Implemented Commander mode and rules, added Command Zone to game, added/fixed primitives, increased the major release version.
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@@ -1346,6 +1346,8 @@ void GameObserver::ButtonPressed(PlayGuiObject * target)
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graveyard->toggleDisplay();
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else if (GuiExile* exile = dynamic_cast<GuiExile*>(target))
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exile->toggleDisplay();
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else if (GuiCommandZone* commandzone = dynamic_cast<GuiCommandZone*>(target))
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commandzone->toggleDisplay();
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//opponenthand
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else if (GuiOpponentHand* opponentHand = dynamic_cast<GuiOpponentHand*>(target))
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if (opponentHand->showCards)
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