bracket around wrong section sorry! ai now again uses level up the way it was taught before.

This commit is contained in:
omegablast2002@yahoo.com
2011-04-25 14:32:47 +00:00
parent 071facd43d
commit cf46404ed1
+4 -2
View File
@@ -388,7 +388,7 @@ int AIAction::getEfficiency()
}
case MTGAbility::STANDARD_LEVELUP:
{
MTGCardInstance * _target = (MTGCardInstance *) target;
MTGCardInstance * _target = (MTGCardInstance *) (a->target);
efficiency = 0;
Counter * targetCounter = NULL;
int currentlevel = 0;
@@ -400,7 +400,6 @@ int AIAction::getEfficiency()
targetCounter = _target->counters->hasCounter("level", 0, 0);
currentlevel = targetCounter->nb;
}
}
if (currentlevel < _target->MaxLevelUp)
{
efficiency = 85;
@@ -419,11 +418,14 @@ int AIAction::getEfficiency()
//in 2nd main, go all out and try to max stuff.
}
}
}
break;
}
case MTGAbility::COUNTERS:
{
MTGCardInstance * _target = (MTGCardInstance *) target;
if(!_target)
_target = (MTGCardInstance *) (a->target);
efficiency = 0;
if(AACounter * cc = dynamic_cast<AACounter*> (a))
{