diff --git a/projects/mtg/src/ActionStack.cpp b/projects/mtg/src/ActionStack.cpp index d7829f9ad..da172a8aa 100644 --- a/projects/mtg/src/ActionStack.cpp +++ b/projects/mtg/src/ActionStack.cpp @@ -51,15 +51,16 @@ void NextGamePhase::Render() { WFont * mFont = observer->getResourceManager()->GetWFont(Fonts::MAIN_FONT); mFont->SetBase(0); - mFont->SetScale(DEFAULT_MAIN_FONT_SCALE); + mFont->SetScale(1.3f); char buffer[200]; int playerId = 1; if (observer->currentActionPlayer == observer->players[1]) playerId = 2; - sprintf(buffer, "%s %i : -> %s", _("Player").c_str(), playerId, observer->getNextGamePhaseName()); + sprintf(buffer, "%s %i : %s", _("Player").c_str(), playerId, observer->getNextGamePhaseName()); - mFont->DrawString(buffer, x + 30, y, JGETEXT_LEFT); + mFont->DrawString(buffer, x + 15, y+10, JGETEXT_LEFT); + mFont->SetScale(DEFAULT_MAIN_FONT_SCALE); } NextGamePhase::NextGamePhase(GameObserver* observer, int id) : @@ -1160,7 +1161,7 @@ void ActionStack::Render() static const float x0 = 250; static const float y0 = 0; float width = 200; - float height = 90; + float height = 25; float currenty = y0 + 5; if (mode == ACTIONSTACK_STANDARD)