fix avatar scaling on guicombat, border on combat
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@@ -162,7 +162,8 @@ void GuiPlay::BattleField::Render()
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if (height > 3)
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{
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JRenderer::GetInstance()->FillRect(0, SCREEN_HEIGHT / 2 + 8.5f - height / 2, 480, height, ARGB(127, red, 0, 0));
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JRenderer::GetInstance()->DrawRect(0, SCREEN_HEIGHT / 2 + 8.5f - height / 2, 480, height, ARGB(255, 255, 165, 0));
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if(red > 1)
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JRenderer::GetInstance()->DrawRect(-2, SCREEN_HEIGHT / 2 + 8.5f - height / 2, 484, height, ARGB(255, 255, 165, 0));
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}
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}
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