- some code cleanup, as I am trying to figure out the root cause for issue 548
This commit is contained in:
wagic.the.homebrew@gmail.com
2010-12-05 14:13:42 +00:00
parent 59864cbcb7
commit c7a17a0e57
6 changed files with 46 additions and 94 deletions

View File

@@ -43,7 +43,6 @@ GameObserver::GameObserver(Player * _players[], int _nb_players)
targetChooser = NULL;
cardWaitingForTargets = NULL;
waitForExtraPayment = NULL;
reaction = 0;
gameOver = NULL;
phaseRing = NULL;
replacementEffects = NEW ReplacementEffects();
@@ -518,13 +517,13 @@ void GameObserver::stackObjectClicked(Interruptible * action)
}
else
{
reaction = mLayers->actionLayer()->isReactingToTargetClick(action);
int reaction = mLayers->actionLayer()->isReactingToTargetClick(action);
if (reaction == -1)
mLayers->actionLayer()->reactToTargetClick(action);
}
}
void GameObserver::cardClick(MTGCardInstance * card, Targetable * object)
int GameObserver::cardClick(MTGCardInstance * card, Targetable * object)
{
Player * clickedPlayer = NULL;
if (!card)
@@ -558,7 +557,7 @@ void GameObserver::cardClick(MTGCardInstance * card, Targetable * object)
if (result == TARGET_OK_FULL)
card = cardWaitingForTargets;
else
return;
return 1;
}
if (waitForExtraPayment)
@@ -572,17 +571,24 @@ void GameObserver::cardClick(MTGCardInstance * card, Targetable * object)
mLayers->actionLayer()->reactToClick(waitForExtraPayment->action, waitForExtraPayment->source);
waitForExtraPayment = NULL;
}
return;
return 1;
}
int reaction = 0;
if (ORDER == combatStep)
{
card->defenser->raiseBlockerRankOrder(card);
return;
return 1;
}
if (card && card->paymenttype <= 0)
{//card played as normal.
if (card)
{
//card played as normal, alternative cost, buyback, flashback, retrace.
//the varible "paymenttype = int" only serves one purpose, to tell this bug fix what menu item you clicked on...
// all alternative cost or play methods suffered from the fix because if the card contained "target="
// it would automatically force the play method to putinplayrule...even charge you the original mana cost.
/* Fix for Issue http://code.google.com/p/wagic/issues/detail?id=270
put into play is hopefully the only ability causing that kind of trouble
@@ -590,84 +596,23 @@ void GameObserver::cardClick(MTGCardInstance * card, Targetable * object)
*/
if (targetChooser)
{
MTGAbility * a = mLayers->actionLayer()->getAbility(MTGAbility::PUT_INTO_PLAY);
a->reactToClick(card);
return;
MTGAbility * a = mLayers->actionLayer()->getAbility(card->paymenttype);
return a->reactToClick(card);
}
reaction = mLayers->actionLayer()->isReactingToClick(card);
if (reaction == -1)
mLayers->actionLayer()->reactToClick(card);
return mLayers->actionLayer()->reactToClick(card);
}
/* added same fix for buyback and alternative cost, the varible "paymenttype = int" only serves one purpose, to tell this bug fix what menu item you clicked on...all alternative cost or play methods suffered from the fix because if the card contained "target=" it would automatically force the play method to putinplayrule...even charge you the original mana cost.*/
else if (card && card->paymenttype == 1)
{//this is alternitive cost
if (targetChooser)
{
MTGAbility * a = mLayers->actionLayer()->getAbility(MTGAbility::ALTERNATIVE_COST);
a->reactToClick(card);
return;
}
reaction = mLayers->actionLayer()->isReactingToClick(card);
if (reaction == -1)
mLayers->actionLayer()->reactToClick(card);
}
//--------------
else if (card && card->paymenttype == 2)
{//this is buyback
if (targetChooser)
{
MTGAbility * a = mLayers->actionLayer()->getAbility(MTGAbility::BUYBACK_COST);
a->reactToClick(card);
return;
}
reaction = mLayers->actionLayer()->isReactingToClick(card);
if (reaction == -1)
mLayers->actionLayer()->reactToClick(card);
}
//=====================
else if (card && card->paymenttype == 3)
{//this is Flashback
if (targetChooser)
{
MTGAbility * a = mLayers->actionLayer()->getAbility(MTGAbility::FLASHBACK_COST);
a->reactToClick(card);
return;
}
reaction = mLayers->actionLayer()->isReactingToClick(card);
if (reaction == -1)
mLayers->actionLayer()->reactToClick(card);
}
//=====================
else if (card && card->paymenttype == 4)
{//this is retrace
if (targetChooser)
{
MTGAbility * a = mLayers->actionLayer()->getAbility(MTGAbility::RETRACE_COST);
a->reactToClick(card);
return;
}
reaction = mLayers->actionLayer()->isReactingToClick(card);
if (reaction == -1)
mLayers->actionLayer()->reactToClick(card);
}
//=====================
else
{//this handles abilities on a menu...not just when card is being played
reaction = mLayers->actionLayer()->isReactingToTargetClick(object);
if (reaction == -1)
mLayers->actionLayer()->reactToTargetClick(object);
return mLayers->actionLayer()->reactToTargetClick(object);
}
if (reaction == -1)
return;
if (!card)
return;
return 0;
//Current player's hand
if (currentPlayer->game->hand->hasCard(card) && currentGamePhase == Constants::MTG_PHASE_CLEANUP
@@ -679,18 +624,21 @@ void GameObserver::cardClick(MTGCardInstance * card, Targetable * object)
{
if (reaction == 1)
{
mLayers->actionLayer()->reactToClick(card);
return mLayers->actionLayer()->reactToClick(card);
}
else
{
mLayers->actionLayer()->setMenuObject(object);
return 1;
}
}
else if (card->isTapped() && card->controller() == currentPlayer)
{
untap(card);
return untap(card);
}
return 0;
}
int GameObserver::untap(MTGCardInstance * card)