J :
* Fix some coding style misses.
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@@ -213,9 +213,8 @@ PIXEL_TYPE GameOption::asColor(PIXEL_TYPE fallback){
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bool GameOption::read(string input){
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bool bNumeric = true;
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if(!input.size()){
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if(!input.size())
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return true; //Default reader doesn't care about invalid formatting.
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}
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//Is it a number?
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for(size_t x=0;x<input.size();x++) {
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@@ -290,16 +289,14 @@ int GameOptions::load(){
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file.close();
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}
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// (PSY) Make sure that cheatmode is switched off for ineligible profiles:
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if(options[Options::ACTIVE_PROFILE].str != SECRET_PROFILE) {
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if(options[Options::ACTIVE_PROFILE].str != SECRET_PROFILE)
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(*this)[Options::CHEATMODE].number = 0;
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}
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return 1;
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}
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int GameOptions::save(){
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// (PSY) Make sure that cheatmode is switched off for ineligible profiles:
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if(options[Options::ACTIVE_PROFILE].str != SECRET_PROFILE) {
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if(options[Options::ACTIVE_PROFILE].str != SECRET_PROFILE)
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(*this)[Options::CHEATMODE].number = 0;
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}
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std::ofstream file(mFilename.c_str());
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if (file){
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@@ -314,9 +311,8 @@ int GameOptions::save(){
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opt->write(&file, name);
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}
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for(vector<string>::size_type t=0;t<unknown.size();t++){
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for(vector<string>::size_type t=0;t<unknown.size();t++)
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file<<unknown[t]<<"\n";
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}
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file.close();
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}
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return 1;
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@@ -584,21 +580,16 @@ void GameSettings::createUsersFirstDeck(int setId){
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//10 lands of each
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int sets[] = {setId};
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if (!mCollection->addRandomCards(10, sets,1, Constants::RARITY_L,"Forest")){
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if (!mCollection->addRandomCards(10, sets,1, Constants::RARITY_L,"Forest"))
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mCollection->addRandomCards(10, 0,0,Constants::RARITY_L,"Forest");
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}
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if (!mCollection->addRandomCards(10, sets,1,Constants::RARITY_L,"Plains")){
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if (!mCollection->addRandomCards(10, sets,1,Constants::RARITY_L,"Plains"))
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mCollection->addRandomCards(10, 0,0,Constants::RARITY_L,"Plains");
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}
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if (!mCollection->addRandomCards(10, sets,1,Constants::RARITY_L,"Swamp")){
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if (!mCollection->addRandomCards(10, sets,1,Constants::RARITY_L,"Swamp"))
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mCollection->addRandomCards(10, 0,0,Constants::RARITY_L,"Swamp");
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}
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if (!mCollection->addRandomCards(10, sets,1,Constants::RARITY_L,"Mountain")){
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if (!mCollection->addRandomCards(10, sets,1,Constants::RARITY_L,"Mountain"))
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mCollection->addRandomCards(10, 0,0,Constants::RARITY_L,"Mountain");
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}
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if (!mCollection->addRandomCards(10, sets,1,Constants::RARITY_L,"Island")){
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if (!mCollection->addRandomCards(10, sets,1,Constants::RARITY_L,"Island"))
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mCollection->addRandomCards(10, 0,0,Constants::RARITY_L,"Island");
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}
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#if defined (WIN32) || defined (LINUX)
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@@ -747,11 +738,10 @@ bool GameOptionAward::read(string input){
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viewed = false;
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size_t inlen = input.size();
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if(!inlen){
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if(!inlen)
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return true; //Default reader doesn't care about invalid formatting.
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}else if(inlen < 8 || input != "0"){ //Regardless of what garbage this is fed, a non-zero value is "Awarded"
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else if(inlen < 8 || input != "0") //Regardless of what garbage this is fed, a non-zero value is "Awarded"
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number = 1;
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}
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size_t w = input.find("V");
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@@ -774,9 +764,8 @@ bool GameOptionAward::read(string input){
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buf.clear();
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i++; //Advance through input.
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}
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}else{
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}else
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buf+= input[t];
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}
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if(t >= input.size() || i >= 5)
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break;
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@@ -838,9 +827,8 @@ bool GameOptionAward::isViewed(){
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string GameOptionAward::menuStr(){
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if(!number)
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return _("Not unlocked.");
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else if(achieved == 1){
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else if(achieved == 1)
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return _("Unlocked.");
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}
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char buf[256];
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Translator * t = Translator::GetInstance();
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