clean up, fixes (USG)

This commit is contained in:
solo81@web.de
2009-08-30 16:23:10 +00:00
parent 8709b6d74a
commit c9f5519ba6
2 changed files with 95 additions and 99 deletions
+85 -97
View File
@@ -29,7 +29,7 @@ toughness=3
abilities=swampwalk abilities=swampwalk
[/card] [/card]
[card] [card]
text=Whenever a creature comes into play under your control, you gain life equal to its toughness. text=Whenever a creature enters the battlefield under your control, you gain life equal to its toughness.
id=5714 id=5714
alias=129710 alias=129710
name=Angelic Chorus name=Angelic Chorus
@@ -38,7 +38,7 @@ type=Enchantment
mana={3}{W}{W} mana={3}{W}{W}
[/card] [/card]
[card] [card]
text=Flying {T}: Target attacking or blocking creature gets +1/+1 until end of turn. text=Flying {T}: Target attacking or blocking creature gets +1/+1 until end of turn.
id=5781 id=5781
name=Angelic Page name=Angelic Page
rarity=C rarity=C
@@ -62,7 +62,6 @@ type=Instant
[/card] [/card]
[card] [card]
text=Shroud (This permanent can't be the target of spells or abilities.) Whenever you play an enchantment spell, draw a card. text=Shroud (This permanent can't be the target of spells or abilities.) Whenever you play an enchantment spell, draw a card.
abilities=shroud
auto=@movedTo(enchantment|mystack):draw:1 auto=@movedTo(enchantment|mystack):draw:1
id=5686 id=5686
name=Argothian Enchantress name=Argothian Enchantress
@@ -72,6 +71,7 @@ mana={1}{G}
power=0 power=0
subtype=Human Druid subtype=Human Druid
toughness=1 toughness=1
abilities=shroud
[/card] [/card]
[card] [card]
text=Trample text=Trample
@@ -95,14 +95,14 @@ type=Enchantment
mana={2}{U} mana={2}{U}
[/card] [/card]
[card] [card]
text=Legendary {2}, Sacrifice a permanent: Return target creature to its owner's hand. text={2}, Sacrifice a permanent: Return target creature to its owner's hand.
id=9856 id=9856
name=Barrin, Master Wizard name=Barrin, Master Wizard
rarity=R rarity=R
mana={1}{U}{U} mana={1}{U}{U}
type=Creature type=Creature
subtype=Human Wizard subtype=Human Wizard
auto={s(*|myinplay)}:moveTo(ownerhand) target(creature|inplay) auto={s(*|myBattlefield)}:moveTo(ownerhand) target(creature)
power=1 power=1
toughness=1 toughness=1
abilities=legendary abilities=legendary
@@ -117,10 +117,10 @@ mana={2}{R}{R}
type=Enchantment type=Enchantment
[/card] [/card]
[card] [card]
text=Enchant creature (Target a creature as you play this. This card comes into play attached to that creature.) Enchanted creature gets +1/+1 for each Forest you control. text=Enchant creature (Target a creature as you play this. This card enters the battlefield attached to that creature.) Enchanted creature gets +1/+1 for each Forest you control.
id=5623 id=5623
target=creature target=creature
auto=foreach(forest|myinplay) 1/1 auto=foreach(forest|myBattlefield) 1/1
name=Blanchwood Armor name=Blanchwood Armor
rarity=U rarity=U
mana={2}{G} mana={2}{G}
@@ -162,10 +162,10 @@ toughness=3
abilities=swampwalk abilities=swampwalk
[/card] [/card]
[card] [card]
text=Enchant creature Enchanted creature gets +1/+1 for each other creature you control. text=Enchant creature Enchanted creature gets +1/+1 for each other creature you control.
target=creature target=creature
auto=-1/-1 auto=-1/-1
auto=foreach(creature|myinplay) 1/1 auto=foreach(creature|myBattlefield) 1/1
id=5848 id=5848
name=Bravado name=Bravado
rarity=C rarity=C
@@ -197,8 +197,8 @@ toughness=3
abilities=islandwalk abilities=islandwalk
[/card] [/card]
[card] [card]
text=When Cathodion is put into a graveyard from play, add {3} to your mana pool. text=When Cathodion is put into a graveyard from the battlefield, add {3} to your mana pool.
