fixed menu size and text information for when saving deck as an AI deck.
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@@ -185,6 +185,7 @@ public:
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virtual void renderCard (int id);
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virtual void Render();
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int loadDeck(int deckid);
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void buildEditorMenu();
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virtual void ButtonPressed(int controllerId, int controlId);
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void updateStats();
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int countCardsByType(const char * _type);
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