Updated changelog with last 3 years of modifications (issue #1067 by @remigiusz-suwalski), added tokens in ELD set, improved Android downloader for ELD set, fixed primitives with "asflash" ability, improved all cards with adventure: now they become instants or sorceries in stack to activate the correct trigger (e.g. with Magecraft combos), added "nomovetrigger" ability for all the "fake" cards (e.g. cards which are simple abilities) in order to don't trigger any event on their cast since they are not real cards.
This commit is contained in:
@@ -1958,8 +1958,8 @@ type=Land
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name=Animating Faerie // Bring to Life
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abilities=flying,adventure
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other={2}{U} name(Adventure)
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autostack=if paid(alternative) then name(Target artifact becomes creature) name(Target artifact becomes creature) target(artifact[-creature]|myBattlefield) transforms((Artifact Creature,newability[counter(1/1.4)])) forever
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autostack=if paid(alternative) then transforms((,newability[moveto(exile) and!( transforms((,newability[canplayfromexile])) forever )!])) forever
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auto=if paid(alternative) then name(Target artifact becomes creature) name(Target artifact becomes creature) target(artifact[-creature]|myBattlefield) transforms((Artifact Creature,newability[counter(1/1.4)])) forever
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auto=if paid(alternative) then transforms((,newability[moveto(exile) and!( transforms((,newability[canplayfromexile])) forever )!])) forever
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text=Flying // Target noncreature artifact you control becomes a 0/0 artifact creature. Put four +1/+1 counters on it.
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mana={2}{U}
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type=Creature
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@@ -2002,7 +2002,7 @@ toughness=3
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[/card]
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[card]
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name=Annihilation Rooms
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abilities=doublefacedeath
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abilities=doublefacedeath,nomovetrigger
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other={0} name(Sandfall Cell)
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kicker={0} name(Veils of Fear)
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auto=count(type:*[twodngtrg]:myBattlefield)
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@@ -2979,13 +2979,13 @@ toughness=5
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[/card]
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[card]
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name=Ardenvale Tactician // Dizzying Swoop
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abilities=flying,flash,adventure
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abilities=flying,adventure,asflash
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restriction=can play creature
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other={1}{W} name(Adventure)
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autostack=if paid(alternative) then if type(creature|battlefield)~morethan~1 then choice name(Tap 2 creatures) name(Tap 2 creatures) name(Tap 2 creatures) target(<2>creature|battlefield) tap(noevent)
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autostack=if paid(alternative) then if type(creature|battlefield)~morethan~0 then choice name(Tap 1 creature) name(Tap 1 creature) name(Tap 1 creature) target(creature|battlefield) tap(noevent)
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autostack=if paid(alternative) then choice name(Don't tap any creature) name(Don't tap any creature) donothing
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autostack=if paid(alternative) then transforms((,newability[moveto(exile) and!( transforms((,newability[canplayfromexile])) forever )!])) forever
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auto=if paid(alternative) then if type(creature|battlefield)~morethan~1 then choice name(Tap 2 creatures) name(Tap 2 creatures) name(Tap 2 creatures) target(<2>creature|battlefield) tap(noevent)
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auto=if paid(alternative) then if type(creature|battlefield)~morethan~0 then choice name(Tap 1 creature) name(Tap 1 creature) name(Tap 1 creature) target(creature|battlefield) tap(noevent)
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auto=if paid(alternative) then choice name(Don't tap any creature) name(Don't tap any creature) donothing
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auto=if paid(alternative) then transforms((,newability[moveto(exile) and!( transforms((,newability[canplayfromexile])) forever )!])) forever
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text=Flying // Tap up to two target creatures. (Then exile this card. You may cast the creature later from exile.)
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mana={1}{W}{W}
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type=Creature
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@@ -5040,8 +5040,8 @@ name=Beanstalk Giant // Fertile Footsteps
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abilities=adventure
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other={2}{G} name(Adventure)
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anyzone=type:land:myBattlefield/type:land:myBattlefield cdaactive
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autostack=if paid(alternative) then name(Search basic land) name(Search basic land) target(land[basic]|mylibrary) moveto(mybattlefield)
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autostack=if paid(alternative) then transforms((,newability[moveto(exile) and!( transforms((,newability[canplayfromexile])) forever )!])) forever
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auto=if paid(alternative) then name(Search basic land) name(Search basic land) target(land[basic]|mylibrary) moveto(mybattlefield)
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auto=if paid(alternative) then transforms((,newability[moveto(exile) and!( transforms((,newability[canplayfromexile])) forever )!])) forever
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text=Beanstalk Giant's power and toughness are each equal to the number of lands you control. // Search your library for a basic land card, put it onto the battlefield, then shuffle your library. (Then exile this card. You may cast the creature later from exile.)
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mana={6}{G}
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type=Creature
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@@ -7096,12 +7096,12 @@ toughness=3
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[/card]
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[card]
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name=Bonecrusher Giant // Stomp
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abilities=flash,adventure
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abilities=adventure,asflash
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restriction=can play creature
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other={1}{R} name(Adventure)
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#MISSING: damage can't be prevented
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autostack=if paid(alternative) then name(Deals 2 damage) name(Deals 2 damage) damage:2 target(player,creature,planeswalker)
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autostack=if paid(alternative) then transforms((,newability[moveto(exile) and!( transforms((,newability[canplayfromexile])) forever )!])) forever
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auto=if paid(alternative) then name(Deals 2 damage) name(Deals 2 damage) damage:2 target(player,creature,planeswalker)
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auto=if paid(alternative) then transforms((,newability[moveto(exile) and!( transforms((,newability[canplayfromexile])) forever )!])) forever
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auto=@targeted(this) from(*|opponentzones):name(Deals 2 damage) damage:2 opponent
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auto=@targeted(this) from(*|myzones):name(Deals 2 damage) damage:2 controller
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text=Whenever Bonecrusher Giant becomes the target of a spell, Bonecrusher Giant deals 2 damage to that spell's controller. // Damage can't be prevented this turn. Stomp deals 2 damage to any target.
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@@ -7614,10 +7614,10 @@ toughness=3
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[/card]
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[card]
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name=Brazen Borrower // Petty Theft
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abilities=flash,flying,cloud,adventure
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abilities=flying,cloud,flash,adventure,asflash
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other={1}{U} name(Adventure)
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autostack=if paid(alternative) then name(Return to hand) name(Return to hand) target(*[-land]|opponentbattlefield) moveTo(ownerHand)
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autostack=if paid(alternative) then transforms((,newability[moveto(exile) and!( transforms((,newability[canplayfromexile])) forever )!])) forever
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auto=if paid(alternative) then name(Return to hand) name(Return to hand) target(*[-land]|opponentbattlefield) moveTo(ownerHand)
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auto=if paid(alternative) then transforms((,newability[moveto(exile) and!( transforms((,newability[canplayfromexile])) forever )!])) forever
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text=Flash -- Flying -- Brazen Borrower can block only creatures with flying. // Return target nonland permanent an opponent controls to its owner's hand.