auto=@movedTo(this|graveyard):Add{3} auto=@movedTo(this|graveyard) from(battlefield):Add{3}
id=10659 id=10659
name=Cathodion name=Cathodion
rarity=U rarity=U
@@ -225,16 +225,16 @@ text=Creatures you control have "{T}: Add {G} to your mana pool."
id=5724 id=5724
name=Citanul Hierophants name=Citanul Hierophants
rarity=R rarity=R
type=Creature
mana={3}{G} mana={3}{G}
power=3 type=Creature
subtype=Human Druid subtype=Human Druid
power=3
toughness=2 toughness=2
auto=lord(creature|myinplay) {T}:Add{G} auto=lord(creature|myBattlefield) {T}:Add{G}
[/card] [/card]
[card] [card]
text={1}, Sacrifice a permanent: You gain 1 life. text={1}, Sacrifice a permanent: You gain 1 life.
auto={S(*|myinplay)}:life:1 auto={1}{S(*|myBattlefield)}:life:1
id=8890 id=8890
name=Claws of Gix name=Claws of Gix
rarity=U rarity=U
@@ -242,41 +242,41 @@ mana={0}
type=Artifact type=Artifact
[/card] [/card]
[card] [card]
text=Enchant creature Enchanted creature is unblockable. text=Enchant creature Enchanted creature is unblockable.
target=creature target=creature
auto=unblockable auto=unblockable
id=5718 id=5718
name=Cloak of Mists name=Cloak of Mists
rarity=C rarity=C
type=Enchantment
mana={1}{U} mana={1}{U}
type=Enchantment
subtype=Aura subtype=Aura
[/card] [/card]
[card] [card]
text=Enchant permanent (Target a permanent as you play this. This card comes into play attached to that permanent.) You control enchanted permanent. text=Enchant permanent (Target a permanent as you play this. This card enters the battlefield attached to that permanent.) You control enchanted permanent.
target=* target=*
alias=1194 alias=1194
id=10426 id=10426
name=Confiscate name=Confiscate
rarity=U rarity=U
type=Enchantment
mana={4}{U}{U} mana={4}{U}{U}
type=Enchantment
subtype=Aura subtype=Aura
[/card] [/card]
[card] [card]
text=Target player gains 2 life for each creature in play. text=Target player gains 2 life for each creature on the battlefield.
target=player target=player
auto=foreach(creature) life:2 auto=foreach(creature) life:2
id=9702 id=9702
name=Congregate name=Congregate
rarity=C rarity=C
type=Instant
mana={3}{W} mana={3}{W}
type=Instant
[/card] [/card]
[card] [card]
text={4}, Sacrifice Copper Gnomes: You may put an artifact card from your hand into play. text={4}, Sacrifice Copper Gnomes: You may put an artifact card from your hand onto the battlefield.
id=8815 id=8815
auto={4}{S}:moveTo(myinplay) target(artifact|myhand) auto={4}{S}:moveTo(myBattlefield) target(artifact|myhand)
name=Copper Gnomes name=Copper Gnomes
rarity=R rarity=R
mana={2} mana={2}
@@ -299,12 +299,12 @@ toughness=1
text=Corrupt deals damage equal to the number of Swamps you control to target creature or player. You gain life equal to the damage dealt this way. text=Corrupt deals damage equal to the number of Swamps you control to target creature or player. You gain life equal to the damage dealt this way.
id=5853 id=5853
target=creature,player target=creature,player
auto=foreach(swamp|myinplay) damage:1 auto=foreach(swamp|myBattlefield) damage:1
auto=foreach(swamp|myinplay) life:1 controller auto=foreach(swamp|myBattlefield) life:1 controller
name=Corrupt name=Corrupt
rarity=C rarity=C
type=Sorcery
mana={5}{B} mana={5}{B}
type=Sorcery
[/card] [/card]
[card] [card]
text=Flying, haste text=Flying, haste
@@ -324,8 +324,8 @@ auto={3}{T}{S}:moveTo(myHand) all(enchantment|mygraveyard)
id=5742 id=5742
name=Crystal Chimes name=Crystal Chimes
rarity=U rarity=U
type=Artifact
mana={3} mana={3}
type=Artifact
[/card] [/card]
[card] [card]
text=Creatures with flying get -2/-0. text=Creatures with flying get -2/-0.
