J :
* Fix some coding style misses.
This commit is contained in:
@@ -70,12 +70,12 @@ int Options::getID(string name){
|
||||
//Is it an unlocked set?
|
||||
size_t un = strlen("unlocked_");
|
||||
if(un < name.size()){
|
||||
string setname = name.substr(un);
|
||||
if(setlist.size()){
|
||||
int unlocked = setlist[setname];
|
||||
if(unlocked != -1)
|
||||
return Options::optionSet(unlocked);
|
||||
}
|
||||
string setname = name.substr(un);
|
||||
if(setlist.size()){
|
||||
int unlocked = setlist[setname];
|
||||
if(unlocked != -1)
|
||||
return Options::optionSet(unlocked);
|
||||
}
|
||||
}
|
||||
|
||||
//Failure.
|
||||
@@ -90,7 +90,7 @@ string Options::getName(int option){
|
||||
//Standard named options
|
||||
if(option < LAST_NAMED)
|
||||
return optionNames[option];
|
||||
|
||||
|
||||
//Unlocked sets.
|
||||
int setID = option - SET_UNLOCKS;
|
||||
char buf[512];
|
||||
@@ -109,7 +109,7 @@ int Options::optionSet(int setID){
|
||||
if(setID < 0 || (setID > setlist.size()))
|
||||
return INVALID_OPTION;
|
||||
|
||||
return SET_UNLOCKS + setID;
|
||||
return SET_UNLOCKS + setID;
|
||||
}
|
||||
|
||||
int Options::optionInterrupt(int gamePhase){
|
||||
@@ -168,7 +168,7 @@ GameOption::GameOption(int num, string str) : number(num), str(str) {}
|
||||
bool GameOption::isDefault(){
|
||||
string test = str;
|
||||
std::transform(test.begin(),test.end(),test.begin(),::tolower);
|
||||
|
||||
|
||||
if(!test.size() || test == "default")
|
||||
return true;
|
||||
|
||||
@@ -207,15 +207,14 @@ PIXEL_TYPE GameOption::asColor(PIXEL_TYPE fallback){
|
||||
if(subpixel == 2)
|
||||
color[3] = 255;
|
||||
|
||||
return ARGB(color[3],color[0],color[1],color[2]);
|
||||
return ARGB(color[3],color[0],color[1],color[2]);
|
||||
}
|
||||
|
||||
bool GameOption::read(string input){
|
||||
bool bNumeric = true;
|
||||
|
||||
if(!input.size()){
|
||||
|
||||
if(!input.size())
|
||||
return true; //Default reader doesn't care about invalid formatting.
|
||||
}
|
||||
|
||||
//Is it a number?
|
||||
for(size_t x=0;x<input.size();x++) {
|
||||
@@ -248,16 +247,16 @@ bool GameOption::write(std::ofstream * file, string name){
|
||||
if(!file)
|
||||
return false;
|
||||
|
||||
if(str ==""){
|
||||
if(number == 0) //This is absolutely default. No need to write it.
|
||||
return true;
|
||||
if(str ==""){
|
||||
if(number == 0) //This is absolutely default. No need to write it.
|
||||
return true;
|
||||
|
||||
//It's a number!
|
||||
sprintf(writer,"%s=%d\n", name.c_str(), number);
|
||||
}
|
||||
else
|
||||
sprintf(writer,"%s=%s\n", name.c_str(), str.c_str());
|
||||
|
||||
sprintf(writer,"%s=%d\n", name.c_str(), number);
|
||||
}
|
||||
else
|
||||
sprintf(writer,"%s=%s\n", name.c_str(), str.c_str());
|
||||
|
||||
(*file)<<writer;
|
||||
return true;
|
||||
}
|
||||
@@ -271,7 +270,7 @@ GameOptions::GameOptions(string filename){
|
||||
int GameOptions::load(){
|
||||
std::ifstream file(mFilename.c_str());
|
||||
std::string s;
|
||||
|
||||
|
||||
if(file){
|
||||
while(std::getline(file,s)){
|
||||
if (!s.size()) continue;
|
||||
@@ -279,7 +278,7 @@ int GameOptions::load(){
|
||||
int found =s.find("=");
|
||||
string name = s.substr(0,found);
|
||||
string val = s.substr(found+1);
|
||||
int id = Options::getID(name);
|
||||
int id = Options::getID(name);
|
||||
if(id == INVALID_OPTION){
|
||||
unknown.push_back(s);
|
||||
continue;
|
||||
@@ -290,16 +289,14 @@ int GameOptions::load(){
|
||||
file.close();
|
||||
}
|
||||
// (PSY) Make sure that cheatmode is switched off for ineligible profiles:
|
||||
if(options[Options::ACTIVE_PROFILE].str != SECRET_PROFILE) {
|
||||
if(options[Options::ACTIVE_PROFILE].str != SECRET_PROFILE)
|
||||
(*this)[Options::CHEATMODE].number = 0;
|
||||
}
|
||||
return 1;
|
||||
}
|
||||
int GameOptions::save(){
|
||||
// (PSY) Make sure that cheatmode is switched off for ineligible profiles:
|
||||
if(options[Options::ACTIVE_PROFILE].str != SECRET_PROFILE) {
|
||||
if(options[Options::ACTIVE_PROFILE].str != SECRET_PROFILE)
|
||||
(*this)[Options::CHEATMODE].number = 0;
|
||||
}
|
||||
|
||||
std::ofstream file(mFilename.c_str());
|
||||
if (file){
|
||||
@@ -313,10 +310,9 @@ int GameOptions::save(){
|
||||
//Save it.