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mana={1}{U}{U}
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type=Creature
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@@ -9779,8 +9779,8 @@ toughness=1
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name=Champions of Archery // Join the Group
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abilities=reach,adventure
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other={2}{R} name(Adventure)
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autostack=if paid(alternative) then name(Move to Command Zone) name(Move to Command Zone) target(creature[legendary]|myHand) moveTo(mycommandzone) and!( transforms((,newability[iscommander])) forever )!
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autostack=if paid(alternative) then transforms((,newability[moveto(exile) and!( transforms((,newability[canplayfromexile])) forever )!])) forever
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auto=if paid(alternative) then name(Move to Command Zone) name(Move to Command Zone) target(creature[legendary]|myHand) moveTo(mycommandzone) and!( transforms((,newability[iscommander])) forever )!
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auto=if paid(alternative) then transforms((,newability[moveto(exile) and!( transforms((,newability[canplayfromexile])) forever )!])) forever
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auto=lord(*[iscommander]|myBattlefield) type:*[iscommander]:myBattlefield/0
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text=Reach -- Commanders you control get +X/+0, where X is the number of Commanders you control. // You may put a legendary creature card from your hand into the command zone. It’s also your commander.
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mana={3}{R}
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@@ -10352,7 +10352,7 @@ type=Instant
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[/card]
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[card]
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name=Cherished Hatchling
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auto=_DIES_all(dinosaur|mycastingzone) transforms((,newability[flash])) ueot
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auto=_DIES_all(dinosaur|mycastingzone) transforms((,newability[asflash])) ueot
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auto=_DIES_emblem transforms((,newability[@movedto(dinosaur[power=0]|mybattlefield):ability$!name(Choose one) choice name(Don't fight) donothing _ choice name(Fights with another creature with power 0) target(creature[power=0]) damage:0 _ choice name(Fights with another creature with power 1) target(creature[power=1]) damage:0 && all(dinosaur[power=0;fresh]|mybattlefield) damage:1 _ choice name(Fights with another creature with power 2) target(creature[power=2]) damage:0 && all(dinosaur[power=0;fresh]|mybattlefield) damage:2 _ choice name(Fights with another creature with power 3) target(creature[power=3]) damage:0 && all(dinosaur[power=0;fresh]|mybattlefield) damage:3 _ choice name(Fights with another creature with power 4) target(creature[power=4]) damage:0 && all(dinosaur[power=0;fresh]|mybattlefield) damage:4 _ choice name(Fights with another creature with power 5) target(creature[power=5]) damage:0 && all(dinosaur[power=0;fresh]|mybattlefield) damage:5 _ choice name(Fights with another creature with power 6) target(creature[power=6]) damage:0 && all(dinosaur[power=0;fresh]|mybattlefield) damage:6 _ choice name(Fights with another creature with power 7) target(creature[power=7]) damage:0 && all(dinosaur[power=0;fresh]|mybattlefield) damage:7 _ choice name(Fights with another creature with power 8) target(creature[power=8]) damage:0 && all(dinosaur[power=0;fresh]|mybattlefield) damage:8 _ choice name(Fights with another creature with power 9) target(creature[power=9]) damage:0 && all(dinosaur[power=0;fresh]|mybattlefield) damage:9 _ choice name(Fights with another creature with power 10 or more) target(creature[power>=10]) damage:0 && all(dinosaur[power=0;fresh]|mybattlefield) damage:10!$ controller])) ueot
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auto=_DIES_emblem transforms((,newability[@movedto(dinosaur[power=1]|mybattlefield):ability$!name(Choose one) choice name(Don't fight) donothing _ choice name(Fights with another creature with power 0) target(creature[power=0]) damage:1 _ choice name(Fights with another creature with power 1) target(creature[power=1]) damage:1 && all(dinosaur[power=1;fresh]|mybattlefield) damage:1 _ choice name(Fights with another creature with power 2) target(creature[power=2]) damage:1 && all(dinosaur[power=1;fresh]|mybattlefield) damage:2 _ choice name(Fights with another creature with power 3) target(creature[power=3]) damage:1 && all(dinosaur[power=1;fresh]|mybattlefield) damage:3 _ choice name(Fights with another creature with power 4) target(creature[power=4]) damage:1 && all(dinosaur[power=1;fresh]|mybattlefield) damage:4 _ choice name(Fights with another creature with power 5) target(creature[power=5]) damage:1 && all(dinosaur[power=1;fresh]|mybattlefield) damage:5 _ choice name(Fights with another creature with power 6) target(creature[power=6]) damage:1 && all(dinosaur[power=1;fresh]|mybattlefield) damage:6 _ choice name(Fights with another creature with power 7) target(creature[power=7]) damage:1 && all(dinosaur[power=1;fresh]|mybattlefield) damage:7 _ choice name(Fights with another creature with power 8) target(creature[power=8]) damage:1 && all(dinosaur[power=1;fresh]|mybattlefield) damage:8 _ choice name(Fights with another creature with power 9) target(creature[power=9]) damage:1 && all(dinosaur[power=1;fresh]|mybattlefield) damage:9 _ choice name(Fights with another creature with power 10 or more) target(creature[power>=10]) damage:1 && all(dinosaur[power=1;fresh]|mybattlefield) damage:10!$ controller])) ueot
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auto=_DIES_emblem transforms((,newability[@movedto(dinosaur[power=2]|mybattlefield):ability$!name(Choose one) choice name(Don't fight) donothing _ choice name(Fights with another creature with power 0) target(creature[power=0]) damage:2 _ choice name(Fights with another creature with power 1) target(creature[power=1]) damage:2 && all(dinosaur[power=2;fresh]|mybattlefield) damage:1 _ choice name(Fights with another creature with power 2) target(creature[power=2]) damage:2 && all(dinosaur[power=2;fresh]|mybattlefield) damage:2 _ choice name(Fights with another creature with power 3) target(creature[power=3]) damage:2 && all(dinosaur[power=2;fresh]|mybattlefield) damage:3 _ choice name(Fights with another creature with power 4) target(creature[power=4]) damage:2 && all(dinosaur[power=2;fresh]|mybattlefield) damage:4 _ choice name(Fights with another creature with power 5) target(creature[power=5]) damage:2 && all(dinosaur[power=2;fresh]|mybattlefield) damage:5 _ choice name(Fights with another creature with power 6) target(creature[power=6]) damage:2 && all(dinosaur[power=2;fresh]|mybattlefield) damage:6 _ choice name(Fights with another creature with power 7) target(creature[power=7]) damage:2 && all(dinosaur[power=2;fresh]|mybattlefield) damage:7 _ choice name(Fights with another creature with power 8) target(creature[power=8]) damage:2 && all(dinosaur[power=2;fresh]|mybattlefield) damage:8 _ choice name(Fights with another creature with power 9) target(creature[power=9]) damage:2 && all(dinosaur[power=2;fresh]|mybattlefield) damage:9 _ choice name(Fights with another creature with power 10 or more) target(creature[power>=10]) damage:2 && all(dinosaur[power=2;fresh]|mybattlefield) damage:10!$ controller])) ueot
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@@ -11447,8 +11447,8 @@ type=Sorcery
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name=Collectigull // Only the Best
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abilities=flying,adventure
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other={1}{W} name(Adventure)
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autostack=if paid(alternative) then name(Return to hand) name(Return to hand) target(*[-land]|myGraveyard) moveTo(ownerHand)
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autostack=if paid(alternative) then transforms((,newability[moveto(exile) and!( transforms((,newability[canplayfromexile])) forever )!])) forever
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auto=if paid(alternative) then name(Return to hand) name(Return to hand) target(*[-land]|myGraveyard) moveTo(ownerHand)
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auto=if paid(alternative) then transforms((,newability[moveto(exile) and!( transforms((,newability[canplayfromexile])) forever )!])) forever
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auto=protection from(*)
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auto=_ATTACKING_draw:1 controller
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text=Flying, protection from common -- Whenever Collectigull attacks, reveal the top card of your library. If it’s a Booster Fun card, you may put it into your hand. // Return target Booster Fun card from your graveyard to your hand.
