- modified gameOver to be protected and defined two new operations to do the same thing (didWin and setLoser)

- removed ACTION_LOGGING_TESTING code
- Fixed AIvsAI games multithreaded games
- Activated undo when testsuite is enable
- Defined an initial player comparison operator
- Fixed multi-threaded modification to subtypes
- Fixed gameTurn cleanup for gameObserver reuse
This commit is contained in:
Xawotihs@gmail.com
2012-03-20 23:10:05 +00:00
parent 865bc7e494
commit cb8af6d6c0
14 changed files with 80 additions and 58 deletions

View File

@@ -102,6 +102,8 @@ public:
std::string GetCurrentDeckStatsFile();
virtual bool parseLine(const string& s);
friend ostream& operator<<(ostream&, const Player&);
bool operator<(Player& aPlayer);
bool isDead();
};
class HumanPlayer: public Player