-removing some unused files
This commit is contained in:
wagic.the.homebrew
2008-11-15 05:41:52 +00:00
parent 73f32d2641
commit ccc6332efe
7 changed files with 3 additions and 109 deletions

View File

@@ -1,5 +1,5 @@
TARGET = temp
OBJS = src/ActionElement.o src/ActionLayer.o src/AIPlaer.o src/Blocker.o src/CardGui.o src/CardDescriptor.o src/ConstraintResolver.o src/Damage.o src/DuelLayers.o src/GameApp.o src/GameLauncher.o src/GameObserver.o src/GameStateDuel.o src/GroupOfCards.o src/GuiCardsController.o src/GuiLayers.o src/ManaCost.o src/MenuItem.o src/MTGAbility.o src/MTGCardInstance.o src/MTGCard.o src/MTGDeck.o src/MTGGamePhase.o src/MTGGameZones.o src/MTGGuiHand.o src/MTGGuiPlay.o src/Player.o src/SimpleMenuItem.o src/ActionStack.o src/Subtypes.o src/TargetChooser.o src/TexturesCache.o src/utils.o
OBJS = src/ActionElement.o src/ActionLayer.o src/AIPlaer.o src/Blocker.o src/CardGui.o src/CardDescriptor.o src/ConstraintResolver.o src/Damage.o src/DuelLayers.o src/GameApp.o src/GameLauncher.o src/GameObserver.o src/GameStateDuel.o src/GuiCardsController.o src/GuiLayers.o src/ManaCost.o src/MenuItem.o src/MTGAbility.o src/MTGCardInstance.o src/MTGCard.o src/MTGDeck.o src/MTGGamePhase.o src/MTGGameZones.o src/MTGGuiHand.o src/MTGGuiPlay.o src/Player.o src/SimpleMenuItem.o src/ActionStack.o src/Subtypes.o src/TargetChooser.o src/TexturesCache.o src/utils.o
INCDIR = ../../JGE/include ../../JGE/include/psp ../../JGE/include/psp/freetype2 ../../JGE/src

View File

@@ -1,5 +1,5 @@
TARGET = template
OBJS = src/ActionElement.o src/ActionLayer.o src/ActionStack.o src/AIPlayer.o src/AIStats.o src/Blocker.o src/CardGui.o src/CardDescriptor.o src/CardDisplay.o src/ConstraintResolver.o src/Counters.o src/Damage.o src/DamagerDamaged.o src/DamageResolverLayer.o src/DeckDataWrapper.o src/DuelLayers.o src/GameApp.o src/GameLauncher.o src/GameObserver.o src/GameOptions.o src/GameStateDuel.o src/GameStateOptions.o src/GameStateShop.o src/GroupOfCards.o src/GuiCardsController.o src/GuiLayers.o src/Logger.o src/ManaCost.o src/ManaCostHybrid.o src/MenuItem.o src/MTGAbility.o src/MTGCardInstance.o src/MTGCard.o src/MTGDeck.o src/MTGGamePhase.o src/MTGGameZones.o src/MTGGuiHand.o src/MTGGuiPlay.o src/MTGRules.o src/OptionItem.o src/PhaseRing.o src/Player.o src/PlayerData.o src/PlayGuiObjectController.o src/PlayGuiObject.o src/PriceList.o src/ShopItem.o src/SimpleMenu.o src/SimpleMenuItem.o src/Subtypes.o src/TargetChooser.o src/TargetsList.o src/TexturesCache.o src/utils.o
OBJS = src/ActionElement.o src/ActionLayer.o src/ActionStack.o src/AIPlayer.o src/AIStats.o src/Blocker.o src/CardGui.o src/CardDescriptor.o src/CardDisplay.o src/ConstraintResolver.o src/Counters.o src/Damage.o src/DamagerDamaged.o src/DamageResolverLayer.o src/DeckDataWrapper.o src/DuelLayers.o src/GameApp.o src/GameLauncher.o src/GameObserver.o src/GameOptions.o src/GameStateDuel.o src/GameStateOptions.o src/GameStateShop.o src/GuiCardsController.o src/GuiLayers.o src/Logger.o src/ManaCost.o src/ManaCostHybrid.o src/MenuItem.o src/MTGAbility.o src/MTGCardInstance.o src/MTGCard.o src/MTGDeck.o src/MTGGamePhase.o src/MTGGameZones.o src/MTGGuiHand.o src/MTGGuiPlay.o src/MTGRules.o src/OptionItem.o src/PhaseRing.o src/Player.o src/PlayerData.o src/PlayGuiObjectController.o src/PlayGuiObject.o src/PriceList.o src/ShopItem.o src/SimpleMenu.o src/SimpleMenuItem.o src/Subtypes.o src/TargetChooser.o src/TargetsList.o src/TexturesCache.o src/utils.o

