Added/fixed primitives, refactored and improved almost all transforming human cards (included all the Werewolves), improved "flip ability and "doubleside" ability adding a new "backside" option, fixed a bug on "doubleside" ability for planeswalkers, added "backside=" key to CardPrimitive in order to specify the other side of double-faced cards, added "hasbackside" option to target chooser in order to find cards which have a back side, added "dualfaced" that return 1 if a card has a backside card, fixed loyalty counter ability on planeswalker flip (is was not resolving correctly), changed type of damageToController, damageToOpponent, damageToCreature, wasDealtDamage, combatdamageToOpponent from bool to int in order to retrieve those values if needed, added "totaldmg" keyword that returns the total amount of damage dealt by a creature in the current turn, added new restriction "coven in order to check if a player controls three or more creatures with different powers, added new ability "hasdisturb" when the Retrace cost of a card is a disturb cost (e.g. "Beloved Beggar").
This commit is contained in:
@@ -1,7 +1,7 @@
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grade=borderline
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#Planeswalkers Primitives Pack for Wagic the Homebrew.
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#Please keep these card alphabetized, and try to have the "name=" line at the top of each card
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#We sorted this in alphabetical order - Luruz & Vitty85 07-08-2021
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#We sorted this in alphabetical order - Luruz & Vitty85 04-09-2021
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[card]
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name=Abian, Luvion Usurper
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auto=counter(0/0,5,loyalty)
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@@ -557,11 +557,12 @@ subtype=Chandra
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[/card]
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[card]
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name=Chandra, Roaring Flame
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auto=counter(0/0.4.loyalty)
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backside=Chandra, Fire of Kaladesh
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auto=counter(0/0,4,loyalty)
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auto={C(0/0,1,Loyalty)}:name(+1: Deals 2 damage to player or planeswalker) damage:2 target(player,planeswalker)
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auto={C(0/0,-2,Loyalty)}:name(-2: Deals 2 damage to creature) damage:2 target(creature)
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auto={C(0/0,-7,Loyalty)}:name(-7: Deals 6 damage with Emblem) damage:6 opponent && emblem transforms((,newability[@each opponent upkeep:damage:3 opponent])) forever dontremove
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text=+1: Chandra, Roaring Flame deals 2 damage to target player or planeswalker. -- −2: Chandra, Roaring Flame deals 2 damage to target creature. -- −7: Chandra, Roaring Flame deals 6 damage to each opponent. Each player dealt damage this way gets an emblem with “At the beginning of your upkeep, this emblem deals 3 damage to you.”
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auto={C(0/0,-7,Loyalty)}:name(-7: Deals 6 damage with Emblem) emblem transforms((newability[damage:6 opponent],newability[@each opponent upkeep:damage:3 opponent])) forever dontremove
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text=+1: Chandra, Roaring Flame deals 2 damage to target player or planeswalker. -- −2: Chandra, Roaring Flame deals 2 damage to target creature. -- −7: Chandra, Roaring Flame deals 6 damage to each opponent. Each player dealt damage this way gets an emblem with "At the beginning of your upkeep, this emblem deals 3 damage to you." // Chandra, Fire of Kaladesh
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type=Legendary Planeswalker
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subtype=Chandra
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color=red
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@@ -904,22 +905,23 @@ subtype=Garruk
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[/card]
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[card]
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name=Garruk Relentless
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backside=Garruk, the Veil-Cursed
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auto=counter(0/0,3,loyalty)
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auto=this(counter{0/0.1.loyalty}<3) flip(Garruk, the Veil-Cursed)
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auto={0}:name(+0: Garruk fights target creature) target(creature) dynamicability<!mytgt powerstrike tosrc!> damage:3
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auto=this(counter{0/0.1.loyalty}<3) flip(backside)
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auto={0}:name(+0: Garruk fights a creature) target(creature) dynamicability<!powerstrike eachother!> && damage:3
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auto={0}:name(+0: Create a 2/2 Wolf) token(Wolf,Creature Wolf,2/2,green)
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text=When Garruk Relentless has two or fewer loyalty counters on him, transform him. -- 0: Garruk Relentless deals 3 damage to target creature. That creature deals damage equal to its power to him. -- 0: Put a 2/2 green Wolf creature token onto the battlefield.
