Fixes to Primitives
lesser masticore auto=auto replaced for auto Lady Caleria: Human Archer -> Elf Archer Ridgescale Tusker: Beast -> Pangolin Beast Yawgmoth, Thran Physician abilities=protection from(human) Subtlety targets a spell not a permanent dwarven mine and other similar lands from Eldraine Gingerbread Cabin Idyllic Grange Mystic Sanctuary Witch's Cottage Blinding Radiance Trial of Ambition should target grasping scoundrel Eater of the Dead exiles itself corpseweft exiles itself blur of blades radiant destiny choose a creature type not a color brush with death amorphous axe Excavation Technique Conqueror's Foothold shipwreck looter and other cards that loot (draw then discard) rabid bite
This commit is contained in:
@@ -1466,7 +1466,6 @@ toughness=5
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[/card]
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[card]
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name=Amorphous Axe
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target=creature
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auto={3}:equip
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auto=teach(creature) +3/+0
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auto=transforms((allsubtypes))
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@@ -6197,7 +6196,7 @@ type=Instant
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[/card]
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[card]
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name=Blinding Radiance
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auto=tap all(creature[power<2]|opponentBattlefield)
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auto=tap all(creature[toughness<=2]|opponentBattlefield)
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text=Tap all creatures your opponents control with toughness 2 or less.
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mana={2}{W}
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type=Sorcery
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@@ -6705,7 +6704,7 @@ toughness=5
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[card]
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name=Blur of Blades
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target=creature
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auto=(-1/-1,1)
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auto=counter(-1/-1,1)
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auto=damage:2 targetcontroller
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text=Put a -1/-1 counter on target creature. Blur of Blades deals 2 damage to that creature's controller.
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mana={1}{R}
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@@ -8066,7 +8065,7 @@ type=Artifact
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[/card]
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[card]
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name=Bulette
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auto=auto=@each my endofturn restriction{morbid}:name(Put 1/1 counter) counter(1/1)
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auto=@each my endofturn restriction{morbid}:name(Put 1/1 counter) counter(1/1)
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text=At the beginning of your end step, if a creature died this turn, put a +1/+1 counter on Bulette.
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mana={3}{G}
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type=Creature
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@@ -9994,7 +9993,7 @@ type=Instant
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[/card]
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[card]
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name=Charge of the Forever-Beast
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auto=target(creature|myhand) transforms((,newability[damage:power target(creature|planeswalker) ueot]))
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auto=target(creature|myhand) transforms((,newability[target(*[creature;planeswalker]|opponentbattlefield) dynamicability<!powerstrike!>])) forever
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text=As an additional cost to cast this spell, reveal a creature card from your hand. -- Charge of the Forever-Beast deals damage to target creature or planeswalker equal to the revealed card's power.
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mana={2}{G}
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type=Sorcery
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@@ -11965,7 +11964,7 @@ subtype=Equipment
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[card]
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name=Conqueror's Foothold
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auto={T}:Add{1}
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auto={2}{T}:draw:1 controller && discard(*|myhand)
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auto={2}{T}:draw:1 controller && transforms((,newability[target(*|myhand) reject])) forever
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auto={4}{T}:draw:1 controller
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auto={6}{T}:moveto(myhand) target(*|mygraveyard)
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text=(Transforms from Conqueror's Galleon.) -- {T}: Add {1} to your mana pool. -- {2}, {T}: Draw a card, then discard a card. -- {4}, {T}: Draw a card. -- {6}, {T}: Return target card from your graveyard to your hand.
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@@ -12263,26 +12262,26 @@ toughness=2
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[/card]
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[card]
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name=Corpseweft
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auto={1}{B}:choice name(Exile 1 creature) moveTo(exile) target(creature|mygraveyard) && token(Zombie,creature Zombie Horror,2/2,black) and!( tap(noevent) )!
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auto={1}{B}:choice name(Exile 2 creatures) moveTo(exile) target(<2>creature|mygraveyard) && token(Zombie,creature Zombie Horror,4/4,black) and!( tap(noevent) )!