@@ -341,7 +341,6 @@ text=Add {B}{B}{B} to your mana pool.
auto=Add {B}{B}{B} auto=Add {B}{B}{B}
id=5626 id=5626
name=Dark Ritual name=Dark Ritual
colour=Black
rarity=C rarity=C
mana={B} mana={B}
type=Instant type=Instant
@@ -352,7 +351,6 @@ target=artifact,enchantment
auto=destroy auto=destroy
id=5630 id=5630
name=Disenchant name=Disenchant
colour=White
rarity=C rarity=C
mana={1}{W} mana={1}{W}
type=Instant type=Instant
@@ -372,8 +370,8 @@ auto={3}{T}:counter(1/1) target(creature)
id=8870 id=8870
name=Dragon Blood name=Dragon Blood
rarity=U rarity=U
type=Artifact
mana={3} mana={3}
type=Artifact
[/card] [/card]
[card] [card]
text={B}{B}, {T}: Destroy target green creature. text={B}{B}, {T}: Destroy target green creature.
@@ -437,7 +435,6 @@ text=Fault Line deals X damage to each creature without flying and each player.
alias=1289 alias=1289
id=8867 id=8867
name=Fault Line name=Fault Line
colour=Red
rarity=R rarity=R
mana={X}{R}{R} mana={X}{R}{R}
type=Instant type=Instant
@@ -448,10 +445,10 @@ auto={T}:damage:1 all(creature[-flying]) other
id=5568 id=5568
name=Fire Ants name=Fire Ants
rarity=U rarity=U
type=Creature
mana={2}{R} mana={2}{R}
power=2 type=Creature
subtype=Insect subtype=Insect
power=2
toughness=1 toughness=1
[/card] [/card]
[card] [card]
@@ -493,14 +490,14 @@ subtype=Forest
[card] [card]
text={T}: Add {G} to your mana pool for each creature you control. text={T}: Add {G} to your mana pool for each creature you control.
id=10422 id=10422
auto={T}:foreach(creature|myinplay)add:{G} auto={T}:foreach(creature|myBattlefield)add:{G}
name=Gaea's Cradle name=Gaea's Cradle
rarity=R rarity=R
type=Land type=Land
abilities=legendary abilities=legendary
[/card] [/card]
[card] [card]
text=Enchant creature Enchanted creature gets +3/+3 and has trample. {G}: Regenerate enchanted creature. text=Enchant creature Enchanted creature gets +3/+3 and has trample. {G}: Regenerate enchanted creature.
target=creature target=creature
auto=3/3 auto=3/3
auto=trample auto=trample
@@ -525,7 +522,7 @@ mana={R}
[/card] [/card]
[card] [card]
text=Creatures you control get +1/+1. text=Creatures you control get +1/+1.
auto=lord(creature|myinplay) 1/1 auto=lord(creature|myBattlefield) 1/1
id=5835 id=5835
name=Glorious Anthem name=Glorious Anthem
rarity=R rarity=R
@@ -533,24 +530,24 @@ type=Enchantment
mana={1}{W}{W} mana={1}{W}{W}
[/card] [/card]
[card] [card]
text=When Goblin Matron comes into play, you may search your library for a Goblin card, reveal that card, and put it into your hand. If you do, shuffle your library. text=When Goblin Matron enters the battlefield, you may search your library for a Goblin card, reveal that card, and put it into your hand. If you do, shuffle your library.
auto=may moveTo(myHand) target(goblin|myLibrary) auto=may moveTo(myHand) target(goblin|myLibrary)
id=8824 id=8824
name=Goblin Matron name=Goblin Matron
rarity=C rarity=C
type=Creature
mana={2}{R} mana={2}{R}
power=1 type=Creature
subtype=Goblin subtype=Goblin
power=1
toughness=1 toughness=1
[/card] [/card]
[card] [card]
text=Put X 1/1 red Goblin creature tokens into play. text=Put X 1/1 red Goblin creature tokens onto the battlefield.
id=8818 id=8818
name=Goblin Offensive name=Goblin Offensive
rarity=U rarity=U
type=Sorcery
mana={X}{1}{R}{R} mana={X}{1}{R}{R}
type=Sorcery
[/card] [/card]
[card] [card]
text=Goblin Raider can't block. text=Goblin Raider can't block.
