- modified gameOver to be protected and defined two new operations to do the same thing (didWin and setLoser)
- removed ACTION_LOGGING_TESTING code - Fixed AIvsAI games multithreaded games - Activated undo when testsuite is enable - Defined an initial player comparison operator - Fixed multi-threaded modification to subtypes - Fixed gameTurn cleanup for gameObserver reuse
This commit is contained in:
@@ -164,7 +164,8 @@ public:
|
||||
|
||||
static void sortSubtypeList()
|
||||
{
|
||||
return instance->subtypesList.sortSubTypes();
|
||||
boost::mutex::scoped_lock lock(instance->mMutex);
|
||||
instance->subtypesList.sortSubTypes();
|
||||
}
|
||||
|
||||
static int findSubtypeId(string value){
|
||||
|
||||
Reference in New Issue
Block a user