diff --git a/projects/mtg/bin/Res/test/bugs/animated_legendaries1_i221.txt b/projects/mtg/bin/Res/test/bugs/animated_legendaries1_i221.txt new file mode 100644 index 000000000..cb28a6a03 --- /dev/null +++ b/projects/mtg/bin/Res/test/bugs/animated_legendaries1_i221.txt @@ -0,0 +1,37 @@ +#NAME: Animated Legendaries 1 +#DESC: Legendary creatures with "Animate Dead" cast +#DESC: on them don't get buried ny the Legendary rule. +#DESC: The script animates a legend, afterwards the +#DESC: opponent plays the same legend. +#DESC: See http://code.google.com/p/wagic/issues/detail?id=221 +[INIT] +secondmain +[PLAYER1] +hand:Animate Dead +manapool:{B}{B} +[PLAYER2] +inplay:2743,2744,2745,1392,1393,1394 +graveyard:106426 +hand:39932 +[DO] +Animate Dead +106426 +eot +next +next +next +2743 +2744 +2745 +1392 +1393 +1394 +39932 +[ASSERT] +firstmain +[PLAYER1] +graveyard:Animate Dead +[PLAYER2] +inplay:2743,2744,2745,1392,1393,1394 +graveyard:39932,106426 +[END] diff --git a/projects/mtg/bin/Res/test/bugs/animated_legendaries2_i221.txt b/projects/mtg/bin/Res/test/bugs/animated_legendaries2_i221.txt new file mode 100644 index 000000000..63692f773 --- /dev/null +++ b/projects/mtg/bin/Res/test/bugs/animated_legendaries2_i221.txt @@ -0,0 +1,23 @@ +#NAME: Animated Legendaries 2 +#DESC: Legendary creatures with "Animate Dead" cast +#DESC: on them don't get buried ny the Legendary rule. +#DESC: The script animates a legend, afterwards the +#DESC: *same* player plays the same legend. +#DESC: See http://code.google.com/p/wagic/issues/detail?id=221 +[INIT] +firstmain +[PLAYER1] +graveyard:106426 +hand:39932,Animate Dead +manapool:{B}{B}{U}{U}{U}{U}{U}{U} +[PLAYER2] +[DO] +Animate Dead +106426 +39932 +[ASSERT] +firstmain +[PLAYER1] +graveyard:Animate Dead,39932,106426 +[PLAYER2] +[END] diff --git a/projects/mtg/bin/Res/test/bugs/animated_legendaries3_i221.txt b/projects/mtg/bin/Res/test/bugs/animated_legendaries3_i221.txt new file mode 100644 index 000000000..6b00e3a7e --- /dev/null +++ b/projects/mtg/bin/Res/test/bugs/animated_legendaries3_i221.txt @@ -0,0 +1,22 @@ +#NAME: Animated Legendaries 3 +#DESC: Legendary creatures with "Animate Dead" cast +#DESC: on them don't get buried ny the Legendary rule. +#DESC: This script just tests whether the same legendary +#DESC: (with different IDs) is correctly affected by +#DESC: the Legendary rule if no Animate Dead is involved. +#DESC: See http://code.google.com/p/wagic/issues/detail?id=221 +[INIT] +firstmain +[PLAYER1] +inplay:106426 +hand:39932 +manapool:{U}{U}{U}{U}{U}{U} +[PLAYER2] +[DO] +39932 +[ASSERT] +firstmain +[PLAYER1] +graveyard:39932,106426 +[PLAYER2] +[END]