added basic card draw replacement,

auto=replacedraw choice damage:2

auto=replacedraw choice draw:2 noreplace

notice noreplace exempts the draw from sending a draw event. draw events and drawn events are seperate events.

added dredge and it's rules.

[card]
name=Dakmor Salvage
auto=tap
auto={t}:add{b}
dredge=dredge(2)
text=Dakmor Salvage enters the battlefield tapped. -- {T}: Add {B} to your mana pool. -- Dredge 2 (If you would draw a card, instead you may put exactly two cards from the top of your library into your graveyard. If you do, return this card from your graveyard to your hand. Otherwise, draw a card.)
type=Land
[/card]
This commit is contained in:
omegablast2002@yahoo.com
2013-01-20 20:13:07 +00:00
parent 0709aaefb8
commit ca3dc49d71
20 changed files with 463 additions and 31 deletions

View File

@@ -119,7 +119,17 @@ int MTGAllCards::processConfLine(string &s, MTGCard *card, CardPrimitive * primi
}
}
break;
case 'd'://dredge
if (!primitive) primitive = NEW CardPrimitive();
{
string value = val;
std::transform(value.begin(), value.end(), value.begin(), ::tolower);
vector<string> values = parseBetween(value,"dredge(",")");
if(values.size())
primitive->dredgeAmount = atoi(values[1].c_str());
break;
}
case 'f': //flashback//morph
{
if (!primitive) primitive = NEW CardPrimitive();