* Grab the keyboard and display the grabbed key.
* Include a tentative interface for the initial message. It's ugly.
This commit is contained in:
jean.chalard
2010-02-18 08:03:22 +00:00
parent 3c1377fe47
commit c87a98eb14
6 changed files with 82 additions and 37 deletions
+3 -1
View File
@@ -2,6 +2,7 @@
#define _WGUI_H_
class hgeDistortionMesh;
class GameStateOptions;
class WGuiColor{
public:
@@ -486,10 +487,11 @@ struct WLFiltersSort{
class WGuiKeyBinder : public WGuiList {
public:
WGuiKeyBinder(string name);
WGuiKeyBinder(string name, GameStateOptions* parent);
virtual bool isModal();
virtual bool CheckUserInput(JButton);
protected:
GameStateOptions* parent;
bool modal;
};