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auto={1}{B}:choice name(Exile 3 creatures) moveTo(exile) target(<3>creature|mygraveyard) && token(Zombie,creature Zombie Horror,6/6,black) and!( tap(noevent) )!
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auto={1}{B}:choice name(Exile 4 creatures) moveTo(exile) target(<4>creature|mygraveyard) && token(Zombie,creature Zombie Horror,8/8,black) and!( tap(noevent) )!
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auto={1}{B}:choice name(Exile 5 creatures) moveTo(exile) target(<5>creature|mygraveyard) && token(Zombie,creature Zombie Horror,10/10,black) and!( tap(noevent) )!
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auto={1}{B}:choice name(Exile 6 creatures) moveTo(exile) target(<6>creature|mygraveyard) && token(Zombie,creature Zombie Horror,12/12,black) and!( tap(noevent) )!
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auto={1}{B}:choice name(Exile 7 creatures) moveTo(exile) target(<7>creature|mygraveyard) && token(Zombie,creature Zombie Horror,14/14,black) and!( tap(noevent) )!
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auto={1}{B}:choice name(Exile 8 creatures) moveTo(exile) target(<8>creature|mygraveyard) && token(Zombie,creature Zombie Horror,16/16,black) and!( tap(noevent) )!
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auto={1}{B}:choice name(Exile 9 creatures) moveTo(exile) target(<9>creature|mygraveyard) && token(Zombie,creature Zombie Horror,18/18,black) and!( tap(noevent) )!
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auto={1}{B}:choice name(Exile 10 creatures) moveTo(exile) target(<10>creature|mygraveyard) && token(Zombie,creature Zombie Horror,20/20,black) and!( tap(noevent) )!
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auto={1}{B}:choice name(Exile 11 creatures) moveTo(exile) target(<11>creature|mygraveyard) && token(Zombie,creature Zombie Horror,22/22,black) and!( tap(noevent) )!
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auto={1}{B}:choice name(Exile 12 creatures) moveTo(exile) target(<12>creature|mygraveyard) && token(Zombie,creature Zombie Horror,24/24,black) and!( tap(noevent) )!
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auto={1}{B}:choice name(Exile 13 creatures) moveTo(exile) target(<13>creature|mygraveyard) && token(Zombie,creature Zombie Horror,26/26,black) and!( tap(noevent) )!
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auto={1}{B}:choice name(Exile 14 creatures) moveTo(exile) target(<14>creature|mygraveyard) && token(Zombie,creature Zombie Horror,28/28,black) and!( tap(noevent) )!
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auto={1}{B}:choice name(Exile 15 creatures) moveTo(exile) target(<15>creature|mygraveyard) && token(Zombie,creature Zombie Horror,30/30,black) and!( tap(noevent) )!
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auto={1}{B}:choice name(Exile 16 creatures) moveTo(exile) target(<16>creature|mygraveyard) && token(Zombie,creature Zombie Horror,32/32,black) and!( tap(noevent) )!
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auto={1}{B}:choice name(Exile 17 creatures) moveTo(exile) target(<17>creature|mygraveyard) && token(Zombie,creature Zombie Horror,34/34,black) and!( tap(noevent) )!
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auto={1}{B}:choice name(Exile 18 creatures) moveTo(exile) target(<18>creature|mygraveyard) && token(Zombie,creature Zombie Horror,36/36,black) and!( tap(noevent) )!
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auto={1}{B}:choice name(Exile 19 creatures) moveTo(exile) target(<19>creature|mygraveyard) && token(Zombie,creature Zombie Horror,38/38,black) and!( tap(noevent) )!
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auto={1}{B}:choice name(Exile 20 creatures) moveTo(exile) target(<20>creature|mygraveyard) && token(Zombie,creature Zombie Horror,40/40,black) and!( tap(noevent) )!
