diff --git a/projects/mtg/bin/Res/sets/primitives/borderline.txt b/projects/mtg/bin/Res/sets/primitives/borderline.txt index 27b214929..0d36764f7 100644 --- a/projects/mtg/bin/Res/sets/primitives/borderline.txt +++ b/projects/mtg/bin/Res/sets/primitives/borderline.txt @@ -14678,7 +14678,7 @@ type=Instant name=Deep Forest Hermit auto=vanishing:3 auto=token(Squirrel,creature squirrel, 1/1,green)*4 -auto=all(creature[squirrels]|myBattlefield) 1/1 +auto=lord(creature[squirrel]|myBattlefield) 1/1 text=Vanishing 3 (This creature enters the battlefield with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) -- When Deep Forest Hermit enters the battlefield, create four 1/1 green Squirrel creature tokens. -- Squirrels you control get +1/+1. mana={3}{G}{G} type=Creature @@ -18709,7 +18709,7 @@ toughness=2 [card] name=Elvish Rejuvenator aicode=activate moveTo(myBattlefield) tap(noevent) target(land|myLibrary) -auto=name(Reveal Cards) Reveal:5 revealzone(mylibrary) revealuntil(land|mylibrary) optionone choice name(Put a land card) target(land|reveal) moveto(mybattlefield) tap(noevent) optiononeend optiontwo choice name(put on bottom) all(*|reveal) bottomoflibrary optiontwoend revealend +auto=name(Reveal Cards) reveal:5 revealzone(mylibrary) revealuntil(land|mylibrary) optionone choice name(Put a land card) target(land|reveal) moveto(mybattlefield) tap(noevent) optiononeend optiontwo choice name(put on bottom) all(*|reveal) bottomoflibrary optiontwoend revealend text=When Elvish Rejuvenator enters the battlefield, look at the top five cards of your library. You may put a land card from among them onto the battlefield tapped. Put the rest on the bottom of your library in a random order. mana={2}{G} type=Creature @@ -22898,7 +22898,7 @@ type=Instant name=Force of Virtue other={E(*[white]|myhand)} abilities=flash -auto=all(creature|myBattlefield) 1/1 +auto=lord(creature|myBattlefield) 1/1 text=If it's not your turn, you may exile a white card from your hand rather than pay this spell's mana cost. -- Flash -- Creatures you control get +1/+1. mana={2}{W}{W} type=Enchantment @@ -46615,7 +46615,7 @@ type=Sorcery [/card] [card] name=Potion of Healing -auto=draw:3 controller +auto=draw:1 controller auto={W}{T}{S}:name(Gain life) life:3 controller text=When Potion of Healing enters the battlefield, draw a card. -- {W}, {T}, Sacrifice Potion of Healing: You gain 3 life. mana={1}{W} @@ -47935,7 +47935,7 @@ toughness=4 [/card] [card] name=Quakefoot Cyclops -auto=cantblocktarget(creature) +auto=cantblocktarget(creature) ueot autohand={1}{R}{cycle}:name(cycling) draw:1 autohand=@cycled(this|hand):target(creature) cantblocktarget text=When Quakefoot Cyclops enters the battlefield, up to two target creatures can't block this turn. -- Cycling {1}{R} ({1}{R}, Discard this card: Draw a card.) -- When you cycle Quakefoot Cyclops, target creature can't block this turn. @@ -64239,7 +64239,7 @@ auto=deplete:2 auto=target(creature|mygraveyard) moveto(ownerhand) auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.2.Lore}=) target(creature|mygraveyard) moveto(ownerhand) auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.2.Lore}=) deplete:2 -auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) all(land|mygraveyard) moveto(battlefield) +auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) all(land|mygraveyard) moveto(battlefield) && moveTo(mylibrary) all(*|mygraveyard) auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) sacrifice(this) text=(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) -- I, II — Put the top two cards of your library into your graveyard, then you may return a creature card from your