurly-Burly deals 1 damage to each creature with flying.
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mana={1}{R}
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type=Sorcery
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@@ -24169,11 +24169,11 @@ name=Jareth Leonine Titan
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#Reintroducing it requires an update to ONS/_cards.dat as well.
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#Please don't correct the card name by adding a "," because then the first auto line won't work anymore and even won't work when you add an "," there, too! (0.10.1)
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auto=lord(jareth leonine titan[blocking]|mybattlefield) 7/7
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auto={W}:protection from white
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auto={W}:protection from blue
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auto={W}:protection from black
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auto={W}:protection from red
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auto={W}:protection from green
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auto={W}:name(white) && protection from white
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auto={W}:name(blue) && protection from blue
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auto={W}:name(black) && protection from black
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auto={W}:name(red) && protection from red
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auto={W}:name(green) && protection from green
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text=Whenever Jareth, Leonine Titan blocks, it gets +7/+7 until end of turn. -- {W}: Jareth gains protection from the color of your choice until end of turn.
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mana={3}{W}{W}{W}
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type=Legendary Creature
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@@ -26149,11 +26149,11 @@ toughness=2
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[card]
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name=Knight of Dawn
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abilities=first strike
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auto={W}{W}:protection from white
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auto={W}{W}:protection from blue
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auto={W}{W}:protection from black
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auto={W}{W}:protection from red
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auto={W}{W}:protection from green
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auto={W}{W}:name(white) && protection from white
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auto={W}{W}:name(blue) && protection from blue
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auto={W}{W}:name(black) && protection from black
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auto={W}{W}:name(red) && protection from red
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auto={W}{W}:name(green) && protection from green
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text=First strike -- {W}{W}: Knight of Dawn gains protection from the color of your choice until end of turn.
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mana={1}{W}{W}
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type=Creature
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@@ -30918,11 +30918,11 @@ toughness=3
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[/card]
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[card]
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name=Moonlit Strider
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auto={S}:protection from white target(creature|myBattlefield)
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auto={S}:protection from blue target(creature|myBattlefield)
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auto={S}:protection from black target(creature|myBattlefield)
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auto={S}:protection from red target(creature|myBattlefield)
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auto={S}:protection from green target(creature|myBattlefield)
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auto={S}:name(white) && protection from white target(creature|myBattlefield)
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auto={S}:name(blue) && protection from blue target(creature|myBattlefield)
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auto={S}:name(black) && protection from black target(creature|myBattlefield)
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auto={S}:name(red) && protection from red target(creature|myBattlefield)
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auto={S}:name(green) && protection from green target(creature|myBattlefield)
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auto=@movedTo(this|mygraveyard) from(myBattlefield):may moveTo(myhand) target(other spirit[manacost<=3]|mygraveyard)
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text=Sacrifice Moonlit Strider: Target creature you control gains protection from the color of your choice until end of turn. -- Soulshift 3 (When this is put into a graveyard from the battlefield, you may return target Spirit card with converted mana cost 3 or less from your graveyard to your hand.)
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mana={3}{W}
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@@ -31221,11 +31221,11 @@ toughness=3
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[/card]
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[card]
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name=Mother of Runes
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auto={T}:protection from white target(creature|myBattlefield)
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auto={T}:protection from blue target(creature|myBattlefield)
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auto={T}:protection from black target(creature|myBattlefield)
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auto={T}:protection from red target(creature|myBattlefield)
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auto={T}:protection from green target(creature|myBattlefield)
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auto={T}:name(white) && protection from white target(creature|myBattlefield)
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auto={T}:name(blue) && protection from blue target(creature|myBattlefield)
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auto={T}:name(black) && protection from black target(creature|myBattlefield)
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auto={T}:name(red) && protection from red target(creature|myBattlefield)
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auto={T}:name(green) && protection from green target(creature|myBattlefield)
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text={T}: Target creature you control gains protection from the color of your choice until end of turn.
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mana={W}
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type=Creature
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@@ -37305,11 +37305,11 @@ toughness=4
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[card]
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name=Rappelling Scouts
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abilities=flying
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auto={2}{W}:protection from white
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auto={2}{W}:protection from blue
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auto={2}{W}:protection from black
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auto={2}{W}:protection from red
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auto={2}{W}:protection from green
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auto={2}{W}:name(white) && protection from white
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auto={2}{W}:name(blue) && protection from blue
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auto={2}{W}:name(black) && protection from black
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auto={2}{W}:name(red) && protection from red
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auto={2}{W}:name(green) && protection from green
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text=Flying -- {2}{W}: Rappelling Scouts gains protection from the color of your choice until end of turn.
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mana={2}{W}{W}
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type=Creature
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@@ -38190,11 +38190,11 @@ type=Instant
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[card]
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name=Resilient Wanderer
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abilities=first strike
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auto={S(*|myhand)}:protection from white
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auto={S(*|myhand)}:protection from blue
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auto={S(*|myhand)}:protection from black
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auto={S(*|myhand)}:protection from red
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auto={S(*|myhand)}:protection from green
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auto={S(*|myhand)}:name(white) && protection from white
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auto={S(*|myhand)}:name(blue) && protection from blue
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auto={S(*|myhand)}:name(black) && protection from black
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auto={S(*|myhand)}:name(red) && protection from red
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auto={S(*|myhand)}:name(green) && protection from green
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text=First strike -- Discard a card: Resilient Wanderer gains protection from the color of your choice until end of turn.
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mana={2}{W}{W}
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type=Creature
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@@ -41171,11 +41171,11 @@ type=Land
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[card]
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name=Sejiri Steppe
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auto=tap
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auto=may protection from white target(creature) ueot
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auto=may protection from blue target(creature) ueot
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auto=may protection from black target(creature) ueot
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auto=may protection from red target(creature) ueot
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auto=may protection from green target(creature) ueot
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auto=choice name(white) && fog from white target(creature) ueot
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auto=choice name(blue) && fog from blue target(creature) ueot
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auto=choice name(black) && fog from black target(creature) ueot
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auto=choice name(red) && fog from red target(creature) ueot
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auto=choice name(green) && fog from green target(creature) ueot
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auto={T}:Add {W}
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text=Sejiri Steppe enters the battlefield tapped. -- When Sejiri Steppe enters the battlefield, target creature you control gains protection from the color of your choice until end of turn. -- {T}: Add {W} to your mana pool.
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type=Land
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@@ -41788,11 +41788,11 @@ toughness=2
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[card]
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name=Shelter
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target=creature
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auto=choice protection from white
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auto=choice protection from blue
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auto=choice protection from black
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auto=choice protection from red
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auto=choice protection from green
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auto=choice name(white) && fog from white
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auto=choice name(blue) && fog from blue
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auto=choice name(black) && fog from black
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auto=choice name(red) && fog from red
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auto=choice name(green) && fog from green
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auto=draw:1 controller
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text=Target creature you control gains protection from the color of your choice until end of turn. -- Draw a card.
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mana={1}{W}
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