- Adding "connected cards" color rendering
- Made "booster" check mod-dependent in test suite
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@@ -380,7 +380,6 @@ void GameStateDuel::Update(float dt)
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{
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loadTestSuitePlayers();
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setGamePhase(DUEL_STATE_PLAY);
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testSuite->pregameTests();
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testSuite->initGame();
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}
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else
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