View File

@@ -3,7 +3,6 @@
#define _CARDS_H_
#include "MTGAbility.h"
#include "GroupOfCards.h"
#include "ManaCost.h"
#include "CardDescriptor.h"
#include "AIPlayer.h"
@@ -2940,6 +2939,7 @@ public:
};
//GenericKirdApe
//Erwan 2008/11/15 : this cannot work as type is never initialized...
class AGenericKirdApe:public MTGAbility{
public:
int init;

View File

@@ -1,39 +0,0 @@
#ifndef _GROUPOFCARDS_H_
#define _GROUPOFCARDS_H_
#include "GameObserver.h"
#include "MTGCardInstance.h"
#define FILTER_SUBTYPE 1
#define GROUP_LIMIT 10
class GroupOfCards{
protected:
GameObserver * game;
public:
GroupOfCards(GameObserver * _game);
//virtual ~GroupOfCards();
virtual int includes(MTGCardInstance * card){return 0;};
};
class GroupOfCreatures:public GroupOfCards{
protected:
int filter;
int filterValue;
public:
GroupOfCreatures(GameObserver * _game, int _filter, int _filterValue);
int includes(MTGCardInstance * card);
};
class GroupOfSpecificCards:public GroupOfCards{
protected:
int nb_cards;
MTGCardInstance * cards[GROUP_LIMIT];
public:
int includes(MTGCardInstance * card);
GroupOfSpecificCards(GameObserver * _game, MTGCardInstance * _creatures[], int _nb_creatures);
GroupOfSpecificCards(GameObserver * _game, MTGCardInstance * card);
};
#endif

View File

@@ -1,6 +0,0 @@
#ifndef _GROUPOFCREATURES_H_
#define _GROUPOFCREATURES_H_
class Group
#endif

View File

@@ -1,49 +0,0 @@
#include "../include/debug.h"
#include "../include/GroupOfCards.h"
GroupOfCards::GroupOfCards(GameObserver * _game){
game = _game;
}
GroupOfCreatures::GroupOfCreatures(GameObserver * _game, int _filter, int _filterValue):GroupOfCards(_game){
filter = _filter;
filterValue = _filterValue;
}
int GroupOfCreatures::includes(MTGCardInstance * card){
if (!game->isACreature(card)){
return 0;
}
switch (filter){
case FILTER_SUBTYPE:
return card->hasSubtype( filterValue);
break;
default:
return 0;
}
}
GroupOfSpecificCards::GroupOfSpecificCards(GameObserver * _game, MTGCardInstance * _cards[], int _nb_cards):GroupOfCards(_game){
int i;
nb_cards = _nb_cards;
for (i=0; i<nb_cards; i++){
cards[i] = _cards[i];
}
}
GroupOfSpecificCards::GroupOfSpecificCards(GameObserver * _game, MTGCardInstance * card):GroupOfCards(_game){
nb_cards = 1;
cards[0] = card;
}
int GroupOfSpecificCards::includes(MTGCardInstance * card){
int i;
for (i=0; i<nb_cards; i++){
if (cards[i] == card){
return 1;
}
}
return 0;
}

View File

@@ -344,10 +344,6 @@
RelativePath=".\src\GameStateShop.cpp"
>
</File>
<File
RelativePath=".\src\GroupOfCards.cpp"
>
</File>
<File
RelativePath=".\src\GuiCardsController.cpp"
>
@@ -609,14 +605,6 @@
RelativePath=".\include\GameStateShop.h"
>
</File>
<File
RelativePath=".\include\GroupOfCards.h"
>
</File>
<File
RelativePath=".\include\GroupOfCreatures.h"
>
</File>
<File
RelativePath=".\include\GuiCardsController.h"
>