@@ -587,14 +584,14 @@ power=3
toughness=2 toughness=2
[/card] [/card]
[card] [card]
text=At the beginning of your draw step, draw an additional card. At the end of your turn, discard your hand. text=At the beginning of your draw step, draw an additional card. At the end of your turn, discard your hand.
auto=@each my draw:draw:1 auto=@each my draw:draw:1
auto=@each my end:moveTo(graveyard) all(*|myhand) auto=@each my end:moveTo(graveyard) all(*|myhand)
id=7169 id=7169
name=Grafted Skullcap name=Grafted Skullcap
rarity=R rarity=R
type=Artifact
mana={4} mana={4}
type=Artifact
[/card] [/card]
[card] [card]
text=Protection from blue text=Protection from blue
@@ -643,7 +640,7 @@ mana={X}{R}
text=Return all green permanents to their owners' hands. text=Return all green permanents to their owners' hands.
id=5674 id=5674
name=Hibernation name=Hibernation
auto=moveTo(ownerhand) all(*[green]|inplay) auto=moveTo(ownerhand) all(*[green])
rarity=U rarity=U
mana={2}{U} mana={2}{U}
type=Instant type=Instant
@@ -666,10 +663,10 @@ auto=@each my upkeep:aslongas(*|myhand) moveTo(myHand)
id=5772 id=5772
name=Imaginary Pet name=Imaginary Pet
rarity=R rarity=R
type=Creature
mana={1}{U} mana={1}{U}
power=4 type=Creature
subtype=Illusion subtype=Illusion
power=4
toughness=4 toughness=4
[/card] [/card]
[card] [card]
@@ -722,16 +719,16 @@ toughness=1
[/card] [/card]
[card] [card]
text=Defender (This creature can't attack.) {3}: Mobile Fort gets +3/-1 until end of turn and can attack this turn as though it didn't have defender. Play this ability only once each turn. text=Defender (This creature can't attack.) {3}: Mobile Fort gets +3/-1 until end of turn and can attack this turn as though it didn't have defender. Play this ability only once each turn.
abilities=defender
auto={3}:3/-1 && -defender limit:1 auto={3}:3/-1 && -defender limit:1
id=5550 id=5550
name=Mobile Fort name=Mobile Fort
rarity=U rarity=U
type=Artifact Creature
mana={4} mana={4}
power=0 type=Artifact Creature
subtype=Wall subtype=Wall
power=0
toughness=6 toughness=6
abilities=defender
[/card] [/card]
[card] [card]
text=When Monk Idealist comes into play, return target enchantment card from your graveyard to your hand. text=When Monk Idealist comes into play, return target enchantment card from your graveyard to your hand.
@@ -746,7 +743,7 @@ power=2
toughness=2 toughness=2
[/card] [/card]
[card] [card]
text={U}: Untap Morphling. {U}: Morphling gains flying until end of turn. {U}: Morphling gains shroud until end of turn. (It can't be the target of spells or abilities.) {1}: Morphling gets +1/-1 until end of turn. {1}: Morphling gets -1/+1 until end of turn. text={U}: Untap Morphling. {U}: Morphling gains flying until end of turn. {U}: Morphling gains shroud until end of turn. (It can't be the target of spells or abilities.) {1}: Morphling gets +1/-1 until end of turn. {1}: Morphling gets -1/+1 until end of turn.
id=5863 id=5863
name=Morphling name=Morphling
rarity=R rarity=R
@@ -798,15 +795,15 @@ type=Basic Land
subtype=Mountain subtype=Mountain
[/card] [/card]
[card] [card]
text=Enchant creature (Target a creature as you play this. This card comes into play attached to that creature.) Enchanted creature can't attack or block. text=Enchant creature (Target a creature as you play this. This card enters the battlefield attached to that creature.) Enchanted creature can't attack or block.
id=5748 id=5748
name=Pacifism name=Pacifism
target=creature target=creature
auto=cantattack auto=cantattack
auto=cantblock auto=cantblock
rarity=C rarity=C
type=Enchantment
mana={1}{W} mana={1}{W}
type=Enchantment
subtype=Aura subtype=Aura
[/card] [/card]
[card] [card]
@@ -818,8 +815,8 @@ auto=life:4 targetController
target=creature target=creature
name=Path of Peace name=Path of Peace
rarity=C rarity=C
type=Sorcery
mana={3}{W} mana={3}{W}
type=Sorcery
[/card] [/card]
[card] [card]
text=Flying, first strike text=Flying, first strike
@@ -834,7 +831,7 @@ toughness=1
abilities=flying,first strike abilities=flying,first strike
[/card] [/card]
[card] [card]
text=At end of turn, if no creatures are in play, sacrifice Pestilence. {B}: Pestilence deals 1 damage to each creature and each player. text=At end of turn, if no creatures are on the battlefield, sacrifice Pestilence. {B}: Pestilence deals 1 damage to each creature and each player.
