- modified gameOver to be protected and defined two new operations to do the same thing (didWin and setLoser)
- removed ACTION_LOGGING_TESTING code - Fixed AIvsAI games multithreaded games - Activated undo when testsuite is enable - Defined an initial player comparison operator - Fixed multi-threaded modification to subtypes - Fixed gameTurn cleanup for gameObserver reuse
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@@ -2930,7 +2930,7 @@ int AAWinGame::resolve()
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if (canwin)
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{
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game->gameOver = p->opponent();
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game->setLoser(p->opponent());
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}
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return 1;
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