added basic card draw replacement,
auto=replacedraw choice damage:2
auto=replacedraw choice draw:2 noreplace
notice noreplace exempts the draw from sending a draw event. draw events and drawn events are seperate events.
added dredge and it's rules.
[card]
name=Dakmor Salvage
auto=tap
auto={t}:add{b}
dredge=dredge(2)
text=Dakmor Salvage enters the battlefield tapped. -- {T}: Add {B} to your mana pool. -- Dredge 2 (If you would draw a card, instead you may put exactly two cards from the top of your library into your graveyard. If you do, return this card from your graveyard to your hand. Otherwise, draw a card.)
type=Land
[/card]
This commit is contained in:
@@ -49,12 +49,22 @@ public:
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WEvent * replace(WEvent *e);
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~RECountersPrevention();
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};
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class ReplacementEffects
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class REDrawReplacement: public ReplacementEffect
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{
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protected:
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list<ReplacementEffect *> modifiers;
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MTGAbility * source;
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public:
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Player * DrawerOfCard;
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MTGAbility * replacementAbility;
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REDrawReplacement(MTGAbility * _source, Player * Drawer = NULL, MTGAbility * replaceWith = NULL);
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WEvent * replace(WEvent *e);
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~REDrawReplacement();
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};
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class ReplacementEffects
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{
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public:
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list<ReplacementEffect *> modifiers;
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ReplacementEffects();
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WEvent * replace(WEvent *e);
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int add(ReplacementEffect * re);
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