-fixed bug with elvish promenade (and various instants/sorceries)
-Fixed bug with some auras that wouldn't go to graveyard in some conditions
This commit is contained in:
wagic.the.homebrew@gmail.com
2009-07-19 06:42:00 +00:00
parent 9b263eaee1
commit cca8d0f600
9 changed files with 75 additions and 36 deletions
+2
View File
@@ -70,6 +70,7 @@ dragon_fodder.txt
drain_life.txt
drift_of_the_dead.txt
elvish_piper.txt
elvish_promenade.txt
fastbond.txt
flare.txt
fledgling_imp.txt
@@ -132,6 +133,7 @@ siege_gang_commander.txt
shivan_hellkite.txt
shock.txt
slate_of_ancestry.txt
soulblast.txt
sphinx_summoner.txt
spitting_earth.txt
spark_elemental.txt
@@ -0,0 +1,19 @@
#Testing Elvish Promenade
#Put a 1/1 green Elf Warrior creature token onto the battlefield for each Elf you control.
[INIT]
FIRSTMAIN
[PLAYER1]
hand:elvish promenade
inplay:elvish champion,llanowar elves
manapool:{3}{G}
[PLAYER2]
[DO]
elvish promenade
[ASSERT]
FIRSTMAIN
[PLAYER1]
graveyard:elvish promenade
inplay:elvish champion,llanowar elves,*,*
manapool:{0}
[PLAYER2]
[END]
+22
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@@ -0,0 +1,22 @@
#Testing Soulblast
[INIT]
FIRSTMAIN
[PLAYER1]
hand:soulblast,Flowstone embrace
inplay:raging goblin,grizzly bears
manapool:{2}{R}{R}{R}{R}{R}{R}
[PLAYER2]
inplay:dragon engine
[DO]
Flowstone embrace
grizzly bears
soulblast
dragon engine
[ASSERT]
FIRSTMAIN
[PLAYER1]
graveyard:soulblast,Flowstone embrace,raging goblin,grizzly bears
manapool:{0}
[PLAYER2]
graveyard:dragon engine
[END]