+ Removed Elbrus, the Binding
+ Updated unsupported.txt. + Fixed Elbrus, the Binding Blade + Fixed several cards with flashback + Fixed Garruk Wildspeaker's once more + Fixed Painsmith + Added Arcum's Sleigh + Added Elsewhere Flask + Added Runetail, Kitsune Ascendant
This commit is contained in:
@@ -3257,6 +3257,13 @@ power=4
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toughness=5
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[/card]
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[card]
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name=Arcum's Sleigh
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auto={2}{T}:vigilance target(creature) restriction{duringcombat,type(land[snow]|opponentbattlefield)~morethan~0}
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text={2}, {T}: Target creature gains vigilance until end of turn. Activate this ability only during combat and only if defending player controls a snow land.
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mana={1}
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type=Artifact
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[/card]
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[card]
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name=Ardent Militia
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abilities=vigilance
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text=Vigilance
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@@ -4638,7 +4645,7 @@ type=Creature
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subtype=Bird Cleric
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power=2
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toughness=2
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[/card
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[/card]
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[card]
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name=Aven Riftwatcher
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abilities=flying
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@@ -18253,7 +18260,7 @@ name=Dematerialize
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target=*
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auto=moveTo(ownerhand)
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flashback={5}{U}{U}
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text=Return target permanent to its owner's hand. -- Flashback {4}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
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text=Return target permanent to its owner's hand. -- Flashback {5}{U}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
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mana={3}{U}
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type=Sorcery
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[/card]
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@@ -21818,7 +21825,7 @@ toughness=2
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name=Elbrus, the Binding Blade
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auto={1}:equip
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auto=1/0
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auto=@combatdamaged(player) from(mytgt):all(this) flip(Withengar Unbound)
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auto=@combatdamaged(player) from(mytgt):all(this) moveto(mybattlefield) and((flip(Withengar Unbound)))
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text=Equipped creature gets +1/+0. -- Whenever equipped creature deals combat damage to a player, transform Elbrus, the Binding Blade. -- Equip {1}
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mana={7}
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type=Legendary Artifact
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@@ -21952,7 +21959,7 @@ toughness=3
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name=Elephant Ambush
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auto=token(Elephant,creature elephant, 3/3,green)
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flashback={6}{G}{G}
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text=Put a 3/3 green Elephant creature token onto the battlefield. -- Flashback {2}{G}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
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text=Put a 3/3 green Elephant creature token onto the battlefield. -- Flashback {6}{G}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
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mana={2}{G}{G}
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type=Instant
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[/card]
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@@ -22130,6 +22137,18 @@ type=Planeswalker
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subtype=Elspeth
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[/card]
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[card]
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name=Elsewhere Flask
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auto=draw:1
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auto={S}:name(plains) all(land|mybattlefield) loseabilities && all(land|mybattlefield) losesubtypesof(land) && transforms((plains)) ueot all(land|mybattlefield)
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auto={S}:ueot name(island) all(land|mybattlefield) loseabilities && all(land|mybattlefield) losesubtypesof(land) && transforms((island)) ueot all(land|mybattlefield)
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auto={S}:ueot name(swamp) all(land|mybattlefield) loseabilities && all(land|mybattlefield) losesubtypesof(land) && transforms((swamp)) ueot all(land|mybattlefield)
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auto={S}:ueot name(forest) all(land|mybattlefield) loseabilities && all(land|mybattlefield) losesubtypesof(land) && transforms((mountain)) ueot all(land|mybattlefield)
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auto={S}:ueot name(forest) all(land|mybattlefield) loseabilities && all(land|mybattlefield) losesubtypesof(land) && transforms((forest)) ueot all(land|mybattlefield)
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text=When Elsewhere Flask enters the battlefield, draw a card. -- Sacrifice Elsewhere Flask: Choose a basic land type. Each land you control becomes that type until end of turn.
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mana={2}
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type=Artifact
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[/card]
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[card]
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name=Elven Cache
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target=*|myGraveyard
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auto=moveTo(myHand)
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@@ -27184,7 +27203,7 @@ type=Instant
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name=Folk Medicine
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auto=foreach(creature|mybattlefield) life:1
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flashback={1}{W}
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text=You gain 1 life for each creature you control. -- Flashback {2}{G}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
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text=You gain 1 life for each creature you control. -- Flashback {1}{W} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
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mana={2}{G}
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type=Instant
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[/card]
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@@ -28602,7 +28621,7 @@ auto={C(0/0,1,Loyalty)}:untap target(<2>land)
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auto={C(0/0,-1,Loyalty)}:token(Beast,Creature Beast,3/3,green)
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auto={C(0/0,-4,Loyalty)}:all(creature|mybattlefield) 3/3 && all(creature|mybattlefield) trample
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text=+1: Untap two target lands. -- -1: Put a 3/3 green Beast creature token onto the battlefield. -- -4: Creatures you control get +3/+3 and gain trample until end of turn.