alias=1172 alias=1172
id=5619 id=5619
name=Pestilence name=Pestilence
@@ -845,7 +842,7 @@ type=Enchantment
[/card] [/card]
[card] [card]
text=Sacrifice a creature: Phyrexian Ghoul gets +2/+2 until end of turn. text=Sacrifice a creature: Phyrexian Ghoul gets +2/+2 until end of turn.
auto={s(creature|myinplay)}:2/2 auto={S(creature|myBattlefield)}:2/2
id=5652 id=5652
name=Phyrexian Ghoul name=Phyrexian Ghoul
rarity=C rarity=C
@@ -856,23 +853,23 @@ power=2
toughness=2 toughness=2
[/card] [/card]
[card] [card]
text=Legendary {T}: Add {1} to your mana pool. {T}, Sacrifice a creature: Add {B}{B} to your mana pool. text={T}: Add {1} to your mana pool. {T}, Sacrifice a creature: Add {B}{B} to your mana pool.
id=10677 id=10677
name=Phyrexian Tower name=Phyrexian Tower
auto={T}:Add {1} auto={T}:Add {1}
auto={T}{s(creature|myinplay)}:Add {B}{B} auto={T}{s(creature|myBattlefield)}:Add {B}{B}
rarity=R rarity=R
type=Land type=Land
abilities=legendary abilities=legendary
[/card] [/card]
[card] [card]
text={2}{T}: Sacrifice Pit Trap to bury target creature without flying that is attacking you. text={2}{T}: Sacrifice Pit Trap to bury target creature without flying that is attacking you.
auto={2}{T}{S}:bury target(creature[-flying;attacking]|opponentinplay) auto={2}{T}{S}:bury target(creature[-flying;attacking]|opponentbattlefield)
id=8801 id=8801
name=Pit Trap name=Pit Trap
rarity=U rarity=U
type=Artifact
mana={2} mana={2}
type=Artifact
[/card] [/card]
[card] [card]
text={T}: Add {W} to your mana pool. text={T}: Add {W} to your mana pool.
@@ -920,8 +917,8 @@ type=Enchantment
mana={3}{W} mana={3}{W}
[/card] [/card]
[card] [card]
text=When Priest of Gix comes into play, add {B}{B}{B} to your mana pool. text=When Priest of Gix enters the battlefield, add {B}{B}{B} to your mana pool.
auto=Add: {B}{B}{B} auto=Add:{B}{B}{B}
id=9724 id=9724
name=Priest of Gix name=Priest of Gix
rarity=U rarity=U
@@ -932,8 +929,8 @@ power=2
toughness=1 toughness=1
[/card] [/card]
[card] [card]
text={T}: Add {G} to your mana pool for each Elf in play. text={T}: Add {G} to your mana pool for each Elf on the battlefield.
auto={T}:foreach(creature[elf])add:{G} auto={T}:foreach(elf)add:{G}
id=5823 id=5823
name=Priest of Titania name=Priest of Titania
rarity=C rarity=C
@@ -958,14 +955,14 @@ auto=@each my upkeep:aslongas(*[-land]|mybattlefield) other bury
id=8803 id=8803
name=Reclusive Wight name=Reclusive Wight
rarity=U rarity=U
type=Creature
mana={3}{B} mana={3}{B}
power=4 type=Creature
subtype=Zombie Minion subtype=Zombie Minion
power=4
toughness=4 toughness=4
[/card] [/card]
[card] [card]
text=Enchant creature Enchanted creature has first strike. text=Enchant creature Enchanted creature has first strike.
target=creature target=creature
auto=first strike auto=first strike
id=10465 id=10465
@@ -976,16 +973,7 @@ type=Enchantment
subtype=Aura subtype=Aura
[/card] [/card]
[card] [card]
text=Creatures you control have "Whenever this creature becomes blocked, it gets +1/+1 until end of turn for each creature blocking it." text=First strike {1}{B}: Regenerate Sanguine Guard.
