diff --git a/projects/mtg/bin/Res/sets/primitives/mtg.txt b/projects/mtg/bin/Res/sets/primitives/mtg.txt index a9fd8fc3f..fd51f6571 100644 --- a/projects/mtg/bin/Res/sets/primitives/mtg.txt +++ b/projects/mtg/bin/Res/sets/primitives/mtg.txt @@ -12634,7 +12634,7 @@ toughness=1 name=Caribou Range target=land|myBattlefield auto=teach(land) {W}{W}{T}:token(Caribou,Creature Caribou,0/1,white) -auto=teach(land) {S(caribou[token]|myBattlefield)}:life:1 +auto={S(caribou[token]|myBattlefield)}:life:1 text=Enchant land you control -- Enchanted land has "{W}{W}, {T}: Put a 0/1 white Caribou creature token onto the battlefield." -- Sacrifice a Caribou token: You gain 1 life. mana={2}{W}{W} type=Enchantment @@ -55022,7 +55022,7 @@ toughness=1 [/card] [card] name=Mesmeric Fiend -auto=choice name(target opponent) target(player) donothing && all(this) transforms((,newability[if type(*[-land]|targetedpersonshand)~lessthan~1 then name(look) donothing notatarget(*|targetedpersonshand) else hand(blink)forsrc notatarget(*[-land]|targetedpersonshand)])) forever +auto=choice name(target opponent) target(opponent) donothing && all(this) transforms((,newability[if type(*[-land]|targetedpersonshand)~lessthan~1 then name(look) donothing notatarget(*|targetedpersonshand) else hand(blink)forsrc notatarget(*[-land]|targetedpersonshand)])) forever text=When Mesmeric Fiend enters the battlefield, target opponent reveals his or her hand and you choose a nonland card from it. Exile that card. -- When Mesmeric Fiend leaves the battlefield, return the exiled card to its owner's hand. mana={1}{B} type=Creature @@ -66546,7 +66546,8 @@ subtype=Aura [card] name=Prey Upon target=creature|mybattlefield -auto=transforms((,newability[target(creature) dynamicability])) ueot +auto=transforms((,newability[target(creature|opponentbattlefield) dynamicability])) ueot +restriction=type(creature|opponentbattlefield)~morethan~0 text=Target creature you control fights target creature you don't control. mana={G} type=Sorcery @@ -68697,7 +68698,7 @@ name=Raging Ravine auto=tap auto={T}:Add{R} auto={T}:Add{G} -auto={2}{R}{G}:transforms((Elemental Creature,setpower=3,settoughness=3,red,green)) ueot && transforms((,newability[@combat(attacking) source(this):counter(1/1.1)])) ueot +auto={2}{R}{G}:transforms((Elemental Creature,setpower=3,settoughness=3,red,green,newability[@combat(attacking) source(this):counter(1/1.1)])) ueot text=Raging Ravine enters the battlefield tapped. -- {T}: Add {R} or {G} to your mana pool. -- {2}{R}{G}: Until end of turn, Raging Ravine becomes a 3/3 red and green Elemental creature with "Whenever this creature attacks, put a +1/+1 counter on it." It's still a land. type=Land [/card] @@ -85900,7 +85901,7 @@ type=Land [/card] [card] name=Stitch in Time -auto=flipacoin winability turns:+1 controller winabilityend +auto=flipacoin winability turns:+1 controller winabilityend flipend text=Flip a coin. If you win the flip, take an extra turn after this one. mana={1}{U}{R} type=Sorcery @@ -101389,6 +101390,15 @@ mana={1}{G}{W} type=Artifact [/card] [card] +name=Wildfire +auto=ability$!sacrifice notatarget(<4>land|mybattlefield)!$ opponent +auto=ability$!sacrifice notatarget(<4>land|mybattlefield)!$ controller +auto=damage:4 all(creature) +text=Each player sacrifices four lands. Wildfire deals 4 damage to each creature. +mana={4}{R}{R} +type=Sorcery +[/card] +[card] name=Wildfire Emissary abilities=protection from white auto={1}{R}:1/0