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auto={1}{B}{E(creature|mygraveyard)}:name(Exile 1 creature) token(Zombie,creature Zombie Horror,2/2,black) and!( tap(noevent) )!
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auto={1}{B}{E(creature|mygraveyard)}{E(creature|mygraveyard)}:name(Exile 2 creatures) token(Zombie,creature Zombie Horror,4/4,black) and!( tap(noevent) )!
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auto={1}{B}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}:name(Exile 3 creatures) token(Zombie,creature Zombie Horror,6/6,black) and!( tap(noevent) )!
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auto={1}{B}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}:name(Exile 4 creatures) token(Zombie,creature Zombie Horror,8/8,black) and!( tap(noevent) )!
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auto={1}{B}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}:name(Exile 5 creatures) token(Zombie,creature Zombie Horror,10/10,black) and!( tap(noevent) )!
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auto={1}{B}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}:name(Exile 6 creatures) token(Zombie,creature Zombie Horror,12/12,black) and!( tap(noevent) )!
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auto={1}{B}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}:name(Exile 7 creatures) token(Zombie,creature Zombie Horror,14/14,black) and!( tap(noevent) )!
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auto={1}{B}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}:name(Exile 8 creatures) token(Zombie,creature Zombie Horror,16/16,black) and!( tap(noevent) )!
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auto={1}{B}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}:name(Exile 9 creatures) token(Zombie,creature Zombie Horror,18/18,black) and!( tap(noevent) )!
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auto={1}{B}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}:name(Exile 10 creatures) token(Zombie,creature Zombie Horror,20/20,black) and!( tap(noevent) )!
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auto={1}{B}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}:name(Exile 11 creatures) token(Zombie,creature Zombie Horror,22/22,black) and!( tap(noevent) )!
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auto={1}{B}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}:name(Exile 12 creatures) token(Zombie,creature Zombie Horror,24/24,black) and!( tap(noevent) )!
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auto={1}{B}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}:name(Exile 13 creatures) token(Zombie,creature Zombie Horror,26/26,black) and!( tap(noevent) )!
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auto={1}{B}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}:name(Exile 14 creatures) token(Zombie,creature Zombie Horror,28/28,black) and!( tap(noevent) )!
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auto={1}{B}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}:name(Exile 15 creatures) token(Zombie,creature Zombie Horror,30/30,black) and!( tap(noevent) )!
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auto={1}{B}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}:name(Exile 16 creatures) token(Zombie,creature Zombie Horror,32/32,black) and!( tap(noevent) )!
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auto={1}{B}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}:name(Exile 17 creatures) token(Zombie,creature Zombie Horror,34/34,black) and!( tap(noevent) )!
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auto={1}{B}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}:name(Exile 18 creatures) token(Zombie,creature Zombie Horror,36/36,black) and!( tap(noevent) )!
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auto={1}{B}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}:name(Exile 19 creatures) token(Zombie,creature Zombie Horror,38/38,black) and!( tap(noevent) )!
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auto={1}{B}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}:name(Exile 20 creatures) token(Zombie,creature Zombie Horror,40/40,black) and!( tap(noevent) )!
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text={1}{B}, Exile one or more creature cards from your graveyard: Put an X/X black Zombie Horror creature token onto the battlefield tapped, where X is twice the number of cards exiled this way.
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mana={2}{B}
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type=Enchantment
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@@ -12955,8 +12954,8 @@ type=Instant
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[card]
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name=Cruel Reality
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target=player
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auto=auto=@each targetedplayer upkeep restriction{type(*[creature;planeswalker]|targetedpersonsbattlefield)~equalto~0}:life:-5 targetedplayer
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auto=auto=@each targetedplayer upkeep restriction{type(*[creature;planeswalker]|targetedpersonsbattlefield)~morethan~0}:name(Sacrifice of lose life) ability$!name(Sacrifice of lose life) choice name(Sacrifice) notatarget(*[creature;planeswalker]|myBattlefield) sacrifice _ choice name(Lose life) life:-5 controller!$ targetedplayer
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auto=@each targetedplayer upkeep restriction{type(*[creature;planeswalker]|targetedpersonsbattlefield)~equalto~0}:life:-5 targetedplayer
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auto=@each targetedplayer upkeep restriction{type(*[creature;planeswalker]|targetedpersonsbattlefield)~morethan~0}:name(Sacrifice of lose life) ability$!name(Sacrifice of lose life) choice name(Sacrifice) notatarget(*[creature;planeswalker]|myBattlefield) sacrifice _ choice name(Lose life) life:-5 controller!$ targetedplayer
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text=Enchant player -- At the beginning of enchanted player's upkeep, that player sacrifices a creature or planeswalker. If the player can't, he or she loses 5 life.
