- Adding "connected cards" color rendering

- Made "booster" check mod-dependent in test suite
This commit is contained in:
wagic.the.homebrew
2011-09-23 07:24:24 +00:00
parent 0b66caebf2
commit c633dc805f
6 changed files with 66 additions and 2 deletions

View File

@@ -208,6 +208,7 @@ void GameApp::Create()
WResourceManager::Instance()->RetrieveTexture("BattleIcon.png", RETRIEVE_MANAGE);
WResourceManager::Instance()->RetrieveTexture("DefenderIcon.png", RETRIEVE_MANAGE);
WResourceManager::Instance()->RetrieveTexture("shadow.png", RETRIEVE_MANAGE);
WResourceManager::Instance()->RetrieveTexture("white.png", RETRIEVE_MANAGE);
WResourceManager::Instance()->RetrieveTexture("extracostshadow.png", RETRIEVE_MANAGE);
WResourceManager::Instance()->RetrieveTexture("morph.jpg", RETRIEVE_MANAGE);
@@ -218,6 +219,9 @@ void GameApp::Create()
if (jq)
jq->SetHotSpot(12, 12);
jq = WResourceManager::Instance()->RetrieveQuad("shadow.png", 0, 0, 16, 16, "shadow", RETRIEVE_MANAGE);
if (jq)
jq->SetHotSpot(8, 8);
jq = WResourceManager::Instance()->RetrieveQuad("white.png", 0, 0, 16, 16, "white", RETRIEVE_MANAGE);
if (jq)
jq->SetHotSpot(8, 8);
jq = WResourceManager::Instance()->RetrieveQuad("extracostshadow.png", 0, 0, 16, 16, "extracostshadow", RETRIEVE_MANAGE);