Added/fixed primitives, updated the "missing_cards_by_sets" folder, added missing Conspicacy cards and tokens in CNS set, added Conspicacy cards management, added new ability "isconspiracy" to identify the Conspicacy cards into the Sideboard, added "Conspiracy" type in "Subtypes.h" enum definition, added a fix in "GameObserver::Affinity()" method in order to avoid a crash when the card is a Conspiracy in the commandzone.

This commit is contained in:
Vittorio Alfieri
2021-09-28 16:22:13 +02:00
parent d3fad48367
commit c60ffba70d
21 changed files with 1408 additions and 1279 deletions
@@ -90,12 +90,6 @@ mana={1}{G}{U}
type=Instant
[/card]
[card]
name=Brain Pry
text=Name a nonland card. Target player reveals his or her hand. That player discards a card with that name. If he or she can't, you draw a card.
mana={1}{B}
type=Sorcery
[/card]
[card]
name=Muse Vessel
text={3}, {T}: Target player exiles a card from his or her hand. Activate this ability only any time you could cast a sorcery. -- {1}: Choose a card exiled with Muse Vessel. You may play that card this turn.
mana={4}