|
||||
opt->write(&file, name);
|
||||
}
|
||||
|
||||
for(vector<string>::size_type t=0;t<unknown.size();t++){
|
||||
|
||||
for(vector<string>::size_type t=0;t<unknown.size();t++)
|
||||
file<<unknown[t]<<"\n";
|
||||
}
|
||||
file.close();
|
||||
}
|
||||
return 1;
|
||||
@@ -422,7 +418,7 @@ GameOption& GameSettings::operator[](int optionID){
|
||||
|
||||
GameOption* GameSettings::get(int optionID){
|
||||
string option_name = Options::getName(optionID);
|
||||
|
||||
|
||||
if(optionID < 0)
|
||||
return &invalid_option;
|
||||
else if(globalOptions && optionID <= Options::LAST_GLOBAL)
|
||||
@@ -442,9 +438,9 @@ int GameSettings::save(){
|
||||
//Force our directories to exist.
|
||||
MAKEDIR(RESPATH"/profiles");
|
||||
string temp = profileFile("","",false,false);
|
||||
MAKEDIR(temp.c_str());
|
||||
MAKEDIR(temp.c_str());
|
||||
temp+="/stats";
|
||||
MAKEDIR(temp.c_str());
|
||||
MAKEDIR(temp.c_str());
|
||||
temp = profileFile(PLAYER_SETTINGS,"",false);
|
||||
|
||||
profileOptions->save();
|
||||
@@ -462,7 +458,7 @@ string GameSettings::profileFile(string filename, string fallback,bool sanity, b
|
||||
|
||||
if(!(*this)[Options::ACTIVE_PROFILE].isDefault()) {
|
||||
//No file, return root of profile directory
|
||||
if(filename == ""){
|
||||
if(filename == ""){
|
||||
sprintf(buf,"%sprofiles/%s",( relative ? "" : RESPATH"/" ),profile.c_str());
|
||||
return buf;
|
||||
}
|
||||
@@ -479,7 +475,7 @@ string GameSettings::profileFile(string filename, string fallback,bool sanity, b
|
||||
sprintf(buf,"%splayer%s%s",(relative ? "" : RESPATH"/"),(filename == "" ? "" : "/"), filename.c_str());
|
||||
return buf;
|
||||
}
|
||||
|
||||
|
||||
//Don't fallback if sanity checking is disabled..
|
||||
if(!sanity){
|
||||
sprintf(buf,"%sprofiles/%s%s%s",(relative ? "" : RESPATH"/"),profile.c_str(),(filename == "" ? "" : "/"), filename.c_str());
|
||||
@@ -513,36 +509,36 @@ void GameSettings::checkProfile(){
|
||||
GameOptionAward * goa = dynamic_cast<GameOptionAward *>(globalOptions->get(x));
|
||||
if(goa){
|
||||
GameOptionAward * dupe = dynamic_cast<GameOptionAward *>(profileOptions->get(x));
|
||||
if(dupe && goa->number && !dupe->number) dupe->giveAward();
|
||||
if(dupe && goa->number && !dupe->number) dupe->giveAward();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
//Validation of collection, etc, only happens if the game is up.
|
||||
if(theGame == NULL || theGame->collection == NULL)
|
||||
return;
|
||||
return;
|
||||
|
||||
string pcFile = profileFile(PLAYER_COLLECTION,"",false);
|
||||
if(!pcFile.size() || !fileExists(pcFile.c_str()))
|
||||
{
|
||||
//If we had any default settings, we'd set them here.
|
||||
|
||||
|
||||
|
||||
//Make the proper directories
|
||||
if(profileOptions){
|
||||
//Force our directories to exist.