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mana={2}{G}
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mana={2}{G}{G}
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type=Planeswalker
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subtype=Garruk
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[/card]
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@@ -35272,7 +35291,6 @@ subtype=Homarid Warrior
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power=3
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toughness=3
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[/card]
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###The 2 cards below should stay together (Flip Card)###
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[card]
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name=Homura, Human Ascendant
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abilities=cantblock
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@@ -49123,7 +49141,7 @@ target=creature|mygraveyard
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auto=moveTo(myhand)
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text=Return target creature card from your graveyard to your hand. -- Flashback {4}{B} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
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mana={1}{B}
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flashback={4}{b}
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flashback={4}{B}
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type=Sorcery
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[/card]
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[card]
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@@ -54007,7 +54025,7 @@ type=Sorcery
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[/card]
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[card]
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name=Painsmith
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auto=@movedTo(artifact|mystack):may 2/0 target(creature) && deathtouch ueot
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auto=@movedTo(artifact|mystack):may 2/0 target(creature) ueot && deathtouch ueot
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text=Whenever you cast an artifact spell, you may have target creature get +2/+0 and gain deathtouch until end of turn.
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mana={1}{B}
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type=Creature
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@@ -59778,7 +59796,7 @@ type=Instant
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name=Ray of Revelation
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target=enchantment
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auto=destroy
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flashback={g}
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flashback={G}
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text=Destroy target enchantment. -- Flashback {G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
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mana={1}{W}
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type=Instant
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@@ -62303,7 +62321,7 @@ type=Enchantment
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name=Rolling Temblor
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auto=damage:2 all(creature[-flying])
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flashback={4}{R}{R}
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text=Rolling Temblor deals 2 damage to each creature without flying.
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text=Rolling Temblor deals 2 damage to each creature without flying. -- Flashback {4}{R}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
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mana={2}{R}
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type=Sorcery
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[/card]
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@@ -62621,7 +62639,7 @@ type=Creature
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subtype=Zombie Snake
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power=5
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toughness=1
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[/card
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[/card]
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[card]
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name=Rotting Legion
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auto=tap
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@@ -62937,6 +62955,25 @@ subtype=Demon
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power=6
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toughness=6
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[/card]
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###The 2 cards below should stay together (Flip Card)###
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[card]
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name=Rune-Tail, Kitsune Ascendant
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auto=this(controllerlife >30) all(this) flip(Rune-Tail's Essence)
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text=When you have 30 or more life, flip Rune-Tail, Kitsune Ascendant.
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mana={2}{W}
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type=Legendary Creature
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subtype=Fox Monk
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power=2
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toughness=2
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[/card]
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[card]
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name=Rune-Tail, Kitsune Ascendant (Rune-Tail's Essence)
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auto=preventalldamage to(creature|mybattlefield)
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text=Prevent all damage that would be dealt to creatures you control.
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mana={2}{W}
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type=Legendary Enchantment
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[/card]
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###The 2 cards above should stay together (Flip Card)###
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[card]
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name=Rupture
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target=creature|myBattlefield
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@@ -66350,7 +66387,7 @@ target=creature
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auto=moveTo(exile)
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auto=all(*[share!name!]|targetcontrollerbattlefield) moveto(exile)
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flashback={5}{B}{B}
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text=Exile target nonblack creature. Search its controller's graveyard, hand, and library for all cards with the same name as that creature and exile them. That player then shuffles his or her library.
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text=Exile target nonblack creature. Search its controller's graveyard, hand, and library for all cards with the same name as that creature and exile them. That player then shuffles his or her library. -- Flashback {5}{B}{B} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
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mana={3}{B}
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type=Sorcery
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[/card]
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@@ -84385,7 +84422,7 @@ name=Volcanic Spray
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auto=damage:1 all(creature[-flying])
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auto=damage:1 all(player)
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flashback={1}{R}
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text=Volcanic Spray deals 1 damage to each creature without flying and each player. -- Flashback {1}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
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text=Volcanic Spray deals 1 damage to each creature without flying and each player. -- Flashback {1}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
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mana={1}{R}
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type=Sorcery
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[/card]
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