J :
* Grab the keyboard and display the grabbed key. * Include a tentative interface for the initial message. It's ugly.
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@@ -2,6 +2,7 @@
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#define _WGUI_H_
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class hgeDistortionMesh;
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class GameStateOptions;
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class WGuiColor{
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public:
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@@ -486,10 +487,11 @@ struct WLFiltersSort{
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class WGuiKeyBinder : public WGuiList {
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public:
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WGuiKeyBinder(string name);
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WGuiKeyBinder(string name, GameStateOptions* parent);
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virtual bool isModal();
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virtual bool CheckUserInput(JButton);
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protected:
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GameStateOptions* parent;
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bool modal;
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};
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