J :
* Fix the filename
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@@ -21,7 +21,7 @@ GuiCombat::GuiCombat(GameObserver* go) : GuiLayer(), go(go), active(false), acti
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{
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{
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if(NULL == ok_quad)
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if(NULL == ok_quad)
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{
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{
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ok_quad = resources.RetrieveQuad("OK.png");
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ok_quad = resources.RetrieveQuad("Ok.png");
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if (ok_quad) ok_quad->SetHotSpot(28, 22);
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if (ok_quad) ok_quad->SetHotSpot(28, 22);
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}
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}
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}
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}
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