- Adding equipments. They work like auras, except you have to add an "auto={cost}:equip" line. See Behemoth sledge in ARB for an example. Please test a lot before committing, thanks :)
This commit is contained in:
wagic.the.homebrew@gmail.com
2009-12-10 13:44:05 +00:00
parent 86ad1ef8c7
commit ca35754273
12 changed files with 298 additions and 25 deletions

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@@ -93,6 +93,10 @@ basal_sliver.txt
beacon_of_creation.txt
beacon_of_destruction.txt
beacon_of_unrest.txt
behemoth_sledge.txt
behemoth_sledge2.txt
behemoth_sledge3.txt
behemoth_sledge4.txt
belligerent_hatchling.txt
benalish_knight.txt
black_vise.txt
@@ -355,4 +359,5 @@ momir/overcost.txt
########################
#AI Tests
########################
ai/goblin_artillery.txt
#Removed until we can have these tests work on all machines :(
#ai/goblin_artillery.txt