Erwan
- Adding equipments. They work like auras, except you have to add an "auto={cost}:equip" line. See Behemoth sledge in ARB for an example. Please test a lot before committing, thanks :)
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@@ -83,7 +83,12 @@ ActionLayer * DuelLayers::actionLayer(){
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DuelLayers::DuelLayers() : nbitems(0) {}
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DuelLayers::~DuelLayers(){
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for (int i = 0; i < nbitems; ++i) delete objects[i];
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int _nbitems = nbitems;
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nbitems = 0;
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for (int i = 0; i < _nbitems; ++i){
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delete objects[i];
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objects[i] = NULL;
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}
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for (size_t i = 0; i < waiters.size(); ++i)
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delete(waiters[i]);
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