graveyard to your hand. -- III — Return all land cards from your graveyard to the battlefield, then shuffle your graveyard into your library. mana={3}{G}{G} @@ -65509,7 +65509,7 @@ toughness=* name=Titan Hunter auto=@each my end:restriction{-morbid}:life:-4 controller auto=@each opponent end:restriction{-morbid}:life:-4 opponent -auto={1}{B}{S(creature|myBattlefield}:life:4 controller +auto={1}{B}{S(creature|myBattlefield)}:life:4 controller text=At the beginning of each player’s end step, if no creatures died this turn, Titan Hunter deals 4 damage to that player. -- {1}{B}, Sacrifice a creature: You gain 4 life. mana={4}{B} type=Creature @@ -68208,7 +68208,7 @@ type=Sorcery [card] name=Valiant Knight auto=lord(other knight|myBattlefield) +1/+1 -auto={3}{W}{W}:all(knights|myBattlefield)) double strike ueot +auto={3}{W}{W}:all(knights|myBattlefield) double strike ueot text=Other Knights you control get +1/+1. -- {3}{W}{W}: Knights you control gain double strike until end of turn. mana={3}{W} type=Creature diff --git a/projects/mtg/bin/Res/sets/primitives/mtg.txt b/projects/mtg/bin/Res/sets/primitives/mtg.txt index b1c18b263..8c58f9856 100644 --- a/projects/mtg/bin/Res/sets/primitives/mtg.txt +++ b/projects/mtg/bin/Res/sets/primitives/mtg.txt @@ -58091,7 +58091,7 @@ type=Instant name=Infested Roothold abilities=Defender auto=protection from(artifact) -auto=@movedto(artifact|opponentBattlefield):may token(Insect,Creature Insect,1/1,green) +auto=@movedto(artifact|opponentStack):may token(Insect,Creature Insect,1/1,green) text=Defender (This creature can't attack.) -- Protection from artifacts -- Whenever an opponent casts an artifact spell, you may put a 1/1 green Insect creature token onto the battlefield. mana={4}{G} type=Creature @@ -72016,7 +72016,7 @@ toughness=2 [/card] [card] name=Mausoleum Turnkey -auto=ability$!name(return creature to opponent) target(*|opponentgraveyard) moveTo(opponenthand)!$ opponent +auto=ability$!name(return creature to opponent) target(creature|opponentgraveyard) moveTo(opponenthand)!$ opponent text=When Mausoleum Turnkey enters the battlefield, return target creature card of an opponent's choice from your graveyard to your hand. mana={3}{B} type=Creature @@ -123657,8 +123657,9 @@ type=Enchantment [/card] [card] name=Treasured Find +abilities=exiledeath target=*|myGraveyard -auto=moveTo(myHand) && moveTo(exile) all(this) +auto=moveTo(myHand) text=Return target card from your graveyard to your hand. Exile Treasured Find. mana={B}{G} type=Sorcery diff --git a/projects/mtg/bin/Res/sets/primitives/planeswalkers.txt b/projects/mtg/bin/Res/sets/primitives/planeswalkers.txt index 66ea30d72..6de8a5135 100644 --- a/projects/mtg/bin/Res/sets/primitives/planeswalkers.txt +++ b/projects/mtg/bin/Res/sets/primitives/planeswalkers.txt @@ -1851,7 +1851,7 @@ subtype=Yanling [card] name=Mu Yanling, Sky Dancer auto=counter(0/0,2,loyalty) -auto={C(0/0,2,Loyalty)}:name(+2: Target creature gets +2/+0 and Flying) target(creature) 2/0 && -flying ueot +auto={C(0/0,2,Loyalty)}:name(+2: Target creature gets +2/+0 and Flying) target(creature) -2/0 && -flying uynt auto={C(0/0,-3,Loyalty)}:name(-3: Create an Creature Elemental Bird 4/4 blue with flying) create(Elemental Bird:Creature Elemental Bird:4/4:blue:flying) auto={C(0/0,-8,Loyalty)}:name(-8: Emblem: All islands have: Draw a card) all(island|mybattlefield) transforms((,newability[{T}:draw:1 controller])) forever dontremove text=+2: Until your next turn, up to one target creature gets -2/-0 and loses flying. -- -3: Create a 4/4 blue Elemental Bird creature token with flying. -- -8: You get an emblem with "Islands you control have ‘ {T}: Draw a card.'"