fix aura attached on illegal objects
704.5n If an Aura is attached to an illegal object or player, or is not attached to an object or player, that Aura is put into its owner’s graveyard. 704.5p If an Equipment or Fortification is attached to an illegal permanent, it becomes unattached from that permanent. It remains on the battlefield. 704.5q If a creature is attached to an object or player, it becomes unattached and remains on the battlefield. Similarly, if a permanent that’s neither an Aura, an Equipment, nor a Fortification is attached to an object or player, it becomes unattached and remains on the battlefield.
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@@ -113,7 +113,7 @@ void CardGui::Update(float dt)
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void CardGui::DrawCard(const Pos& inPosition, int inMode, bool thumb, bool noborder, bool gdv)
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{
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DrawCard(card, inPosition, inMode, thumb, noborder);
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DrawCard(card, inPosition, inMode, thumb, noborder, gdv);
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}
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void CardGui::DrawCard(MTGCard* inCard, const Pos& inPosition, int inMode, bool thumb, bool noborder, bool gdv)
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