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text=When Garruk Relentless has two or fewer loyalty counters on him, transform him. -- 0: Garruk Relentless deals 3 damage to target creature. That creature deals damage equal to its power to him. -- 0: Put a 2/2 green Wolf creature token onto the battlefield. // Garruk, the Veil-Cursed
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mana={3}{G}
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type=Legendary Planeswalker
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subtype=Garruk
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[/card]
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[card]
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name=Garruk, the Veil-Cursed
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aicode=activate target(creature|mylibrary) moveto(myhand)
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backside=Garruk Relentless
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auto={C(0/0,1,Loyalty)}:name(+1: Create a 1/1 Wolf) token(Wolf,Creature Wolf,1/1,black,deathtouch)
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auto={C(0/0,-1,Loyalty)}{S(creature|myBattlefield)}:name(-1: Search creature) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>creature|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(myhand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend
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auto={C(0/0,-3,Loyalty)}:name(-3: Creatures gets +X/+X and trample) all(creature|mybattlefield) trample ueot && all(creature|mybattlefield) foreach(creature|mygraveyard) 1/1 ueot
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text=+1: Put a 1/1 black Wolf creature token with deathtouch onto the battlefield. -- -1: Sacrifice a creature. If you do, search your library for a creature card, reveal it, put it into your hand, then shuffle your library. -- -3: Creatures you control gain trample and get +X/+X until end of turn, where X is the number of creature cards in your graveyard.
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auto={C(0/0,-1,Loyalty)}{S(creature|myBattlefield)}:name(-1: Search creature) target(creature|mylibrary) moveto(myhand) and!( shuffle )!
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auto={C(0/0,-3,Loyalty)}:name(-3: Creatures gets +X/+X and trample) all(creature|mybattlefield) transforms((,newability[trample],newability[type:creature:mygraveyard/type:creature:mygraveyard])) ueot
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text=+1: Put a 1/1 black Wolf creature token with deathtouch onto the battlefield. -- -1: Sacrifice a creature. If you do, search your library for a creature card, reveal it, put it into your hand, then shuffle your library. -- -3: Creatures you control gain trample and get +X/+X until end of turn, where X is the number of creature cards in your graveyard. // Garruk Relentless
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type=Legendary Planeswalker
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subtype=Garruk
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color=black,green
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@@ -1052,11 +1054,12 @@ subtype=Gideon
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[/card]
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[card]
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name=Gideon, Battle-Forged
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backside=Kytheon, Hero of Akros
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auto=counter(0/0,3,loyalty)
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auto={C(0/0,2,Loyalty)}:name(+2: Target creature attacks Gideon) target(creature|opponentbattlefield) mustattack uynt
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auto={C(0/0,-1,Loyalty)}:name(+1: Target creature is indestructible and untap it) untap target(creature) && indestructible uynt
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auto={C(0/0,0,Loyalty)}:name(+0: Transforms Gideon into a 4/4 Human Indestructible) transforms((Human Soldier Creature Planeswalker,setpower=4,settoughness=4,indestructible)) ueot && transforms((,newability[preventAllDamage to(this)])) ueot
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text=+2: Up to one target creature an opponent controls attacks Gideon, Battle-Forged during its controller’s next turn if able. -- +1: Until your next turn, target creature gains indestructible. Untap that creature. -- 0: Until end of turn, Gideon, Battle-Forged becomes a 4/4 Human Soldier creature with indestructible that’s still a planeswalker. Prevent all damage that would be dealt to him this turn.