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@@ -13503,8 +13503,8 @@ subtype=Aura
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name=Curious Pair // Treats to Share
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abilities=adventure
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other={G} name(Adventure)
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autostack=if paid(alternative) then name(Create Food) name(Create Food) token(Food)
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autostack=if paid(alternative) then transforms((,newability[moveto(exile) and!( transforms((,newability[canplayfromexile])) forever )!])) forever
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auto=if paid(alternative) then name(Create Food) name(Create Food) token(Food)
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auto=if paid(alternative) then transforms((,newability[moveto(exile) and!( transforms((,newability[canplayfromexile])) forever )!])) forever
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text=Create a Food token. (Then exile this card. You may cast the creature later from exile. A Food token is an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.")
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mana={1}{G}
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type=Creature
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@@ -14125,7 +14125,7 @@ toughness=2
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[/card]
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[card]
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name=Davriel Conditions
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abilities=doublefacedeath
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abilities=doublefacedeath,nomovetrigger
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auto=choice name(You lose six life) life:-6 controller
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auto=if type(*|myhand)~equalto~0 then choice name(Exile two cards from your hand) name(Exile two cards from your hand) draw:2 opponent
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auto=if type(*|myhand)~equalto~1 then choice name(Exile two cards from your hand) name(Exile two cards from your hand) target(*|myHand) moveto(exile) and!( transforms((,newability[draw:2 opponent])) oneshot )!
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@@ -14140,7 +14140,7 @@ type=Sorcery
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[/card]
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[card]
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name=Davriel Offers
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abilities=doublefacedeath
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abilities=doublefacedeath,nomovetrigger
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auto=choice name(Draw three cards) draw:3 controller
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auto=choice name(Conjure a Manor Guardian) conjure cards(Manor Guardian) zone(myhand)
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auto=choice name(Return two creatures) moverandom(creature) from(mygraveyard) to(myhand) and!( counter(1/1.1.PerpetualPT) )!
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@@ -18268,7 +18268,7 @@ toughness=4
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[/card]
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[card]
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name=Edgewall Innkeeper
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auto=@movedTo(creature[adventure]|myStack):all(trigger[to]) transforms((,newability[ifnot paid(alternative) then draw:1 controller])) oneshot
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auto=@movedTo(creature[adventure]|myStack):name(Draw a card) draw:1 controller
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text=Whenever you cast a creature spell that has an Adventure, draw a card. (It doesn't need to have gone on the adventure first.)
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mana={G}
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type=Creature
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@@ -18875,8 +18875,8 @@ toughness=1
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name=Embereth Shieldbreaker // Battle Display
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abilities=adventure
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other={R} name(Adventure)
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autostack=if paid(alternative) then name(Destroy artifact) name(Destroy artifact) target(artifact|battlefield) destroy
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autostack=if paid(alternative) then transforms((,newability[moveto(exile) and!( transforms((,newability[canplayfromexile])) forever )!])) forever
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auto=if paid(alternative) then name(Destroy artifact) name(Destroy artifact) target(artifact|battlefield) destroy
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auto=if paid(alternative) then transforms((,newability[moveto(exile) and!( transforms((,newability[canplayfromexile])) forever )!])) forever
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text=Destroy target artifact. (Then exile this card. You may cast the creature later from exile.)
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mana={1}{R}
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type=Creature
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@@ -18972,7 +18972,7 @@ toughness=4
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[card]
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name=Emergence Zone
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auto={T}:Add{C}
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auto={1}{T}{S}:all(*|mycastingzone) asflash ueot
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auto={1}{T}{S}:all(*|mycastingzone) transforms((,newability[asflash])) ueot
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text={T}: Add {C}. -- {1}, {T}, Sacrifice Emergence Zone: You may cast spells this turn as though they had flash.
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type=Land
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[/card]
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@@ -20689,8 +20689,8 @@ type=Enchantment
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name=Fae of Wishes // Granted
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abilities=flying,adventure
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other={3}{U} name(Adventure)
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autostack=if paid(alternative) then name(Pick non-creature from sideboard) name(Pick non-creature from sideboard) target(*[-creature]|mysideboard) moveTo(myhand)
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autostack=if paid(alternative) then transforms((,newability[moveto(exile) and!( transforms((,newability[canplayfromexile])) forever )!])) forever
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auto=if paid(alternative) then name(Pick non-creature from sideboard) name(Pick non-creature from sideboard) target(*[-creature]|mysideboard) moveTo(myhand)
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auto=if paid(alternative) then transforms((,newability[moveto(exile) and!( transforms((,newability[canplayfromexile])) forever )!])) forever
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auto={1}{U}{D(*|myhand)}{D(*|myhand)}:name(Return to hand) moveTo(ownerhand)
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text=Flying -- {1}{U}, Discard two cards: Return Fae of Wishes to its owner's hand. // You may choose a noncreature card you own from outside the game, reveal it, and put it into your hand.
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mana={1}{U}
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@@ -20748,8 +20748,8 @@ toughness=4
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name=Faerie Guidemother // Gift of the Fae
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abilities=flying,adventure
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other={1}{W} name(Adventure)
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autostack=if paid(alternative) then name(Creature gets 2/1 and flying) name(Creature gets 2/1 and flying) target(creature) transforms((,newability[flying],newability[2/1])) ueot
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autostack=if paid(alternative) then transforms((,newability[moveto(exile) and!( transforms((,newability[canplayfromexile])) forever )!])) forever
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auto=if paid(alternative) then name(Creature gets 2/1 and flying) name(Creature gets 2/1 and flying) target(creature) transforms((,newability[flying],newability[2/1])) ueot
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auto=if paid(alternative) then transforms((,newability[moveto(exile) and!( transforms((,newability[canplayfromexile])) forever )!])) forever
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text=Flying // Target creature gets +2/+1 and gains flying until end of turn. (Then exile this card. You may cast the creature later from exile.)
