Bug fixes in primitives
Shuffle effect on original Eldrazi Titans is clearer now when it happens Replaced 'Put a token onto the battlefield' for 'Create a token' in cards text Expedite Purge Gadrak, the Crown-Scourge Angelic Exaltation Proud Wildbonder Guile threeblockers Raphael, Fiendish Savior Portable Hole Dreamshackle Geist Windreader Sphinx
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@@ -2070,8 +2070,7 @@ toughness=*
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[/card]
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[card]
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name=Angelic Exaltation
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auto=count(type:creature:mybattlefield)
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auto=@combat(attackedalone) source(creature|myBattlefield):all(trigger[to]) countedamount/countedamount ueot
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auto=@combat(attackedalone) source(creature|myBattlefield):all(trigger[to]) type:creature:mybattlefield/type:creature:mybattlefield ueot
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text=Whenever a creature you control attacks alone, it gets +X/+X until end of turn, where X is the number of creatures you control.
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mana={3}{W}
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type=Enchantment
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@@ -20073,7 +20072,7 @@ toughness=3
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[/card]
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[card]
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name=Disciples of Gix
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auto=may notatarget(<upto:3>artifact|mylibrary) moveto(mygraveyard)
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auto=notatarget(<upto:3>artifact|mylibrary) moveto(mygraveyard)
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text=When Disciples of Gix enters the battlefield, search your library for up to three artifact cards, put them into your graveyard, then shuffle.
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mana={4}{B}{B}
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type=Creature
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@@ -21643,6 +21642,7 @@ type=Land
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[/card]
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[card]
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name=Dreamshackle Geist
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abilities=flying
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auto=@each my combatbegins:may name(Choose one) transforms((,newability[choice name(Tap a creature) target(creature) tap],newability[name(Creature doesn't untap) target(creature) frozen])) oneshot
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text=Flying -- At the beginning of combat on your turn, choose up to one -- Tap target creature. -- Target creature doesn't untap during its controller's next untap step.
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mana={1}{U}{U}
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@@ -22671,7 +22671,7 @@ name=Ecstatic Awakener
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backside=Awoken Demon
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restriction=compare(isflipped)~equalto~0
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anyzone={0}:doubleside(backside)
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auto={2}{B}{S(other creature|mybattlefield)}:name(Draw a card) draw:1 controller && flip(backside)
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auto={2}{B}{S(other creature|mybattlefield)}:name(Draw a card) draw:1 controller && flip(backside) limit:1
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text={2}{B}, Sacrifice another creature: Draw a card, then transform Ecstatic Awakener. Activate only once each turn. // Awoken Demon
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mana={B}
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type=Creature
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@@ -29268,7 +29268,7 @@ name=Gadrak, the Crown-Scourge
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abilities=flying
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auto=aslongas(artifact|myBattlefield) cantattack <4
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auto=aslongas(artifact|myBattlefield) cantpwattack <4
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auto=@each my endofturn restriction{morbid}:foreach(creature[-token;fresh]|myGraveyard) token(Treasure Gad)
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auto=@each my endofturn:foreach(creature[-token;fresh]) graveyard token(Treasure Sur)
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text=Flying -- Gadrak, the Crown-Scourge can't attack unless you control four or more artifacts. -- At the beginning of your end step, create a Treasure token for each nontoken creature that died this turn. (It's an artifact with " {T}, Sacrifice this artifact: Add one mana of any color.")
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mana={2}{R}
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type=Legendary Creature
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@@ -33968,7 +33968,7 @@ toughness=1
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[/card]
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[card]
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name=Guile
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abilities=trheeblockers,shufflelibrarydeath
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abilities=threeblockers,shufflelibrarydeath
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auto={D(instant|myhand)}:target(*|stack) fizzleto(exile) && may activate castcard(copied noevent)
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text=Guile can't be blocked except by three or more creatures. -- If a spell or ability you control would counter a spell, instead exile that spell and you may play that card without paying its mana cost. -- When Guile is put into a graveyard from anywhere, shuffle it into its owner's library.
