Added/fixed primitives, updated the "missing_cards_by_sets" folder, added missing Conspicacy cards and tokens in CNS set, added Conspicacy cards management, added new ability "isconspiracy" to identify the Conspicacy cards into the Sideboard, added "Conspiracy" type in "Subtypes.h" enum definition, added a fix in "GameObserver::Affinity()" method in order to avoid a crash when the card is a Conspiracy in the commandzone.

This commit is contained in:
Vittorio Alfieri
2021-09-28 16:22:13 +02:00
parent d3fad48367
commit c60ffba70d
21 changed files with 1408 additions and 1279 deletions
@@ -81,12 +81,6 @@ mana={2}{W}
type=Enchantment
[/card]
[card]
name=Breaking Wave
text=You may cast Breaking Wave any time you could cast an instant if you pay {2} more to cast it. -- Simultaneously untap all tapped creatures and tap all untapped creatures.
mana={2}{U}{U}
type=Sorcery
[/card]
[card]
name=Teferi's Response
text=Counter target spell or ability an opponent controls that targets a land you control. If a permanent's ability is countered this way, destroy that permanent. -- Draw two cards.
mana={1}{U}