auto=lord(creature|myinplay) rampage(1/1,0)
id=10408
name=Retaliation
rarity=U
type=Enchantment
mana={2}{G}
[/card]
[card]
text=First strike {1}{B}: Regenerate Sanguine Guard.
auto={1}{B}:regenerate auto={1}{B}:regenerate
id=5627 id=5627
name=Sanguine Guard name=Sanguine Guard
@@ -1024,7 +1012,7 @@ subtype=Aura
[/card] [/card]
[card] [card]
text={T}: Add {W} to your mana pool for each enchantment you control. text={T}: Add {W} to your mana pool for each enchantment you control.
auto={T}:foreach(enchantment|myinplay)add:{W} auto={T}:foreach(enchantment|myBattlefield)add:{W}
id=9674 id=9674
name=Serra's Sanctum name=Serra's Sanctum
rarity=R rarity=R
@@ -1044,7 +1032,7 @@ toughness=5
abilities=flying abilities=flying
[/card] [/card]
[card] [card]
text=Enchant creature Enchanted creature gets +2/+2 and has flying. {R}: Enchanted creature gets +1/+0 until end of turn. text=Enchant creature Enchanted creature gets +2/+2 and has flying. {R}: Enchanted creature gets +1/+0 until end of turn.
target=creature target=creature
auto=2/2 auto=2/2
auto=flying auto=flying
@@ -1082,7 +1070,7 @@ toughness=2
abilities=flying abilities=flying
[/card] [/card]
[card] [card]
text=Flying When you play a creature spell, sacrifice Skittering Skirge. text=Flying When you play a creature spell, sacrifice Skittering Skirge.
abilities=flying abilities=flying
auto=@movedTo(creature|mystack):bury auto=@movedTo(creature|mystack):bury
id=5573 id=5573
@@ -1096,7 +1084,7 @@ toughness=2
[/card] [/card]
[card] [card]
text=When Sleeper Agent comes into play, target opponent gains control of it. At the beginning of your upkeep, Sleeper Agent deals 2 damage to you. text=When Sleeper Agent comes into play, target opponent gains control of it. At the beginning of your upkeep, Sleeper Agent deals 2 damage to you.
auto=moveTo(opponentinplay) auto=moveTo(opponentBattlefield)
auto=@each my upkeep:Damage:2 controller auto=@each my upkeep:Damage:2 controller
id=5751 id=5751
name=Sleeper Agent name=Sleeper Agent
@@ -1129,7 +1117,7 @@ type=Sorcery
mana={2}{R} mana={2}{R}
[/card] [/card]
[card] [card]
text=When Stern Proctor comes into play, return target artifact or enchantment to its owner's hand. text=When Stern Proctor enters the battlefield, return target artifact or enchantment to its owner's hand.
auto=may moveTo(ownerhand) target(enchantment,artifact) auto=may moveTo(ownerhand) target(enchantment,artifact)
id=5661 id=5661
name=Stern Proctor name=Stern Proctor
@@ -1154,7 +1142,7 @@ type=Instant
text=Return all lands to their owners' hands. text=Return all lands to their owners' hands.
id=5599 id=5599
name=Sunder name=Sunder
auto=moveTo(ownerhand) all(land|inplay) auto=moveTo(ownerhand) all(land)
rarity=R rarity=R
mana={3}{U}{U} mana={3}{U}{U}
type=Instant type=Instant
@@ -1209,7 +1197,7 @@ abilities=haste
[/card] [/card]
[card] [card]
text=Put a +1/+1 counter on each creature you control. text=Put a +1/+1 counter on each creature you control.
auto=all(creature|mybattlefield) counter(1/1) auto=lord(creature|mybattlefield) counter(1/1)
id=8819 id=8819
name=Titania's Boon name=Titania's Boon
rarity=U rarity=U
@@ -1223,15 +1211,15 @@ auto=@movedTo(*[green]|myStack):counter(1/1)
id=5838 id=5838
name=Titania's Chosen name=Titania's Chosen
rarity=U rarity=U
type=Creature
mana={2}{G} mana={2}{G}
power=1 type=Creature
subtype=Elf Archer subtype=Elf Archer
power=1
toughness=1 toughness=1
[/card] [/card]
[card] [card]
text={T}: Add {U} to your mana pool for each artifact you control. text={T}: Add {U} to your mana pool for each artifact you control.