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mana={5}{B}{B}
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type=Enchantment
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@@ -13074,7 +13073,7 @@ type=Instant
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[/card]
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[card]
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name=Cryptic Serpent
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anyzone=foreach(instant,sorcery|mygraveyard) altercost(-1,colorless)
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anyzone=foreach(instant,sorcery|mygraveyard) altercost(colorless,-1)
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text=Cryptic Serpent costs {1} less to cast for each instant and sorcery card in your graveyard.
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mana={5}{U}{U}
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type=Creature
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@@ -13788,7 +13787,7 @@ toughness=1
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[card]
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name=Daring Saboteur
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auto={2}{U}:unblockable
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auto=@combatdamaged(player) from(this):may draw:1 && discard(*|myhand)
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auto=@combatdamaged(player) from(this):may draw:1 && transforms((,newability[target(*|myhand) reject])) forever
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text={2}{U}: Daring Saboteur can't be blocked this turn. -- Whenever Daring Saboteur deals combat damage to a player, you may draw a card. If you do, discard a card.
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mana={1}{U}
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type=Creature
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@@ -17791,7 +17790,7 @@ toughness=4
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[card]
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name=Dwarven Mine
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auto=aslongas(other land[mountain]|myBattlefield) tap(noevent) <3 oneshot
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auto=if this(untapped) create(Dwarf:creature Dwarf:1/1:red) once
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auto=aslongas(other land[mountain]|myBattlefield) >2 create(Dwarf:creature Dwarf:1/1:red) once
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text={T}: Add {R}. -- Dwarven Mine enters the battlefield tapped unless you control three or more other Mountains. -- When Dwarven Mine enters the battlefield untapped, create a 1/1 red Dwarf creature token.
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type=Land
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subtype=Mountain
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@@ -19895,9 +19894,9 @@ toughness=3
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[card]
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name=Excavation Technique
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other={3}{W} name(Demonstrate)
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auto=name(Destroy permanent) target(*|battlefield) transforms((,newability[destroy],newability[token(Treasure Sur)*2])) oneshot
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auto=if paid(alternative) then ability$!name(Destroy permanent) name(Destroy permanent) target(*|battlefield) transforms((,newability[destroy],newability[token(Treasure Sur)*2])) oneshot!$ controller
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auto=if paid(alternative) then ability$!name(Destroy permanent) name(Destroy permanent) target(*|battlefield) transforms((,newability[destroy],newability[token(Treasure Sur)*2])) oneshot!$ opponent
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auto=name(Destroy permanent) target(*[-land]|battlefield) transforms((,newability[destroy],newability[token(Treasure Sur)*2])) oneshot
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auto=if paid(alternative) then ability$!name(Destroy permanent) name(Destroy permanent) target(*[-land]|battlefield) transforms((,newability[destroy],newability[token(Treasure Sur)*2])) oneshot!$ controller
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auto=if paid(alternative) then ability$!name(Destroy permanent) name(Destroy permanent) target(*[-land]|battlefield) transforms((,newability[destroy],newability[token(Treasure Sur)*2])) oneshot!$ opponent
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text=Demonstrate (When you cast this spell, you may copy it. If you do, choose an opponent to also copy it. Players may choose new targets for their copies.) -- Destroy target nonland permanent. Its controller creates two Treasure tokens.