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mana={W}
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type=Creature
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@@ -22677,8 +22677,8 @@ type=Instant
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name=Flaxen Intruder // Welcome Home
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abilities=adventure
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other={5}{G}{G} name(Adventure)
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autostack=if paid(alternative) then name(Create 3 Bears) name(Create 3 Bears) token(Bear,Creature Bear,2/2,green)*3
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autostack=if paid(alternative) then transforms((,newability[moveto(exile) and!( transforms((,newability[canplayfromexile])) forever )!])) forever
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auto=if paid(alternative) then name(Create 3 Bears) name(Create 3 Bears) token(Bear,Creature Bear,2/2,green)*3
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auto=if paid(alternative) then transforms((,newability[moveto(exile) and!( transforms((,newability[canplayfromexile])) forever )!])) forever
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auto=@combatdamaged(player) from(this):may sacrifice all(this) && destroy target(*[artifact;enchantment]|battlefield)
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text=Whenever Flaxen Intruder deals combat damage to a player, you may sacrifice it. When you do, destroy target artifact or enchantment. // Create three 2/2 green Bear creature tokens. (Then exile this card. You may cast the creature later from exile.)
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mana={G}
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@@ -23260,11 +23260,11 @@ toughness=2
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[/card]
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[card]
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name=Foulmire Knight // Profane Insight
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abilities=deathtouch,flash,adventure
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abilities=deathtouch,adventure,asflash
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restriction=can play creature
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other={2}{B} name(Adventure)
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autostack=if paid(alternative) then name(Draw 1 and opponent looses 1 life) name(Draw 1 and opponent looses 1 life) draw:1 controller && life:-1 controller
|
||||
autostack=if paid(alternative) then transforms((,newability[moveto(exile) and!( transforms((,newability[canplayfromexile])) forever )!])) forever
|
||||
auto=if paid(alternative) then name(Draw 1 and opponent looses 1 life) name(Draw 1 and opponent looses 1 life) draw:1 controller && life:-1 controller
|
||||
auto=if paid(alternative) then transforms((,newability[moveto(exile) and!( transforms((,newability[canplayfromexile])) forever )!])) forever
|
||||
text=Deathtouch // You draw a card and you lose 1 life. (Then exile this card. You may cast the creature later from exile.)
|
||||
mana={B}
|
||||
type=Creature
|
||||
@@ -24098,11 +24098,11 @@ toughness=3
|
||||
[/card]
|
||||
[card]
|
||||
name=Garenbrig Carver // Shield's Might
|
||||
abilities=flash,adventure
|
||||
abilities=adventure,asflash
|
||||
restriction=can play creature
|
||||
other={1}{G} name(Adventure)
|
||||
autostack=if paid(alternative) then name(Creature gets 2/2) name(Creature gets 2/2) target(creature|battlefield) 2/2 ueot
|
||||
autostack=if paid(alternative) then transforms((,newability[moveto(exile) and!( transforms((,newability[canplayfromexile])) forever )!])) forever
|
||||
auto=if paid(alternative) then name(Creature gets 2/2) name(Creature gets 2/2) target(creature|battlefield) 2/2 ueot
|
||||
auto=if paid(alternative) then transforms((,newability[moveto(exile) and!( transforms((,newability[canplayfromexile])) forever )!])) forever
|
||||
text=Target creature gets +2/+2 until end of turn. (Then exile this card. You may cast the creature later from exile.)
|
||||
mana={3}{G}
|
||||
type=Creature
|
||||
@@ -24123,7 +24123,7 @@ toughness=4
|
||||
[/card]
|
||||
[card]
|
||||
name=Garenbrig Squire
|
||||
auto=@movedTo(creature[adventure]|myStack):all(trigger[to]) transforms((,newability[ifnot paid(alternative) then all(Garenbrig Squire|myBattlefield) 1/1 ueot])) ueot
|
||||
auto=@movedTo(creature[adventure]|myStack):name(Gains 1/1) 1/1 ueot
|
||||
text=Whenever you cast a creature spell that has an Adventure, Garenbrig Squire gets +1/+1 until end of turn. (It doesn't need to have gone on the adventure first.)
|
||||
mana={1}{G}
|
||||
type=Creature
|
||||
@@ -24826,11 +24826,11 @@ toughness=1
|
||||
[/card]
|
||||
[card]
|
||||
name=Giant Killer // Chop Down
|
||||
abilities=flash,adventure
|
||||
abilities=adventure,asflash
|
||||
restriction=can play creature
|
||||
other={2}{W} name(Adventure)
|
||||
autostack=if paid(alternative) then name(Destroy creature) name(Destroy creature) target(creature[power>=4]|battlefield) destroy
|
||||
autostack=if paid(alternative) then transforms((,newability[moveto(exile) and!( transforms((,newability[canplayfromexile])) forever )!])) forever
|
||||
auto=if paid(alternative) then name(Destroy creature) name(Destroy creature) target(creature[power>=4]|battlefield) destroy
|
||||
auto=if paid(alternative) then transforms((,newability[moveto(exile) and!( transforms((,newability[canplayfromexile])) forever )!])) forever
|
||||
auto={1}{W}{T}:target(creature) tap(noevent)
|
||||
text={1}{W}, {T}: Tap target creature. // Destroy target creature with power 4 or greater. (Then exile this card. You may cast the creature later from exile.)
|
||||
mana={W}
|
||||
@@ -30593,11 +30593,11 @@ type=Sorcery
|
||||
[/card]
|
||||
[card]
|
||||
name=Hypnotic Sprite // Mesmeric Glare
|
||||
abilities=flying,flash,adventure
|
||||
abilities=flying,adventure,asflash
|
||||
restriction=can play creature
|
||||
other={2}{U} name(Adventure)
|
||||
autostack=if paid(alternative) then name(Counter spell) name(Counter spell) target(*[manacost<=3]|stack) fizzle
|
||||
autostack=if paid(alternative) then transforms((,newability[moveto(exile) and!( transforms((,newability[canplayfromexile])) forever )!])) forever
|
||||
auto=if paid(alternative) then name(Counter spell) name(Counter spell) target(*[manacost<=3]|stack) fizzle
|
||||
auto=if paid(alternative) then transforms((,newability[moveto(exile) and!( transforms((,newability[canplayfromexile])) forever )!])) forever
|
||||
text=Flying // Counter target spell with converted mana cost 3 or less. (Then exile this card. You may cast the creature later from exile.)
|
||||
mana={U}{U}
|
||||
type=Creature
|
||||
@@ -34201,7 +34201,7 @@ toughness=4
|
||||
[card]
|
||||
name=Keeper of the Secret Lair
|
||||
abilities=flash
|
||||
auto=lord(*[-land]|mycastingzone) flash
|
||||
auto=lord(*[-land]|mycastingzone) asflash
|
||||
auto=lord(*|mycastingzone) altercost(colorless, -1)
|
||||
text=Flash -- You may cast Secret Lair spells as though they had flash. -- Secret Lair spells you cast cost {1} less to cast.