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auto={C(0/0,-1,Loyalty)}:name(+1: Target creature is indestructible and untap it) target(creature) transforms((,newability[untap],newability[indestructible])) uynt
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auto={C(0/0,0,Loyalty)}:name(+0: Transforms Gideon into a 4/4 Human Indestructible) transforms((Human Soldier Creature,setpower=4,settoughness=4,newability[indestructible],newability[preventAllDamage to(this)])) ueot
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text=+2: Up to one target creature an opponent controls attacks Gideon, Battle-Forged during its controller’s next turn if able. -- +1: Until your next turn, target creature gains indestructible. Untap that creature. -- 0: Until end of turn, Gideon, Battle-Forged becomes a 4/4 Human Soldier creature with indestructible that’s still a planeswalker. Prevent all damage that would be dealt to him this turn. // Kytheon, Hero of Akros
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type=Legendary Planeswalker
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subtype=Gideon
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color=white
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@@ -1307,12 +1310,13 @@ subtype=Jace
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[/card]
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[card]
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name=Jace, Telepath Unbound
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backside=Jace, Vryn's Prodigy
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auto=counter(0/0,5,loyalty)
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auto={C(0/0,1,Loyalty)}:name(+1: don't target any creature) donothing
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auto={C(0/0,1,Loyalty)}:name(+1: target creature gets -2/0) target(creature) -2/0 uynt
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auto={C(0/0,-3,Loyalty)}:name(-3: choose an instant or sorcery you may from graveyard) target(*[instant;sorcery]|mygraveyard) transforms((,newability[canplayfromgraveyard],newability[gainedexiledeath])) ueot
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auto={C(0/0,-9,Loyalty)}:name(-9: emblem mills opponent cards) emblem transforms((,newability[@movedTo(*|mystack):deplete:5 opponent])) forever dontremove
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text=+1: Up to one target creature gets -2/-0 until your next turn. -- -3: You may cast target instant or sorcery card from your graveyard this turn. If that card would be put into your graveyard this turn, exile it instead. -- -9: You get an emblem with "Whenever you cast a spell, target opponent puts the top five cards of his or her library into his or her graveyard."
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text=+1: Up to one target creature gets -2/-0 until your next turn. -- -3: You may cast target instant or sorcery card from your graveyard this turn. If that card would be put into your graveyard this turn, exile it instead. -- -9: You get an emblem with "Whenever you cast a spell, target opponent puts the top five cards of his or her library into his or her graveyard." // Jace, Vryn's Prodigy
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type=Legendary Planeswalker
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subtype=Jace
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color=blue
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@@ -1657,6 +1661,7 @@ subtype=Liliana
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[/card]
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[card]
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name=Liliana, Defiant Necromancer
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backside=Liliana, Heretical Healer
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auto=counter(0/0,3,Loyalty)
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auto={C(0/0,2,Loyalty)}:name(+2: Each player discards a card) transforms((,newability[ability$!name(Discard a card) name(Discard a card) notatarget(*|myhand) reject!$ controller],newability[ability$!name(Discard a card) name(Discard a card) notatarget(*|myhand) reject!$ opponent])) oneshot
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auto={C(0/0,0,Loyalty)}:name(-0: Reanimate non-legendary creature with manacost 0) moveto(mybattlefield) target(creature[-legendary;manacost=0]|mygraveyard)