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mana={3}{W}
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type=Sorcery
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@@ -24911,7 +24910,7 @@ toughness=1
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[card]
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name=Gingerbread Cabin
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auto=aslongas(other land[forest]|myBattlefield) tap(noevent) <3 oneshot
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auto=if this(untapped) token(-473141) once
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auto=aslongas(other land[forest]|myBattlefield) >2 token(-473141) once
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text={T}: Add {G}. -- Gingerbread Cabin enters the battlefield tapped unless you control three or more other Forests. -- When Gingerbread Cabin enters the battlefield untapped, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.")
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type=Land
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subtype=Forest
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@@ -26611,6 +26610,7 @@ toughness=7
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[/card]
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[card]
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name=Grasping Scoundrel
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auto=@combat(attacking) source(this):1/0
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text=Grasping Scoundrel gets +1/+0 as long as it's attacking.
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mana={B}
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type=Creature
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@@ -30460,8 +30460,8 @@ type=Artifact
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[/card]
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[card]
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name=Idyllic Grange
|
||||
auto=aslongas(other land[plain]|myBattlefield) tap(noevent) <3 oneshot
|
||||
auto=if this(untapped) target(creature|myBattlefield) counter(1/1) once
|
||||
auto=aslongas(other land[plains]|myBattlefield) tap(noevent) <3 oneshot
|
||||
auto=aslongas(other land[plains]|myBattlefield) >2 target(creature|myBattlefield) counter(1/1) once
|
||||
text={T}: Add {W}. -- Idyllic Grange enters the battlefield tapped unless you control three or more other Plains. -- When Idyllic Grange enters the battlefield untapped, put a +1/+1 counter on target creature you control.
|
||||
type=Land
|
||||
subtype=Plains
|
||||
@@ -33910,7 +33910,7 @@ type=Sorcery
|
||||
[/card]
|
||||
[card]
|
||||
name=Kefnet's Monument
|
||||
auto=lord(creature[blue]|myhand) altercost(-1,colorless)
|
||||
auto=lord(creature[blue]|myhand) altercost(colorless,-1)
|
||||
auto=@movedto(creature|mystack):target(creature|opponentbattlefield) freeze
|
||||
text=Blue creature spells you cast cost {1} less to cast. -- Whenever you cast a creature spell, target creature an opponent controls doesn't untap during its controller's next untap step.
|
||||
mana={3}
|
||||
@@ -36197,8 +36197,7 @@ toughness=1
|
||||
[card]
|
||||
name=Lesser Masticore
|
||||
abilities=persist
|
||||
target=creature
|
||||
auto={4}:damage:1
|
||||
auto={4}:damage:1 target(creature)
|
||||
text=As an additional cost to cast this spell, discard a card. {4}: Lesser Masticore deals 1 damage to target creature. -- Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
|
||||
mana={2}{D(*|myhand)}
|
||||
type=Artifact Creature
|
||||
@@ -38552,7 +38551,7 @@ toughness=3
|
||||
[/card]
|
||||
[card]
|
||||
name=Marauding Looter
|
||||
auto=@each my endofturn:if raid then draw:1 && discard(*|myhand)
|
||||
auto=@each my endofturn:if raid then draw:1 && transforms((,newability[target(*|myhand) reject])) forever
|
||||
text=Raid — At the beginning of your end step, if you attacked with a creature this turn, you may draw a card. If you do, discard a card.
|
||||
mana={2}{U}{R}
|
||||
type=Creature
|
||||
@@ -41135,7 +41134,7 @@ type=Instant
|
||||
[card]
|
||||
name=Mystic Sanctuary
|
||||
auto=aslongas(other land[island]|myBattlefield) tap(noevent) <3 oneshot
|
||||
auto=if this(untapped) may (instant,sorcery|mygraveyard) moveTo(myLibrary) once
|
||||
auto=aslongas(other land[island]|myBattlefield) >2 may moveTo(myLibrary) target(instant,sorcery|mygraveyard) once
|
||||
text={T}: Add {U}. -- Mystic Sanctuary enters the battlefield tapped unless you control three or more other Islands. -- When Mystic Sanctuary enters the battlefield untapped, you may put target instant or sorcery card from your graveyard on top of your library.