|
||||
mana={1}{U}
|
||||
@@ -37492,8 +37492,8 @@ type=Instant
|
||||
name=Lonesome Unicorn // Rider in Need
|
||||
abilities=vigilance,adventure
|
||||
other={2}{W} name(Adventure)
|
||||
autostack=if paid(alternative) then name(Create knight) name(Create knight) token(Knight,creature Knight,2/2,white,vigilance)
|
||||
autostack=if paid(alternative) then transforms((,newability[moveto(exile) and!( transforms((,newability[canplayfromexile])) forever )!])) forever
|
||||
auto=if paid(alternative) then name(Create knight) name(Create knight) token(Knight,creature Knight,2/2,white,vigilance)
|
||||
auto=if paid(alternative) then transforms((,newability[moveto(exile) and!( transforms((,newability[canplayfromexile])) forever )!])) forever
|
||||
text=Vigilance // Create a 2/2 white Knight creature token with vigilance. (Then exile this card. You may cast the creature later from exile.)
|
||||
mana={4}{W}
|
||||
type=Creature
|
||||
@@ -37810,8 +37810,8 @@ type=Land
|
||||
name=Lovestruck Beast // Heart's Desire
|
||||
abilities=adventure
|
||||
other={G} name(Adventure)
|
||||
autostack=if paid(alternative) then name(Create human) name(Create human) token(Human,Creature Human,1/1,white)
|
||||
autostack=if paid(alternative) then transforms((,newability[moveto(exile) and!( transforms((,newability[canplayfromexile])) forever )!])) forever
|
||||
auto=if paid(alternative) then name(Create human) name(Create human) token(Human,Creature Human,1/1,white)
|
||||
auto=if paid(alternative) then transforms((,newability[moveto(exile) and!( transforms((,newability[canplayfromexile])) forever )!])) forever
|
||||
auto=@each my combatbegins:if type(creature[power=1]|mybattlefield)~lessthan~1 then cantattack ueot
|
||||
auto=@each my combatbegins:if type(creature[toughness=1]|mybattlefield)~lessthan~1 then cantattack ueot
|
||||
text=Lovestruck Beast can't attack unless you control a 1/1 creature. // Create a 1/1 white Human creature token. (Then exile this card. You may cast the creature later from exile.)
|
||||
@@ -39663,12 +39663,12 @@ toughness=4
|
||||
[/card]
|
||||
[card]
|
||||
name=Merchant of the Vale // Haggle
|
||||
abilities=flash,adventure
|
||||
abilities=adventure,asflash
|
||||
restriction=can play creature
|
||||
other={R} name(Adventure)
|
||||
autostack=if paid(alternative) then may name(Discard and draw) reject notatarget(*|myhand) and!( draw:1 controller )
|
||||
autostack=if paid(alternative) then transforms((,newability[moveto(exile) and!( transforms((,newability[canplayfromexile])) forever )!])) forever
|
||||
auto={2}{R}{D(*|myhand)}:draw:1
|
||||
auto=if paid(alternative) then may name(Discard and draw) reject notatarget(*|myhand) and!( draw:1 controller )
|
||||
auto=if paid(alternative) then transforms((,newability[moveto(exile) and!( transforms((,newability[canplayfromexile])) forever )!])) forever
|
||||
auto={2}{R}{D(*|myhand)}:name(Draw a card) draw:1
|
||||
text={2}{R}, Discard a card: Draw a card. // You may discard a card. If you do, draw a card. (Then exile this card. You may cast the creature later from exile.)
|
||||
mana={2}{R}
|
||||
type=Creature
|
||||
@@ -39787,9 +39787,9 @@ toughness=2
|
||||
name=Merfolk Secretkeeper // Venture Deeper
|
||||
abilities=adventure
|
||||
other={U} name(Adventure)
|
||||
autostack=if paid(alternative) then choice name(Opponent mills 4 cards) name(Opponent mills 4 cards) deplete:4 opponent
|
||||
autostack=if paid(alternative) then choice name(You mill 4 cards) name(You mill 4 cards) deplete:4 controller
|
||||
autostack=if paid(alternative) then transforms((,newability[moveto(exile) and!( transforms((,newability[canplayfromexile])) forever )!])) forever
|
||||
auto=if paid(alternative) then choice name(Opponent mills 4 cards) name(Opponent mills 4 cards) deplete:4 opponent
|
||||
auto=if paid(alternative) then choice name(You mill 4 cards) name(You mill 4 cards) deplete:4 controller
|
||||
auto=if paid(alternative) then transforms((,newability[moveto(exile) and!( transforms((,newability[canplayfromexile])) forever )!])) forever
|
||||
text=Target player puts the top four cards of their library into their graveyard. (Then exile this card. You may cast the creature later from exile.)
|
||||
mana={U}
|
||||
type=Creature
|
||||
@@ -41278,12 +41278,12 @@ type=Enchantment
|
||||
[/card]
|
||||
[card]
|
||||
name=Murderous Rider // Swift End
|
||||
abilities=flash,lifelink,adventure
|
||||
abilities=lifelink,adventure,asflash
|
||||
restriction=can play creature
|
||||
other={1}{B}{B} name(Adventure)
|
||||
autostack=if paid(alternative) then name(Destroy creature or planeswalker) name(Destroy creature or planeswalker) target(creature,planeswalker) destroy
|
||||
autostack=if paid(alternative) then name(You loose 2 life) name(You loose 2 life) life:-2 controller
|
||||
autostack=if paid(alternative) then transforms((,newability[moveto(exile) and!( transforms((,newability[canplayfromexile])) forever )!])) forever
|
||||
auto=if paid(alternative) then name(Destroy creature or planeswalker) name(Destroy creature or planeswalker) target(creature,planeswalker) destroy
|
||||
auto=if paid(alternative) then name(You loose 2 life) name(You loose 2 life) life:-2 controller
|
||||
auto=if paid(alternative) then transforms((,newability[moveto(exile) and!( transforms((,newability[canplayfromexile])) forever )!])) forever
|
||||
auto=_DIES_name(Put on the bottom of library) all(trigger[to]) bottomoflibrary
|
||||
text=Lifelink -- When Murderous Rider dies, put it on the bottom of its owner's library. // Destroy target creature or planeswalker. You lose 2 life. (Then exile this card. You may cast the creature later from exile.)
|
||||
mana={1}{B}{B}
|
||||
@@ -41447,7 +41447,7 @@ toughness=2
|
||||
[card]
|
||||
name=Mysterious Pathlighter
|
||||
abilities=flying
|
||||
auto=@movedto(creature[adventure]|myBattlefield):all(trigger[to]) counter(1/1)
|
||||
auto=@movedto(creature[adventure]|myBattlefield):name(Put 1/1 counter) all(trigger[to]) counter(1/1)
|
||||
text=Flying -- Each creature you control that has an Adventure enters the battlefield with an additional +1/+1 counter on it. (It doesn't need to have gone on the adventure first.)