|
||||
MAKEDIR(RESPATH"/profiles");
|
||||
string temp = profileFile("","",false,false);
|
||||
MAKEDIR(temp.c_str());
|
||||
MAKEDIR(temp.c_str());
|
||||
temp+="/stats";
|
||||
MAKEDIR(temp.c_str());
|
||||
MAKEDIR(temp.c_str());
|
||||
temp = profileFile(PLAYER_SETTINGS,"",false);
|
||||
|
||||
profileOptions->save();
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
//Find the set for which we have the most variety
|
||||
int setId = -1;
|
||||
int maxcards = 0;
|
||||
@@ -580,25 +576,20 @@ void GameSettings::createUsersFirstDeck(int setId){
|
||||
|
||||
MTGDeck *mCollection = NEW MTGDeck(options.profileFile(PLAYER_COLLECTION,"",false).c_str(), theGame->collection);
|
||||
if(mCollection->totalCards() > 0)
|
||||
return;
|
||||
return;
|
||||
|
||||
//10 lands of each
|
||||
int sets[] = {setId};
|
||||
if (!mCollection->addRandomCards(10, sets,1, Constants::RARITY_L,"Forest")){
|
||||
if (!mCollection->addRandomCards(10, sets,1, Constants::RARITY_L,"Forest"))
|
||||
mCollection->addRandomCards(10, 0,0,Constants::RARITY_L,"Forest");
|
||||
}
|
||||
if (!mCollection->addRandomCards(10, sets,1,Constants::RARITY_L,"Plains")){
|
||||
if (!mCollection->addRandomCards(10, sets,1,Constants::RARITY_L,"Plains"))
|
||||
mCollection->addRandomCards(10, 0,0,Constants::RARITY_L,"Plains");
|
||||
}
|
||||
if (!mCollection->addRandomCards(10, sets,1,Constants::RARITY_L,"Swamp")){
|
||||
if (!mCollection->addRandomCards(10, sets,1,Constants::RARITY_L,"Swamp"))
|
||||
mCollection->addRandomCards(10, 0,0,Constants::RARITY_L,"Swamp");
|
||||
}
|
||||
if (!mCollection->addRandomCards(10, sets,1,Constants::RARITY_L,"Mountain")){
|
||||
if (!mCollection->addRandomCards(10, sets,1,Constants::RARITY_L,"Mountain"))
|
||||
mCollection->addRandomCards(10, 0,0,Constants::RARITY_L,"Mountain");
|
||||
}
|
||||
if (!mCollection->addRandomCards(10, sets,1,Constants::RARITY_L,"Island")){
|
||||
if (!mCollection->addRandomCards(10, sets,1,Constants::RARITY_L,"Island"))
|
||||
mCollection->addRandomCards(10, 0,0,Constants::RARITY_L,"Island");
|
||||
}
|
||||
|
||||
|
||||
#if defined (WIN32) || defined (LINUX)
|
||||
@@ -683,10 +674,10 @@ bool GameOptionEnum::write(std::ofstream * file, string name){
|
||||
}
|
||||
|
||||
bool GameOptionEnum::read(string input){
|
||||
if(!def)
|
||||
if(!def)
|
||||
return false;
|
||||
|
||||
number = 0;
|
||||
number = 0;
|
||||
std::transform(input.begin(),input.end(),input.begin(),::tolower);
|
||||
|
||||
vector<EnumDefinition::assoc>::iterator it;
|
||||
@@ -698,35 +689,35 @@ bool GameOptionEnum::read(string input){
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
//Enum Definitions
|
||||
OptionClosedHand OptionClosedHand::mDef;
|
||||
OptionClosedHand::OptionClosedHand(){
|
||||
OptionClosedHand::OptionClosedHand(){
|
||||
mDef.values.push_back(EnumDefinition::assoc(INVISIBLE, "invisible"));
|
||||
mDef.values.push_back(EnumDefinition::assoc(VISIBLE, "visible"));
|
||||
};
|
||||
|
||||
OptionHandDirection OptionHandDirection::mDef;
|
||||
OptionHandDirection::OptionHandDirection(){
|
||||
OptionHandDirection::OptionHandDirection(){
|
||||
mDef.values.push_back(EnumDefinition::assoc(VERTICAL, "vertical"));
|
||||
mDef.values.push_back(EnumDefinition::assoc(HORIZONTAL, "horizontal"));
|
||||
};
|
||||
OptionManaDisplay OptionManaDisplay::mDef;
|
||||
OptionManaDisplay::OptionManaDisplay(){
|
||||
OptionManaDisplay::OptionManaDisplay(){
|
||||
mDef.values.push_back(EnumDefinition::assoc(DYNAMIC, "Eye candy"));
|
||||
mDef.values.push_back(EnumDefinition::assoc(STATIC, "Simple"));
|
||||
mDef.values.push_back(EnumDefinition::assoc(BOTH, "Both"));
|
||||
};
|
||||
OptionVolume OptionVolume::mDef;
|
||||
OptionVolume::OptionVolume(){
|
||||
OptionVolume::OptionVolume(){
|
||||
mDef.values.push_back(EnumDefinition::assoc(MUTE, "Mute"));
|
||||
mDef.values.push_back(EnumDefinition::assoc(MAX, "Max"));
|
||||
};
|
||||
OptionDifficulty OptionDifficulty::mDef;
|
||||
OptionDifficulty::OptionDifficulty(){
|
||||
OptionDifficulty::OptionDifficulty(){
|
||||
mDef.values.push_back(EnumDefinition::assoc(NORMAL, "Normal"));
|
||||
mDef.values.push_back(EnumDefinition::assoc(HARD, "Hard"));
|
||||
mDef.values.push_back(EnumDefinition::assoc(HARDER, "Harder"));
|
||||
@@ -740,28 +731,27 @@ GameOptionAward::GameOptionAward(){
|
||||
viewed = false;
|
||||
}
|
||||
bool GameOptionAward::read(string input){
|
||||
//This is quick and dirty.