|
||||
type=Land
|
||||
subtype=Island
|
||||
@@ -47985,7 +47984,7 @@ toughness=3
|
||||
name=Radiant Destiny
|
||||
auto=_ASCEND_
|
||||
auto=@movedTo(*|myBattlefield):_ASCEND_
|
||||
auto=activatechooseacolor transforms((,newability[lord(creature[chosencolor]|mybattlefield) 1/1],newability[_CITY'S_BLESSING_ lord(creature[chosencolor]|mybattlefield) vigilance])) forever activatechooseend
|
||||
auto=activatechooseatype transforms((,newability[lord(creature[chosentype]|mybattlefield) 1/1],newability[_CITY'S_BLESSING_ lord(creature[chosentype]|mybattlefield) vigilance])) forever activatechooseend
|
||||
text=Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) -- As Radiant Destiny enters the battlefield, choose a creature type. -- Creatures you control of the chosen type get +1/+1. As long as you have the city's blessing, they also have vigilance.
|
||||
mana={2}{W}
|
||||
type=Enchantment
|
||||
@@ -48597,7 +48596,7 @@ name=Ranger Class
|
||||
auto=counter(0/0,1,Level)
|
||||
auto=name(Create Wolf) token(Wolf,Creature Wolf,2/2,green)
|
||||
auto=this(variable{hascntlevel}=1) {1}{G}:name(Level 2) counter(0/0,1,Level) asSorcery
|
||||
auto=auto=@each my blockers restriction{compare(hascntlevel)~morethan~1}:name(Put 1/1 counter) target(creature[attacking]|battlefield) counter(1/1)
|
||||
auto=@each my blockers restriction{compare(hascntlevel)~morethan~1}:name(Put 1/1 counter) target(creature[attacking]|battlefield) counter(1/1)
|
||||
auto=this(variable{hascntlevel}=2) {3}{G}:name(Level 3) counter(0/0,1,Level) asSorcery
|
||||
auto=this(variable{hascntlevel}>=3) transforms((,newability[showfromtoplibrary],newability[canplaycreaturelibrarytop]))
|
||||
text=(Gain the next level as a sorcery to add its ability.) -- When Ranger Class enters the battlefield, create a 2/2 green Wolf creature token. -- {1}{G}: Level 2 -- Whenever you attack, put a +1/+1 counter on target attacking creature. -- {3}{G}: Level 3 -- You may look at the top card of your library any time. -- You may cast creature spells from the top of your library.
|
||||
@@ -51675,7 +51674,7 @@ toughness=2
|
||||
[card]
|
||||
name=Rowdy Crew
|
||||
abilities=trample
|
||||
auto=draw:3 && discard:2 controller
|
||||
auto=draw:3 && transforms((,newability[target(<2>*|myhand) reject])) forever
|
||||
text=Trample -- When Rowdy Crew enters the battlefield, draw three cards, then discard two cards at random. If two cards that share a card type are discarded this way, put two +1/+1 counters on Rowdy Crew.
|
||||
mana={2}{R}{R}
|
||||
type=Creature
|
||||
@@ -55556,7 +55555,7 @@ toughness=3
|
||||
[/card]
|
||||
[card]
|
||||
name=Shipwreck Looter
|
||||
auto=if raid then may draw:1 && discard(*|myhand)
|
||||
auto=if raid then may draw:1 && transforms((,newability[target(*|myhand) reject])) forever
|
||||
text=Raid — When Shipwreck Looter enters the battlefield, if you attacked with a creature this turn, you may draw a card. If you do, discard a card.