|
||||
mana={2}{W}
|
||||
type=Creature
|
||||
@@ -44448,8 +44448,8 @@ type=Instant
|
||||
name=Order of Midnight // Alter Fate
|
||||
abilities=flying,cantblock,adventure
|
||||
other={1}{B} name(Adventure)
|
||||
autostack=if paid(alternative) then name(Return creature from graveyard) name(Return creature from graveyard) target(creature|mygraveyard) moveto(myhand)
|
||||
autostack=if paid(alternative) then transforms((,newability[moveto(exile) and!( transforms((,newability[canplayfromexile])) forever )!])) forever
|
||||
auto=if paid(alternative) then name(Return creature from graveyard) name(Return creature from graveyard) target(creature|mygraveyard) moveto(myhand)
|
||||
auto=if paid(alternative) then transforms((,newability[moveto(exile) and!( transforms((,newability[canplayfromexile])) forever )!])) forever
|
||||
text=Flying -- Order of Midnight can't block. // Return target creature card from your graveyard to your hand. (Then exile this card. You may cast the creature later from exile.)
|
||||
mana={1}{B}
|
||||
type=Creature
|
||||
@@ -48273,8 +48273,8 @@ toughness=3
|
||||
name=Queen of Ice // Rage of Winter
|
||||
abilities=adventure
|
||||
other={1}{U} name(Adventure)
|
||||
autostack=if paid(alternative) then name(Freeze creature) name(Freeze creature) target(creature|battlefield) freeze
|
||||
autostack=if paid(alternative) then transforms((,newability[moveto(exile) and!( transforms((,newability[canplayfromexile])) forever )!])) forever
|
||||
auto=if paid(alternative) then name(Freeze creature) name(Freeze creature) target(creature|battlefield) freeze
|
||||
auto=if paid(alternative) then transforms((,newability[moveto(exile) and!( transforms((,newability[canplayfromexile])) forever )!])) forever
|
||||
auto=@combatdamaged(creature) from(this):all(trigger[to]) freeze
|
||||
text=Whenever Queen of Ice deals combat damage to a creature, tap that creature. It doesn't untap during its controller's next untap step. // Tap target creature. It doesn't untap during its controller's next untap step. (Then exile this card. You may cast the creature later from exile.)
|
||||
mana={2}{U}
|
||||
@@ -48490,7 +48490,7 @@ type=Instant
|
||||
[card]
|
||||
name=Raff Capashen, Ship's Mage
|
||||
abilities=flash, flying
|
||||
auto=lord(*[artifact;legendary;saga]|myhand) flash
|
||||
auto=lord(*[artifact;legendary;saga]|myhand) asflash
|
||||
text=Flash -- Flying -- You may cast historic spells as though they had flash. (Artifacts, legendaries, and Sagas are historic.)
|
||||
mana={2}{W}{U}
|
||||
type=Legendary Creature
|
||||
@@ -49461,8 +49461,8 @@ toughness=5
|
||||
name=Realm-Cloaked Giant // Cast Off
|
||||
abilities=vigilance,adventure
|
||||
other={3}{W}{W} name(Adventure)
|
||||
autostack=if paid(alternative) then name(Destroy all non-giants) name(Destroy all non-giants) destroy all(creature[-giant]|battlefield)
|
||||
autostack=if paid(alternative) then transforms((,newability[moveto(exile) and!( transforms((,newability[canplayfromexile])) forever )!])) forever
|
||||
auto=if paid(alternative) then name(Destroy all non-giants) name(Destroy all non-giants) destroy all(creature[-giant]|battlefield)
|
||||
auto=if paid(alternative) then transforms((,newability[moveto(exile) and!( transforms((,newability[canplayfromexile])) forever )!])) forever
|
||||
text=Vigilance // Destroy all non-Giant creatures. (Then exile this card. You may cast the creature later from exile.)
|
||||
mana={5}{W}{W}
|
||||
type=Creature
|
||||
@@ -49513,8 +49513,8 @@ type=Sorcery
|
||||
name=Reaper of Night // Harvest Fear
|
||||
abilities=adventure
|
||||
other={3}{B} name(Adventure)
|
||||
autostack=if paid(alternative) then ability$!name(discard 2 cards) name(discard 2 cards) target(<2>*|myhand) reject!$ opponent
|
||||
autostack=if paid(alternative) then transforms((,newability[moveto(exile) and!( transforms((,newability[canplayfromexile])) forever )!])) forever
|
||||
auto=if paid(alternative) then ability$!name(discard 2 cards) name(discard 2 cards) target(<2>*|myhand) reject!$ opponent
|
||||
auto=if paid(alternative) then transforms((,newability[moveto(exile) and!( transforms((,newability[canplayfromexile])) forever )!])) forever
|
||||
auto=@combat(attacking) source(this) restriction{type(*|opponenthand)~lessthan~3}:name(Gains flying) all(this) transforms((,newability[flying])) ueot
|
||||
text=Whenever Reaper of Night attacks, if defending player has two or fewer cards in hand, it gains flying until end of turn. // Target opponent discards two cards. (Then exile this card. You may cast the creature later from exile.)
|
||||
mana={5}{B}{B}
|
||||
@@ -51041,11 +51041,11 @@ subtype=Forest Island
|
||||
[/card]
|
||||
[card]
|
||||
name=Rimrock Knight // Boulder Rush
|
||||
abilities=cantblock,flash,adventure
|
||||
abilities=cantblock,adventure,asflash
|
||||
restriction=can play creature
|
||||
other={R} name(Adventure)
|
||||
autostack=if paid(alternative) then name(Creature gets 2/0) target(creature|battlefield) 2/0 ueot
|
||||
autostack=if paid(alternative) then transforms((,newability[moveto(exile) and!( transforms((,newability[canplayfromexile])) forever )!])) forever
|
||||
auto=if paid(alternative) then name(Creature gets 2/0) target(creature|battlefield) 2/0 ueot
|
||||
auto=if paid(alternative) then transforms((,newability[moveto(exile) and!( transforms((,newability[canplayfromexile])) forever )!])) forever
|
||||
text=Rimrock Knight can't block. // Target creature gets +2/+0 until end of turn. (Then exile this card. You may cast the creature later from exile.)
|
||||
mana={1}{R}
|
||||
type=Creature
|
||||
@@ -51900,7 +51900,7 @@ type=Sorcery
|
||||
[/card]
|
||||
[card]
|
||||
name=Rootwater Shaman
|
||||
auto=lord(aura|mycastingzone) transforms((,newability[flash]))
|
||||
auto=lord(aura|mycastingzone) asflash
|
||||
text=You may cast Aura cards with enchant creature as though they had flash.
