Bug fixes in primitives

Shuffle effect on original Eldrazi Titans is clearer now when it happens
Replaced 'Put a token onto the battlefield' for 'Create a token' in cards text
Expedite
Purge
Gadrak, the Crown-Scourge
Angelic Exaltation
Proud Wildbonder
Guile threeblockers
Raphael, Fiendish Savior
Portable Hole
Dreamshackle Geist
Windreader Sphinx
This commit is contained in:
Eduardo MG
2023-01-22 10:44:47 -06:00
parent ca7882c4da
commit ccd1a52856
2 changed files with 46 additions and 55 deletions
@@ -2070,8 +2070,7 @@ toughness=*
[/card]
[card]
name=Angelic Exaltation
auto=count(type:creature:mybattlefield)
auto=@combat(attackedalone) source(creature|myBattlefield):all(trigger[to]) countedamount/countedamount ueot
auto=@combat(attackedalone) source(creature|myBattlefield):all(trigger[to]) type:creature:mybattlefield/type:creature:mybattlefield ueot
text=Whenever a creature you control attacks alone, it gets +X/+X until end of turn, where X is the number of creatures you control.
mana={3}{W}
type=Enchantment
@@ -20073,7 +20072,7 @@ toughness=3
[/card]
[card]
name=Disciples of Gix
auto=may notatarget(<upto:3>artifact|mylibrary) moveto(mygraveyard)
auto=notatarget(<upto:3>artifact|mylibrary) moveto(mygraveyard)
text=When Disciples of Gix enters the battlefield, search your library for up to three artifact cards, put them into your graveyard, then shuffle.
mana={4}{B}{B}
type=Creature
@@ -21643,6 +21642,7 @@ type=Land
[/card]
[card]
name=Dreamshackle Geist
abilities=flying
auto=@each my combatbegins:may name(Choose one) transforms((,newability[choice name(Tap a creature) target(creature) tap],newability[name(Creature doesn't untap) target(creature) frozen])) oneshot
text=Flying -- At the beginning of combat on your turn, choose up to one -- Tap target creature. -- Target creature doesn't untap during its controller's next untap step.
mana={1}{U}{U}
@@ -22671,7 +22671,7 @@ name=Ecstatic Awakener
backside=Awoken Demon
restriction=compare(isflipped)~equalto~0
anyzone={0}:doubleside(backside)
auto={2}{B}{S(other creature|mybattlefield)}:name(Draw a card) draw:1 controller && flip(backside)
auto={2}{B}{S(other creature|mybattlefield)}:name(Draw a card) draw:1 controller && flip(backside) limit:1
text={2}{B}, Sacrifice another creature: Draw a card, then transform Ecstatic Awakener. Activate only once each turn. // Awoken Demon
mana={B}
type=Creature
@@ -29268,7 +29268,7 @@ name=Gadrak, the Crown-Scourge
abilities=flying
auto=aslongas(artifact|myBattlefield) cantattack <4
auto=aslongas(artifact|myBattlefield) cantpwattack <4
auto=@each my endofturn restriction{morbid}:foreach(creature[-token;fresh]|myGraveyard) token(Treasure Gad)
auto=@each my endofturn:foreach(creature[-token;fresh]) graveyard token(Treasure Sur)
text=Flying -- Gadrak, the Crown-Scourge can't attack unless you control four or more artifacts. -- At the beginning of your end step, create a Treasure token for each nontoken creature that died this turn. (It's an artifact with " {T}, Sacrifice this artifact: Add one mana of any color.")
mana={2}{R}
type=Legendary Creature
@@ -33968,7 +33968,7 @@ toughness=1
[/card]
[card]
name=Guile
abilities=trheeblockers,shufflelibrarydeath
abilities=threeblockers,shufflelibrarydeath
auto={D(instant|myhand)}:target(*|stack) fizzleto(exile) && may activate castcard(copied noevent)
text=Guile can't be blocked except by three or more creatures. -- If a spell or ability you control would counter a spell, instead exile that spell and you may play that card without paying its mana cost. -- When Guile is put into a graveyard from anywhere, shuffle it into its owner's library.