|
||||
mana={1}{U}
|
||||
type=Creature
|
||||
@@ -61108,10 +61107,10 @@ type=Instant
|
||||
[/card]
|
||||
[card]
|
||||
name=Subtlety
|
||||
abilities=Flash,lifelink
|
||||
abilities=flash,flying
|
||||
other={E(*[blue]|myhand)} name(Evoke)
|
||||
auto=if paid(alternative) then sacrifice
|
||||
auto=may name(Choose creature or planeswalker) target(creature,planeswalker) transforms((,newability[choice name(Put on top) moveto(myLibrary)],newability[choice name(Put on bottom) bottomoflibrary])) oneshot
|
||||
auto=may name(Choose creature or planeswalker) target(creature,planeswalker|stack) transforms((,newability[choice name(Put on top) moveto(myLibrary)],newability[choice name(Put on bottom) bottomoflibrary])) oneshot
|
||||
text=Flash -- Flying -- When Subtlety enters the battlefield, choose up to one target creature spell or planeswalker spell. Its owner puts it on the top or bottom of their library. -- Evoke—Exile a blue card from your hand.
|
||||
mana={2}{U}{U}
|
||||
type=Creature
|
||||
@@ -66102,7 +66101,7 @@ type=Instant
|
||||
[/card]
|
||||
[card]
|
||||
name=Trial of Ambition
|
||||
auto=ability$!name(sacrifice) notatarget(creature|mybattlefield) sacrifice!$ opponent
|
||||
auto=ability$!name(sacrifice) notatarget(creature|mybattlefield) sacrifice!$ target(opponent)
|
||||
auto=@movedto(cartouche|mybattlefield):moveto(myhand)
|
||||
text=When Trial of Ambition enters the battlefield, target opponent sacrifices a creature. -- When a Cartouche enters the battlefield under your control, return Trial of Ambition to its owner's hand.
|
||||
mana={1}{B}
|
||||
@@ -71319,7 +71318,7 @@ type=Land
|
||||
[card]
|
||||
name=Witch's Cottage
|
||||
auto=aslongas(other land[swamp]|myBattlefield) tap(noevent) <3 oneshot
|
||||
auto=if this(untapped) may (creature|mygraveyard) moveTo(myLibrary) once
|
||||
auto=aslongas(other land[swamp]|myBattlefield) >2 may moveTo(myLibrary) target(creature|mygraveyard) once
|
||||
text={T}: Add {B} -- Witch's Cottage enters the battlefield tapped unless you control three or more other Swamps. -- When Witch's Cottage enters the battlefield untapped, you may put target creature card from your graveyard on top of your library.
|
||||
type=Land
|
||||
subtype=Swamp
|
||||
@@ -71973,7 +71972,7 @@ type=Legendary Sorcery
|
||||
[/card]
|
||||
[card]
|
||||
name=Yawgmoth, Thran Physician
|
||||
abilities=protection from humans
|
||||
abilities=protection from(human)
|
||||
auto={L:1}{S(other creature|mybattlefield)}:target(creature) counter(-1/-1) && draw:1 controller
|
||||
auto={B}{B}{discard(*|myhand)}:_PROLIFERATE_
|
||||
text=Protection from Humans -- Pay 1 life, Sacrifice another creature: Put a -1/-1 counter on up to one target creature and draw a card. -- {B}{B}, Discard a card: Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
|
||||
|
||||
@@ -15404,7 +15404,7 @@ toughness=5
|
||||
[/card]
|
||||
[card]
|
||||
name=Brush with Death
|
||||
auto=life:-2
|
||||
auto=life:-2 target(opponent)
|
||||
auto=life:2 controller
|
||||
buyback={2}{B}{2}{B}{B}
|
||||
text=Buyback {2}{B}{B} (You may pay an additional {2}{B}{B} as you cast this spell. If you do, put this card into your hand as it resolves.) -- Target opponent loses 2 life. You gain 2 life.