|
||||
mana={2}{U}
|
||||
type=Creature
|
||||
@@ -51934,8 +51934,8 @@ toughness=4
|
||||
name=Rosethorn Acolyte // Seasonal Ritual
|
||||
abilities=adventure
|
||||
other={G} name(Adventure)
|
||||
autostack=if paid(alternative) then name(Add 1 mana of any color) name(Add 1 mana of any color) transforms((,newability[activatechooseacolor add{chosencolor} activatechooseend])) forever
|
||||
autostack=if paid(alternative) then transforms((,newability[moveto(exile) and!( transforms((,newability[canplayfromexile])) forever )!])) forever
|
||||
auto=if paid(alternative) then name(Add 1 mana of any color) name(Add 1 mana of any color) transforms((,newability[activatechooseacolor add{chosencolor} activatechooseend])) forever
|
||||
auto=if paid(alternative) then transforms((,newability[moveto(exile) and!( transforms((,newability[canplayfromexile])) forever )!])) forever
|
||||
auto={T}:add{U}
|
||||
auto={T}:add{B}
|
||||
auto={T}:add{R}
|
||||
@@ -55772,11 +55772,11 @@ toughness=3
|
||||
[/card]
|
||||
[card]
|
||||
name=Shepherd of the Flock // Usher to Safety
|
||||
abilities=flash,adventure
|
||||
abilities=adventure,asflash
|
||||
restriction=can play creature
|
||||
other={W} name(Adventure)
|
||||
autostack=if paid(alternative) then name(Return permanent to hand) name(Return permanent to hand) target(*|myBattlefield) moveTo(ownerhand)
|
||||
autostack=if paid(alternative) then transforms((,newability[moveto(exile) and!( transforms((,newability[canplayfromexile])) forever )!])) forever
|
||||
auto=if paid(alternative) then name(Return permanent to hand) name(Return permanent to hand) target(*|myBattlefield) moveTo(ownerhand)
|
||||
auto=if paid(alternative) then transforms((,newability[moveto(exile) and!( transforms((,newability[canplayfromexile])) forever )!])) forever
|
||||
text=Return target permanent you control to its owner's hand. (Then exile this card. You may cast the creature later from exile.)
|
||||
mana={1}{W}
|
||||
type=Creature
|
||||
@@ -56671,11 +56671,11 @@ type=Sorcery
|
||||
[/card]
|
||||
[card]
|
||||
name=Silverflame Squire // On Alert
|
||||
abilities=flash,adventure
|
||||
abilities=adventure,asflash
|
||||
restriction=can play creature
|
||||
other={2}{W} name(Adventure)
|
||||
autostack=if paid(alternative) then name(Creature gets 2/2 and untap) name(Creature gets 2/2 and untap) target(creature|battlefield) transforms((,newability[2/2],newability[untap])) ueot
|
||||
autostack=if paid(alternative) then transforms((,newability[moveto(exile) and!( transforms((,newability[canplayfromexile])) forever )!])) forever
|
||||
auto=if paid(alternative) then name(Creature gets 2/2 and untap) name(Creature gets 2/2 and untap) target(creature|battlefield) transforms((,newability[2/2],newability[untap])) ueot
|
||||
auto=if paid(alternative) then transforms((,newability[moveto(exile) and!( transforms((,newability[canplayfromexile])) forever )!])) forever
|
||||
text=Target creature gets +2/+2 until end of turn. Untap it. (Then exile this card. You may cast the creature later from exile.)
|
||||
mana={1}{W}
|
||||
type=Creature
|
||||
@@ -58014,9 +58014,9 @@ type=Sorcery
|
||||
name=Smitten Swordmaster // Curry Favor
|
||||
abilities=lifelink,adventure
|
||||
other={B} name(Adventure)
|
||||
autostack=if paid(alternative) then name(You gain life) name(You gain life) life:type:knight:mybattlefield controller
|
||||
autostack=if paid(alternative) then name(Opponent looses life) name(Opponent looses life) life:-type:knight:mybattlefield opponent
|
||||
autostack=if paid(alternative) then transforms((,newability[moveto(exile) and!( transforms((,newability[canplayfromexile])) forever )!])) forever
|
||||
auto=if paid(alternative) then name(You gain life) name(You gain life) life:type:knight:mybattlefield controller
|
||||
auto=if paid(alternative) then name(Opponent looses life) name(Opponent looses life) life:-type:knight:mybattlefield opponent
|
||||
auto=if paid(alternative) then transforms((,newability[moveto(exile) and!( transforms((,newability[canplayfromexile])) forever )!])) forever
|
||||
text=Lifelink // You gain X life and each opponent loses X life, where X is the number of Knights you control.
|
||||
mana={1}{B}
|
||||
type=Creature
|
||||
@@ -67035,8 +67035,8 @@ toughness=3
|
||||
name=Tuinvale Treefolk // Oaken Boon
|
||||
abilities=adventure
|
||||
other={3}{G} name(Adventure)
|
||||
autostack=if paid(alternative) then name(Put two 1/1 counters) name(Put two 1/1 counters) target(creature|battlefield) counter(1/1,2)
|
||||
autostack=if paid(alternative) then transforms((,newability[moveto(exile) and!( transforms((,newability[canplayfromexile])) forever )!])) forever
|
||||
auto=if paid(alternative) then name(Put two 1/1 counters) name(Put two 1/1 counters) target(creature|battlefield) counter(1/1,2)
|
||||
auto=if paid(alternative) then transforms((,newability[moveto(exile) and!( transforms((,newability[canplayfromexile])) forever )!])) forever
|
||||
text=Put two +1/+1 counters on target creature. (Then exile this card. You may cast the creature later from exile.)
|
||||
mana={5}{G}
|
||||
type=Creature
|
||||
@@ -70605,7 +70605,7 @@ toughness=2
|
||||
[/card]
|
||||
[card]
|
||||
name=Wandermare
|
||||
auto=@movedTo(creature[adventure]|myStack):all(trigger[to]) transforms((,newability[ifnot paid(alternative) then all(Wandermare|myBattlefield) counter(1/1)])) ueot
|
||||
auto=@movedTo(creature[adventure]|myStack):name(Put 1/1 counter) counter(1/1)
|
||||
text=Whenever you cast a creature spell that has an Adventure, put a +1/+1 counter on Wandermare. (It doesn't need to have gone on the adventure first.)
|
||||
mana={1}{G}{W}
|
||||
type=Creature
|
||||
|
||||
@@ -2547,7 +2547,7 @@ type=Sorcery
|
||||
[card]
|
||||
name=Alchemist's Refuge
|
||||
auto={T}:Add{1}
|
||||
auto={G}{U}{T}:name(nonland cards have flash) all(*[-land]|myhand,mygraveyard,myexile) flash ueot
|
||||
auto={G}{U}{T}:name(nonland cards have flash) all(*[-land]|myhand,mygraveyard,myexile) transforms((,newability[asflash])) ueot
|
||||
text={T}: Add {1} to your mana pool. -- {G}{U}, {T}: You may cast nonland cards this turn as though they had flash.
|
||||
type=Land
|
||||
[/card]
|
||||
@@ -56562,7 +56562,7 @@ toughness=2
|
||||
[/card]
|
||||
[card]
|
||||
name=Hypersonic Dragon
|
||||
auto=lord(sorcery|myhand) flash
|
||||
auto=lord(sorcery|myhand) asflash
|
||||
abilities=flying,haste
|
||||
text=Flying, haste -- You may cast sorcery spells as though they had flash. (You may cast them any time you could cast an instant.)
|
||||
mana={3}{U}{R}
|
||||
@@ -66526,13 +66526,11 @@ type=Enchantment
|
||||
[/card]
|
||||
[card]
|
||||
name=Leyline of Anticipation
|
||||
auto=@each beginofturn:all(*[-land]|myhand) flash
|
||||
auto=@movedto(*|myhand):all(*[-land]|myhand) flash
|
||||
auto=all(*[-land]|myhand) flash
|
||||
abilities=leyline
|
||||
auto=lord(*[-land]|myhand) asflash
|
||||
text=If Leyline of Anticipation is in your opening hand, you may begin the game with it on the battlefield. -- You may cast nonland cards as though they had flash. (You may cast them any time you could cast an instant.)
