Implemented Commander mode and rules, added Command Zone to game, added/fixed primitives, increased the major release version.

This commit is contained in:
valfieri
2020-12-06 20:11:51 +01:00
parent 6ef9ecc147
commit ced2c85076
33 changed files with 588 additions and 78 deletions

View File

@@ -1346,6 +1346,8 @@ void GameObserver::ButtonPressed(PlayGuiObject * target)
graveyard->toggleDisplay();
else if (GuiExile* exile = dynamic_cast<GuiExile*>(target))
exile->toggleDisplay();
else if (GuiCommandZone* commandzone = dynamic_cast<GuiCommandZone*>(target))
commandzone->toggleDisplay();
//opponenthand
else if (GuiOpponentHand* opponentHand = dynamic_cast<GuiOpponentHand*>(target))
if (opponentHand->showCards)