|
||||
@@ -33721,7 +33721,7 @@ toughness=4
|
||||
[/card]
|
||||
[card]
|
||||
name=Eater of the Dead
|
||||
auto={0}:this(tapped) moveto(exile) target(*|graveyard) && untap all(this)
|
||||
auto={0}:moveto(exile) target(*|graveyard) && untap all(this) restriction{lastturn(*|stack)~lessthan~1}
|
||||
text={0}: If Eater of the Dead is tapped, untap it and exile target creature card from a graveyard.
|
||||
mana={4}{B}
|
||||
type=Creature
|
||||
@@ -65231,7 +65231,7 @@ auto={T}:damage:3 target(creature[attacking;blocking])
|
||||
text={T}: Lady Caleria deals 3 damage to target attacking or blocking creature.
|
||||
mana={3}{G}{G}{W}{W}
|
||||
type=Legendary Creature
|
||||
subtype=Human Archer
|
||||
subtype=Elf Archer
|
||||
power=3
|
||||
toughness=6
|
||||
[/card]
|
||||
@@ -65356,7 +65356,7 @@ toughness=3
|
||||
[/card]
|
||||
[card]
|
||||
name=Lamplighter of Selhoff
|
||||
auto=if type(other zombie|mybattlefield)~morethan~0 then may draw:1 && discard(*|myhand)
|
||||
auto=if type(other zombie|mybattlefield)~morethan~0 then may draw:1 && transforms((,newability[target(*|myhand) reject])) forever
|
||||
text=When Lamplighter of Selhoff enters the battlefield, if you control another Zombie, you may draw a card. If you do, discard a card.
|
||||
mana={4}{U}
|
||||
type=Creature
|
||||
@@ -90693,7 +90693,7 @@ toughness=1
|
||||
[card]
|
||||
name=Rabid Bite
|
||||
target=creature|mybattlefield
|
||||
auto=transforms((,newability[dynamicability<!powerstrike!> target(creature|opponentbattlefield)]))
|
||||
auto=transforms((,newability[target(creature|opponentbattlefield) dynamicability<!powerstrike!>])) forever
|
||||
text=Target creature you control deals damage equal to its power to target creature you don't control.
|
||||
mana={1}{G}
|
||||
type=Sorcery
|
||||
@@ -95121,7 +95121,7 @@ auto=counter(1/1,1) all(other creature|mybattlefield)
|
||||
text=When Ridgescale Tusker enters the battlefield, put a +1/+1 counter on each other creature you control.
|
||||
mana={3}{G}{G}
|
||||
type=Creature
|
||||
subtype=Beast
|
||||
subtype=Pangolin Beast
|
||||
power=5
|
||||
toughness=5
|
||||
[/card]
|
||||
|
||||
@@ -1284,7 +1284,7 @@ subtype=Jace
|
||||
name=Jace, Telepath Unbound
|
||||
auto=counter(0/0,5,loyalty)
|
||||
auto={C(0/0,1,Loyalty)}:name(+1: don't target any creature) donothing
|
||||
auto={C(0/0,1,Loyalty)}:name(+1: target creature gets -2/0) may target(creature) -2/0 uynt
|
||||
auto={C(0/0,1,Loyalty)}:name(+1: target creature gets -2/0) target(creature) -2/0 uynt
|
||||
auto={C(0/0,-3,Loyalty)}:name(-3: choose an instant or sorcery you may from graveyard) target(*[instant;sorcery]|mygraveyard) transforms((,newability[canplayfromgraveyard],newability[gainedexiledeath])) ueot
|
||||
auto={C(0/0,-9,Loyalty)}:name(-9: emblem mills opponent cards) emblem transforms((,newability[@movedTo(*|mystack):deplete:5 opponent])) forever dontremove
|
||||
text=+1: Up to one target creature gets -2/-0 until your next turn. -- -3: You may cast target instant or sorcery card from your graveyard this turn. If that card would be put into your graveyard this turn, exile it instead. -- -9: You get an emblem with "Whenever you cast a spell, target opponent puts the top five cards of his or her library into his or her graveyard."
|
||||
|
||||
Reference in New Issue
Block a user