|
||||
mana={u}{u}{2}
|
||||
type=Enchantment
|
||||
abilities=leyline
|
||||
[/card]
|
||||
[card]
|
||||
name=Leyline of Lightning
|
||||
@@ -89067,7 +89065,7 @@ toughness=2
|
||||
[card]
|
||||
name=Prophet of Kruphix
|
||||
auto=@each opponent untap:untap all(creature,land|mybattlefield)
|
||||
auto=lord(creature|myhand) flash
|
||||
auto=lord(creature|myhand) asflash
|
||||
text=Untap all creatures and lands you control during each other player's untap step. -- You may cast creature cards as though they had flash.
|
||||
mana={3}{G}{U}
|
||||
type=Creature
|
||||
@@ -105046,8 +105044,8 @@ toughness=5
|
||||
[/card]
|
||||
[card]
|
||||
name=Sigarda's Aid
|
||||
auto=lord(Aura|myhand) flash
|
||||
auto=lord(Equipment|myhand) flash
|
||||
auto=lord(Aura|myhand) asflash
|
||||
auto=lord(Equipment|myhand) asflash
|
||||
auto=@movedto(equipment|mybattlefield):may all(trigger[to]) retarget
|
||||
text=You may cast Aura and Equipment spells as though they had flash. -- Whenever an Equipment enters the battlefield under your control, you may attach it to target creature you control.
|
||||
mana={W}
|
||||
@@ -134276,7 +134274,7 @@ type=Sorcery
|
||||
[card]
|
||||
name=Winding Canyons
|
||||
auto={T}:Add{1}
|
||||
auto={2}{T}:all(creature|mycastingzone) asflash ueot
|
||||
auto={2}{T}:all(creature|mycastingzone) transforms((,newability[asflash])) ueot
|
||||
text={T}: Add {1} to your mana pool. -- {2}, {T}: Until end of turn, you may play creature cards as though they had flash.
|
||||
type=Land
|
||||
[/card]
|
||||
|
||||
@@ -2677,7 +2677,7 @@ subtype=Teferi
|
||||
name=Teferi, Time Raveler
|
||||
auto=counter(0/0,4,loyalty)
|
||||
auto=this(variable{controllerturn}>0) maxCast(*)0 opponent
|
||||
auto={C(0/0,1,Loyalty)}:name(+1: Cast sorceries as flash) emblem transforms((,newability[lord(sorcery|mycastingzone) flash])) uynt
|
||||
auto={C(0/0,1,Loyalty)}:name(+1: Cast sorceries as flash) emblem transforms((,newability[lord(sorcery|mycastingzone) asflash])) uynt
|
||||
auto={C(0/0,-3,Loyalty)}:name(-3: Return artifact, creature or enchantment) target(*[artifact;creature;enchantment]) moveTo(ownerhand) && draw:1 controller
|
||||
text=Each opponent can cast spells only any time they could cast a sorcery. -- +1: Until your next turn, you may cast sorcery spells as though they had flash. -- -3: Return up to one target artifact, creature, or enchantment to its owner's hand. Draw a card.
|
||||
mana={1}{W}{U}
|
||||
@@ -2844,7 +2844,7 @@ type=Legendary Planeswalker
|
||||
[card]
|
||||
name=Tibalt, Cosmic Impostor
|
||||
auto=counter(0/0,5,Loyalty)
|
||||
auto=token(Tibalt Emblem,Emblem,0/0,shroud,indestructible,notrigger) and!( transforms((,newability[lord(*[counter{0/0.1.TibaltExiled}]|myexile) canplayfromexile],newability[lord(*[counter{0/0.1.TibaltExiled}]|myexile) anytypeofmana],newability[{0}:name(Cast from opponent exile) target(*[counter{0/0.1.TibaltExiled}]|opponentexile) moveto(myexile) and!( transforms((,newability[counter(0/0.1.TibaltExiled)],newability[canplayfromexile],newability[anytypeofmana],newability[phaseaction[endofturn once checkex] moveTo(ownerexile)],newability[phaseaction[untap once checkex] counter(0/0.1.TibaltExiled)])) ueot )!])) forever )!
|
||||
auto=token(Tibalt Emblem,Emblem,0/0,shroud,indestructible,notrigger,nomovetrigger) and!( transforms((,newability[lord(*[counter{0/0.1.TibaltExiled}]|myexile) canplayfromexile],newability[lord(*[counter{0/0.1.TibaltExiled}]|myexile) anytypeofmana],newability[{0}:name(Cast from opponent exile) target(*[counter{0/0.1.TibaltExiled}]|opponentexile) moveto(myexile) and!( transforms((,newability[counter(0/0.1.TibaltExiled)],newability[canplayfromexile],newability[anytypeofmana],newability[phaseaction[endofturn once checkex] moveTo(ownerexile)],newability[phaseaction[untap once checkex] counter(0/0.1.TibaltExiled)])) ueot )!])) forever )!
|
||||
auto={C(0/0,2,Loyalty)}:name(+2: Exile the top card) all(*[zpos=1]|library) moveto(ownerexile) and!( counter(0/0,1,TibaltExiled) )!
|
||||
auto={C(0/0,-3,Loyalty)}:name(-3: Exile target artifact or creature) target(*[artifact;creature]|battlefield) moveto(ownerexile) and!( counter(0/0,1,TibaltExiled) )!
|
||||
auto={C(0/0,-8,Loyalty)}:name(-8: Exile all cards from all graveyards) all(*|graveyard) moveto(ownerexile) and!( counter(0/0,1,TibaltExiled) )!
|
||||
@@ -2950,7 +2950,7 @@ subtype=Vivien
|
||||
[card]
|
||||
name=Vivien, Champion of the Wilds
|
||||
auto=counter(0/0,4,loyalty)
|
||||
auto=lord(creature|myHand) flash
|
||||
auto=lord(creature|myHand) asflash
|
||||
auto={C(0/0,1,Loyalty)}:name(+1: Creature gains vigilance and reach) target(creature) vigilance uynt && reach uynt
|
||||
auto={C(0/0,-2,Loyalty)}:name(-2: Reveal three and may cast it) reveal:3 optionone name(Get a card) target(<1>creature|reveal) moveTo(exile) and!( transforms((,canplayfromexile)) forever )! optiononeend optiontwo name(put on bottom) target(<3>*|reveal) bottomoflibrary optiontwoend revealend
|
||||
text=You may cast creature spells as though they had flash. -- +1: Until your next turn, up to one target creature gains vigilance and reach. -- -2: Look at the top three cards of your library. Exile one face down and put the rest on the bottom of your library in any order. For as long as it remains exiled, you may look at that card and you may cast it if it's a creature card.
|
||||
|
||||
Reference in New Issue
Block a user