Fixed a bug/exploit with declaring attackers and @tapped triggers.
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@@ -416,11 +416,11 @@ int MTGCardInstance::setAttacker(int value){
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int MTGCardInstance::toggleAttacker(){
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if (!attacker){
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if (!basicAbilities[Constants::VIGILANCE]) tap();
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//if (!basicAbilities[Constants::VIGILANCE]) tap();
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setAttacker(1);
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return 1;
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}else{
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untap();
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//untap();
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setAttacker(0);
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return 1;
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}
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