Jeck - fix to issue 318.
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@@ -423,7 +423,7 @@ public:
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void addColumn();
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bool isAvailable(int type);
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bool isAvailableCode(string code);
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void Finish();
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bool Finish(); //Returns true if card set reasonably expected to be changed.
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bool isFinished() {return bFinished;};
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void ButtonPressed(int controllerId, int controlId);
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void buildList();
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@@ -432,6 +432,7 @@ protected:
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void addArg(string display, string code);
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vector< pair<string,string> > tempArgs; //TODO FIXME this is inefficient
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bool bFinished;
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string priorFilter;
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WSrcCards* source;
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SimpleMenu* subMenu;
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WGuiList * list;
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