- Updated Parser mechanism. Right now this doesn't change functionalities much, but should be more readable, and make it easier to code some new abilities in the future
- Fixed regenerate, broken with r532
- Death Ward now works
- I think "&&" now works with all abilities, needs to be tested...
This commit is contained in:
wagic.the.homebrew@gmail.com
2009-07-11 15:59:51 +00:00
parent 307c41c563
commit c8333e76b1
34 changed files with 2157 additions and 1816 deletions

View File

@@ -58,11 +58,11 @@ int TargetsList::toggleTarget(Targetable * target){
}
Targetable * TargetsList::getNextTarget(Targetable * previous, int type){
Targetable * TargetsList::getNextTarget(Targetable * previous , int type){
int found = 0;
if (!previous) found = 1;
for (int i = 0; i < cursor; i++){
if (found && targets[i]->typeAsTarget() == type){
if (found && (type == -1 || targets[i]->typeAsTarget() == type)){
return (targets[i]);
}
if (targets[i] == previous) found = 1;