auto={T}:foreach(artifact|myinplay)add:{U} auto={T}:foreach(artifact|myBattlefield)add:{U}
id=8883 id=8883
name=Tolarian Academy name=Tolarian Academy
rarity=R rarity=R
@@ -1241,7 +1229,7 @@ abilities=legendary
[card] [card]
text=Treefolk Seedlings's toughness is equal to the number of Forests you control. text=Treefolk Seedlings's toughness is equal to the number of Forests you control.
id=5866 id=5866
auto=foreach(forest|myinplay) 0/1 auto=foreach(forest|myBattlefield) 0/1
name=Treefolk Seedlings name=Treefolk Seedlings
rarity=U rarity=U
mana={2}{G} mana={2}{G}
@@ -1331,8 +1319,8 @@ type=Sorcery
[card] [card]
text=Wirecat can't attack or block if an enchantment is in play. text=Wirecat can't attack or block if an enchantment is in play.
id=8834 id=8834
auto=aslongas(enchantment|inplay) cantattack auto=aslongas(enchantment|battlefield) cantattack
auto=aslongas(enchantment|inplay) cantblock auto=aslongas(enchantment|battlefield) cantblock
name=Wirecat name=Wirecat
rarity=U rarity=U
mana={4} mana={4}
@@ -1342,20 +1330,20 @@ power=4
toughness=3 toughness=3
[/card] [/card]
[card] [card]
text=Swampwalk {T}: Add {B}{B}{B}{B} to your mana pool. Target opponent gains control of Witch Engine. (Play this ability only any time you could play an instant.) text=Swampwalk {T}: Add {B}{B}{B}{B} to your mana pool. Target opponent gains control of Witch Engine. (Play this ability only any time you could play an instant.)
abilities=swampwalk auto={T}:Add{B}{B}{B}{B} && moveTo(opponentBattlefield)
auto={T}:Add{B}{B}{B}{B} && moveTo(opponentinplay)
id=5836 id=5836
name=Witch Engine name=Witch Engine
rarity=R rarity=R
type=Creature
mana={5}{B} mana={5}{B}
power=4 type=Creature
subtype=Horror subtype=Horror
power=4
toughness=4 toughness=4
abilities=swampwalk
[/card] [/card]
[card] [card]
text=Worn Powerstone comes into play tapped. {T}: Add 2 Mana to your mana pool. text=Worn Powerstone enters the battlefield tapped. {T}: Add 2 Mana to your mana pool.
auto=tap auto=tap
auto={T}:Add {2} auto={T}:Add {2}
id=8876 id=8876
@@ -1370,8 +1358,8 @@ auto=@movedTo(*[white]|opponentStack): life:-1 opponent && life:1 controller
id=5696 id=5696
name=Yawgmoth's Edict name=Yawgmoth's Edict
rarity=U rarity=U
type=Enchantment
mana={1}{B} mana={1}{B}
type=Enchantment
[/card] [/card]
[card] [card]
text=Flying, shroud text=Flying, shroud
@@ -1386,7 +1374,7 @@ toughness=4
abilities=flying,shroud abilities=flying,shroud
[/card] [/card]
[card] [card]
text=Enchant creature Enchanted creature gets +2/+2 and has flying and shroud. (It can't be the target of spells or abilities.) text=Enchant creature Enchanted creature gets +2/+2 and has flying and shroud. (It can't be the target of spells or abilities.)
target=creature target=creature
auto=2/2 auto=2/2
auto=flying auto=flying
+9 -1
View File
@@ -1303,7 +1303,15 @@ rarity=C
type=Instant type=Instant
mana={1}{U}{U} mana={1}{U}{U}
[/card] [/card]
[card]
text=Creatures you control have "Whenever this creature becomes blocked, it gets +1/+1 until end of turn for each creature blocking it."
auto=lord(creature|myBattlefield) rampage(1/1,0)
id=10408
name=Retaliation
rarity=U
type=Enchantment
mana={2}{G}
[/card]
[card] [card]
text=Whenever Retromancer becomes the target of a spell or ability, Retromancer deals 3 damage to that spell or ability's controller. text=Whenever Retromancer becomes the target of a spell or ability, Retromancer deals 3 damage to that spell or ability's controller.
id=5826 id=5826