exile zone
player only, todo opponent and ability activation for exile
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@@ -14,6 +14,7 @@ GuiAvatars::GuiAvatars(DuelLayers* duelLayers) :
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self->zoom = 0.9f;
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Add(selfGraveyard = NEW GuiGraveyard(SCREEN_WIDTH - GuiAvatar::Width - GuiGameZone::Width / 2 - 11, SCREEN_HEIGHT - GuiAvatar::Height - 1, false, mpDuelLayers->getRenderedPlayer(), this));
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Add(selfLibrary = NEW GuiLibrary(SCREEN_WIDTH - GuiAvatar::Width - GuiGameZone::Width / 2 - 11, SCREEN_HEIGHT - GuiAvatar::Height - 5 + GuiGameZone::Height + 5, false, mpDuelLayers->getRenderedPlayer(), this));
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Add(selfExile = NEW GuiExile(SCREEN_WIDTH - GuiAvatar::Width - GuiGameZone::Width / 2 + 20, SCREEN_HEIGHT - GuiAvatar::Height, false, mpDuelLayers->getRenderedPlayer(), this));
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Add(opponent = NEW GuiAvatar(0, 0, false, mpDuelLayers->getRenderedPlayerOpponent(), GuiAvatar::TOP_LEFT, this));
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opponent->zoom = 0.9f;
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@@ -28,12 +29,13 @@ GuiAvatars::GuiAvatars(DuelLayers* duelLayers) :
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observer->getCardSelector()->Add(self);
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observer->getCardSelector()->Add(selfGraveyard);
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observer->getCardSelector()->Add(selfExile);
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observer->getCardSelector()->Add(selfLibrary);
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observer->getCardSelector()->Add(opponent);
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observer->getCardSelector()->Add(opponentGraveyard);
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observer->getCardSelector()->Add(opponentLibrary);
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observer->getCardSelector()->Add(opponentHand);
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selfGraveyard->alpha = selfLibrary->alpha = opponentGraveyard->alpha = opponentLibrary->alpha = opponentHand->alpha = 0;
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selfGraveyard->alpha = selfExile->alpha = selfLibrary->alpha = opponentGraveyard->alpha = opponentLibrary->alpha = opponentHand->alpha = 0;
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}
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float GuiAvatars::LeftBoundarySelf()
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@@ -56,9 +58,9 @@ void GuiAvatars::Activate(PlayGuiObject* c)
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active = opponent;
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opponent->zoom = 1.2f;
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}
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else if ((selfGraveyard == c) || (selfLibrary == c) || (self == c))
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else if ((selfGraveyard == c) || (selfExile == c) || (selfLibrary == c) || (self == c))
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{
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selfGraveyard->alpha = selfLibrary->alpha = 128.0f;
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selfGraveyard->alpha = selfExile->alpha = selfLibrary->alpha = 128.0f;
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self->zoom = 1.0f;
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active = self;
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}
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@@ -75,9 +77,9 @@ void GuiAvatars::Deactivate(PlayGuiObject* c)
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opponent->zoom = 0.9f;
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active = NULL;
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}
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else if ((selfGraveyard == c) || (selfLibrary == c) || (self == c))
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else if ((selfGraveyard == c) || (selfExile == c) || (selfLibrary == c) || (self == c))
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{
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selfGraveyard->alpha = selfLibrary->alpha = 0;
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selfGraveyard->alpha = selfExile->alpha = selfLibrary->alpha = 0;
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self->zoom = 0.5f;
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active = NULL;
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}
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@@ -85,12 +87,13 @@ void GuiAvatars::Deactivate(PlayGuiObject* c)
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int GuiAvatars::receiveEventPlus(WEvent* e)
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{
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return selfGraveyard->receiveEventPlus(e) | opponentGraveyard->receiveEventPlus(e) | opponentHand->receiveEventPlus(e);
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return selfGraveyard->receiveEventPlus(e) | selfExile->receiveEventPlus(e) | opponentGraveyard->receiveEventPlus(e) | opponentHand->receiveEventPlus(e);
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}
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int GuiAvatars::receiveEventMinus(WEvent* e)
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{
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selfGraveyard->receiveEventMinus(e);
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selfExile->receiveEventMinus(e);
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opponentGraveyard->receiveEventMinus(e);
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opponentHand->receiveEventMinus(e);
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return 1;
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@@ -104,6 +107,8 @@ bool GuiAvatars::CheckUserInput(JButton key)
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return true;
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if (selfGraveyard->CheckUserInput(key))
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return true;
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if (selfExile->CheckUserInput(key))
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return true;
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if (opponentGraveyard->CheckUserInput(key))
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return true;
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if (opponentHand->CheckUserInput(key))
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@@ -120,6 +125,7 @@ void GuiAvatars::Update(float dt)
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self->Update(dt);
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opponent->Update(dt);
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selfGraveyard->Update(dt);
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selfExile->Update(dt);
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opponentHand->Update(dt);
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opponentGraveyard->Update(dt);
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selfLibrary->Update(dt);
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