|
||||
//This is quick and dirty.
|
||||
bool bNumeric = true;
|
||||
achieved = time(NULL);
|
||||
tm * at = localtime(&achieved);
|
||||
viewed = false;
|
||||
|
||||
size_t inlen = input.size();
|
||||
if(!inlen){
|
||||
if(!inlen)
|
||||
return true; //Default reader doesn't care about invalid formatting.
|
||||
}else if(inlen < 8 || input != "0"){ //Regardless of what garbage this is fed, a non-zero value is "Awarded"
|
||||
else if(inlen < 8 || input != "0") //Regardless of what garbage this is fed, a non-zero value is "Awarded"
|
||||
number = 1;
|
||||
}
|
||||
|
||||
size_t w = input.find("V");
|
||||
|
||||
|
||||
if(w != string::npos)
|
||||
viewed = true;
|
||||
|
||||
//TODO: Something cleaner.
|
||||
int tvals[5];
|
||||
int i;
|
||||
for(i=0;i<5;i++)
|
||||
for(i=0;i<5;i++)
|
||||
tvals[i] = 0;
|
||||
|
||||
string buf;
|
||||
@@ -774,9 +764,8 @@ bool GameOptionAward::read(string input){
|
||||
buf.clear();
|
||||
i++; //Advance through input.
|
||||
}
|
||||
}else{
|
||||
}else
|
||||
buf+= input[t];
|
||||
}
|
||||
|
||||
if(t >= input.size() || i >= 5)
|
||||
break;
|
||||
@@ -796,7 +785,7 @@ bool GameOptionAward::read(string input){
|
||||
at->tm_isdst = -1;
|
||||
|
||||
achieved = mktime(at);
|
||||
if(achieved == -1)
|
||||
if(achieved == -1)
|
||||
achieved = time(NULL);
|
||||
return true;
|
||||
}
|
||||
@@ -811,10 +800,10 @@ bool GameOptionAward::write(std::ofstream * file, string name){
|
||||
return true;
|
||||
|
||||
tm * at = localtime(&achieved);
|
||||
if(!at) return false; //Hurrah for paranoia.
|
||||
if(!at) return false; //Hurrah for paranoia.
|
||||
|
||||
|
||||
sprintf(writer,"%s=%d/%d/%d@%d:%d %s\n", name.c_str(),
|
||||
|
||||
sprintf(writer,"%s=%d/%d/%d@%d:%d %s\n", name.c_str(),
|
||||
at->tm_year + 1900, at->tm_mon + 1, at->tm_mday, at->tm_hour, at->tm_min, (viewed ? "V" : ""));
|
||||
(*file)<<writer;
|
||||
return true;
|
||||
@@ -838,9 +827,8 @@ bool GameOptionAward::isViewed(){
|
||||
string GameOptionAward::menuStr(){
|
||||
if(!number)
|
||||
return _("Not unlocked.");
|
||||
else if(achieved == 1){
|
||||
else if(achieved == 1)
|
||||
return _("Unlocked.");
|
||||
}
|
||||
|
||||
char buf[256];
|
||||
Translator * t = Translator::GetInstance();
|
||||
@@ -849,4 +837,4 @@ string GameOptionAward::menuStr(){
|
||||
return "Error";
|
||||
strftime(buf,255,_("%B %d, %I:%M%p %Y").c_str(),lt);
|
||||
return buf;
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user