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@@ -1805,6 +1810,7 @@ subtype=Lukka
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[/card]
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[card]
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name=Lukka, Wayward Bonder
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backside=Mila, Crafty Companion
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auto=counter(0/0,5,loyalty)
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auto={C(0/0,1,Loyalty)}:name(+1: Don't discard any card) donothing
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auto={C(0/0,1,Loyalty)}:name(+1: Discard and draw) target(*|myhand) transforms((,newability[reject],newability[if cantargetcard(*[creature]|*) then draw:2 else draw:1])) oneshot
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@@ -1820,7 +1826,7 @@ name=Mordenkainen
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auto=counter(0/0,5,Loyalty)
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auto={C(0/0,2,Loyalty)}:name(+2: Draw 2 cards) draw:2 && transforms((,newability[name(Put on bottom) target(*|myhand) bottomoflibrary])) forever
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auto={C(0/0,-2,Loyalty)}:name(-2: Create Dog Illusion) token(Dog Mor)
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auto={C(0/0,-10,Loyalty)}:name(-10: Exchange hand and library) token(Mordenkainen Emblem,Emblem,0/0,shroud,indestructible) and!( transforms((,newability[nomaxhand],newability[all(*|myhand) moveto(myreveal) and!( all(*|mylibrary) moveto(myhand) and!( all(*|myreveal) moveto(mylibrary) and!( shuffle )! )! )!])) forever
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auto={C(0/0,-10,Loyalty)}:name(-10: Exchange hand and library) token(Mordenkainen Emblem,Emblem,0/0,shroud,indestructible,notrigger) and!( transforms((,newability[nomaxhand],newability[all(*|myhand) moveto(myreveal) and!( all(*|mylibrary) moveto(myhand) and!( all(*|myreveal) moveto(mylibrary) and!( shuffle )! )! )!])) forever
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text=+2: Draw two cards, then put a card from your hand on the bottom of your library. -- -2: Create a blue Dog Illusion creature token with "This creature’s power and toughness are each equal to twice the number of cards in your hand." -- -10: Exchange your hand and library, then shuffle. You get an emblem with "You have no maximum hand size."
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mana={4}{U}{U}
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type=Legendary Planeswalker
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@@ -2000,13 +2006,14 @@ subtype=Bolas
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[/card]
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[card]
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name=Nicol Bolas, the Arisen
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backside=Nicol Bolas, the Ravager
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auto=counter(0/0,7,Loyalty)
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auto={C(0/0,2,Loyalty)}:name(+2: Draw two cards) draw:2 controller
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auto={C(0/0,-3,Loyalty)}:name(-3: Deals 10 damage to creature or planeswalker) damage:10 target(creature,planeswalker)
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auto={C(0/0,-4,Loyalty)}:name(-4: Reanimate a creature or planeswalker) target(*[creature;planeswalker]|graveyard) moveto(myBattlefield)
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auto={C(0/0,-12,Loyalty)}:name(-12: Exile opponent library except one) moveTo(opponentexile) all(*[zpos<=type:*:opponentlibraryminus1minusend]|opponentlibrary)
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auto={C(0/0,-12,Loyalty)}:name(-12: Exile your library except one) moveTo(myexile) all(*[zpos<=type:*:mylibraryminus1minusend]|mylibrary)
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text=+2: Draw two cards. -- -3: Nicol Bolas, the Arisen deals 10 damage to target creature or planeswalker. -- -4: Put target creature or planeswalker card from a graveyard onto the battlefield under your control. -- -12: Exile all but the bottom card of target player's library.