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mana={3}{U}{U}{U}
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@@ -54503,7 +54503,7 @@ toughness=5
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[/card]
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[card]
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name=Ornate Kanzashi
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auto={2}{T}:moveto(exile) all(*[zpos=1]|opponentlibrary) and!(activate castcard(copied) ueot)!
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auto={2}{T}:all(*[zpos=1]|opponentlibrary) moveto(exile) and!(activate castcard(copied) ueot)!
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text={2}, {T}: Target opponent exiles the top card of his or her library. You may play that card this turn.
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mana={5}
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type=Artifact
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@@ -57403,7 +57403,7 @@ type=Land
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[/card]
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[card]
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name=Portable Hole
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auto=(blink)forsrc target(creature[manacost<=2]|opponentbattlefield)
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auto=(blink)forsrc target(*[-land;manacost<=2]|opponentbattlefield)
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text=When Portable Hole enters the battlefield, exile target nonland permanent an opponent controls with mana value 2 or less until Portable Hole leaves the battlefield.
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mana={W}
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type=Artifact
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@@ -58492,7 +58492,7 @@ toughness=1
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[card]
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name=Proud Wildbonder
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abilities=trample
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auto=lord(creature[trample]|myBattlefield) transforms((,newability[_BLOCKED_may name(assign combat damage to defending player) thisforeach(power>=1) damage:1 opponent && fog from(this)]))
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auto=lord(creature[trample]|myBattlefield) _BLOCKED_may name(assign combat damage to defending player) thisforeach(power>=1) damage:1 opponent && fog from(this)
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text=Trample -- Creatures you control with trample have "You may have this creature assign its combat damage as though it weren't blocked."
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mana={2}{RG}{RG}
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type=Creature
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@@ -60357,7 +60357,7 @@ name=Raphael, Fiendish Savior
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abilities=flying
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auto=lord(other *[demon;devil;imp;tiefling]|myBattlefield) 1/1
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auto=lord(other *[demon;devil;imp;tiefling]|myBattlefield) lifelink
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auto=@each endofturn restriction{type(*[fresh]|mygraveyard)~morethan~0}:create(devil:creature devil:1/1:red) and!( transforms((,newability[@movedto(this|mygraveyard):damage:1 target(*[player;creature;planeswalker])])) forever )!
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auto=@each endofturn restriction{type(creature[fresh]|mygraveyard)~morethan~0}:create(devil:creature devil:1/1:red) and!( transforms((,newability[@movedto(this|mygraveyard):damage:1 target(*[player;creature;planeswalker])])) forever )!
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text=Flying -- Other Demons, Devils, Imps, and Tieflings you control get +1/+1 and have lifelink. -- At the beginning of each end step, if a creature card was put into your graveyard from anywhere this turn, create a 1/1 red Devil creature token with "When this creature dies, it deals 1 damage to any target."
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mana={3}{B}{R}
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type=Legendary Creature
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@@ -81269,16 +81269,6 @@ text=(Transforms from Treasure Map.) -- {T}: Add {1} to your mana pool. -- {T},
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type=Land
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[/card]
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[card]
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name=Treasure Gad
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auto={T}{S}:add{W}
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auto={T}{S}:add{U}
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auto={T}{S}:add{B}
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auto={T}{S}:add{R}
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auto={T}{S}:add{G}
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text={T}, Sacrifice this artifact: Add one mana of any color.
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type=Artifact Treasure
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[/card]
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[card]
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name=Treasure Map
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aicode=activate transforms((,newability[all(*[zpos<=type:zombie:mybattlefield]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot
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auto={1}{T}:_SCRY_(1) && counter(0/0,1,landmark)
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@@ -87730,7 +87720,7 @@ type=Artifact
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name=Winter's Rest
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target=creature
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auto=teach(creature) tap
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auto=aslongas(*[snow]|myBattlefield)~morethan~0 teach(creature) doesnotuntap
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auto=aslongas(*[snow]|myBattlefield)~morethan~1 teach(creature) doesnotuntap
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text=Enchant creature -- When Winter's Rest enters the battlefield, tap enchanted creature. -- As long as you control another snow permanent, enchanted creature doesn't untap during its controller's untap step.
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mana={1}{U}
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type=Snow Enchantment
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