mana={3}{U}{U}{U}
@@ -54503,7 +54503,7 @@ toughness=5
[/card]
[card]
name=Ornate Kanzashi
auto={2}{T}:moveto(exile) all(*[zpos=1]|opponentlibrary) and!(activate castcard(copied) ueot)!
auto={2}{T}:all(*[zpos=1]|opponentlibrary) moveto(exile) and!(activate castcard(copied) ueot)!
text={2}, {T}: Target opponent exiles the top card of his or her library. You may play that card this turn.
mana={5}
type=Artifact
@@ -57403,7 +57403,7 @@ type=Land
[/card]
[card]
name=Portable Hole
auto=(blink)forsrc target(creature[manacost<=2]|opponentbattlefield)
auto=(blink)forsrc target(*[-land;manacost<=2]|opponentbattlefield)
text=When Portable Hole enters the battlefield, exile target nonland permanent an opponent controls with mana value 2 or less until Portable Hole leaves the battlefield.
mana={W}
type=Artifact
@@ -58492,7 +58492,7 @@ toughness=1
[card]
name=Proud Wildbonder
abilities=trample
auto=lord(creature[trample]|myBattlefield) transforms((,newability[_BLOCKED_may name(assign combat damage to defending player) thisforeach(power>=1) damage:1 opponent && fog from(this)]))
auto=lord(creature[trample]|myBattlefield) _BLOCKED_may name(assign combat damage to defending player) thisforeach(power>=1) damage:1 opponent && fog from(this)
text=Trample -- Creatures you control with trample have "You may have this creature assign its combat damage as though it weren't blocked."
mana={2}{RG}{RG}
type=Creature
@@ -60357,7 +60357,7 @@ name=Raphael, Fiendish Savior
abilities=flying
auto=lord(other *[demon;devil;imp;tiefling]|myBattlefield) 1/1
auto=lord(other *[demon;devil;imp;tiefling]|myBattlefield) lifelink
auto=@each endofturn restriction{type(*[fresh]|mygraveyard)~morethan~0}:create(devil:creature devil:1/1:red) and!( transforms((,newability[@movedto(this|mygraveyard):damage:1 target(*[player;creature;planeswalker])])) forever )!
auto=@each endofturn restriction{type(creature[fresh]|mygraveyard)~morethan~0}:create(devil:creature devil:1/1:red) and!( transforms((,newability[@movedto(this|mygraveyard):damage:1 target(*[player;creature;planeswalker])])) forever )!
text=Flying -- Other Demons, Devils, Imps, and Tieflings you control get +1/+1 and have lifelink. -- At the beginning of each end step, if a creature card was put into your graveyard from anywhere this turn, create a 1/1 red Devil creature token with "When this creature dies, it deals 1 damage to any target."
mana={3}{B}{R}
type=Legendary Creature
@@ -81269,16 +81269,6 @@ text=(Transforms from Treasure Map.) -- {T}: Add {1} to your mana pool. -- {T},
type=Land
[/card]
[card]
name=Treasure Gad
auto={T}{S}:add{W}
auto={T}{S}:add{U}
auto={T}{S}:add{B}
auto={T}{S}:add{R}
auto={T}{S}:add{G}
text={T}, Sacrifice this artifact: Add one mana of any color.
type=Artifact Treasure
[/card]
[card]
name=Treasure Map
aicode=activate transforms((,newability[all(*[zpos<=type:zombie:mybattlefield]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot
auto={1}{T}:_SCRY_(1) && counter(0/0,1,landmark)
@@ -87730,7 +87720,7 @@ type=Artifact
name=Winter's Rest
target=creature
auto=teach(creature) tap
auto=aslongas(*[snow]|myBattlefield)~morethan~0 teach(creature) doesnotuntap
auto=aslongas(*[snow]|myBattlefield)~morethan~1 teach(creature) doesnotuntap
text=Enchant creature -- When Winter's Rest enters the battlefield, tap enchanted creature. -- As long as you control another snow permanent, enchanted creature doesn't untap during its controller's untap step.
mana={1}{U}
type=Snow Enchantment