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text=+2: Draw two cards. -- -3: Nicol Bolas, the Arisen deals 10 damage to target creature or planeswalker. -- -4: Put target creature or planeswalker card from a graveyard onto the battlefield under your control. -- -12: Exile all but the bottom card of target player's library. // Nicol Bolas, the Ravager
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type=Legendary Planeswalker
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subtype=Bolas
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color=blue,black,red
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@@ -2087,12 +2094,13 @@ subtype=Nissa
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[/card]
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[card]
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name=Nissa, Sage Animist
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backside=Nissa, Vastwood Seer
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auto=counter(0/0,3,loyalty)
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aicode=activate transforms((,newability[if type(land[zpos=1]|mylibrary)~morethan~0 then target(land[zpos=1]|mylibrary) moveto(ownerbattlefield) else target(*[zpos=1]|mylibrary) moveto(ownerhand)])) ueot
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auto={C(0/0,1,Loyalty)}:name(+1: Reveal the top and put land on battlefield) reveal:1 optionone target(<1>land|reveal) moveto(ownerbattlefield) optiononeend optiontwo target(<1>*|reveal) moveto(ownerhand) optiontwoend revealend
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auto={C(0/0,-2,Loyalty)}:name(-2: Create a Legendary 4/4 Elemental named Ashaya) create(Ashaya, the Awoken World:Legendary Creature Elemental:4/4:green)
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auto={C(0/0,-7,Loyalty)}:name(-7: Untap up to six land an becomes 6/6) target(<upto:6>land) transforms((Creature Elemental,newability[untap],setpower=6,settoughness=6)) forever
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text=+1: Reveal the top card of your library. If it's a land card, put it onto the battlefield. Otherwise, put it into your hand. -- -2: Put a legendary 4/4 green Elemental creature token named Ashaya, the Awoken World onto the battlefield. -- -7: Untap up to six target lands. They become 6/6 Elemental creatures. They're still lands.
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text=+1: Reveal the top card of your library. If it's a land card, put it onto the battlefield. Otherwise, put it into your hand. -- -2: Put a legendary 4/4 green Elemental creature token named Ashaya, the Awoken World onto the battlefield. -- -7: Untap up to six target lands. They become 6/6 Elemental creatures. They're still lands. // Nissa, Vastwood Seer
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type=Legendary Planeswalker
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subtype=Nissa
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color=green
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@@ -2844,8 +2852,9 @@ type=Legendary Planeswalker
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[/card]
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[card]
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name=Tibalt, Cosmic Impostor
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backside=Valki, God of Lies
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auto=counter(0/0,5,Loyalty)
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auto=token(Tibalt Emblem,Emblem,0/0,shroud,indestructible,notrigger,nomovetrigger) and!( transforms((,newability[lord(*[counter{0/0.1.TibaltExiled}]|myexile) canplayfromexile],newability[lord(*[counter{0/0.1.TibaltExiled}]|myexile) anytypeofmana],newability[{0}:name(Cast from opponent exile) target(*[counter{0/0.1.TibaltExiled}]|opponentexile) moveto(myexile) and!( transforms((,newability[counter(0/0.1.TibaltExiled)],newability[canplayfromexile],newability[anytypeofmana],newability[phaseaction[endofturn once checkex] moveTo(ownerexile)],newability[phaseaction[untap once checkex] counter(0/0.1.TibaltExiled)])) ueot )!])) forever )!
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auto=token(Tibalt Emblem,Emblem,0/0,shroud,indestructible,notrigger) and!( transforms((,newability[lord(*[counter{0/0.1.TibaltExiled}]|myexile) canplayfromexile],newability[lord(*[counter{0/0.1.TibaltExiled}]|myexile) anytypeofmana],newability[{0}:name(Cast from opponent exile) target(*[counter{0/0.1.TibaltExiled}]|opponentexile) moveto(myexile) and!( transforms((,newability[counter(0/0.1.TibaltExiled)],newability[canplayfromexile],newability[anytypeofmana],newability[phaseaction[endofturn once checkex] moveTo(ownerexile)],newability[phaseaction[untap once checkex] counter(0/0.1.TibaltExiled)])) ueot )!])) forever )!
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auto={C(0/0,2,Loyalty)}:name(+2: Exile the top card) all(*[zpos=1]|library) moveto(ownerexile) and!( counter(0/0,1,TibaltExiled) )!
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auto={C(0/0,-3,Loyalty)}:name(-3: Exile target artifact or creature) target(*[artifact;creature]|battlefield) moveto(ownerexile) and!( counter(0/0,1,TibaltExiled) )!
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auto={C(0/0,-8,Loyalty)}:name(-8: Exile all cards from all graveyards) all(*|graveyard) moveto(ownerexile) and!( counter(0/0,1,TibaltExiled) )!
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