Added/fixed primitives, updated the "missing_cards_by_sets" folder, added missing Conspicacy cards and tokens in CNS set, added Conspicacy cards management, added new ability "isconspiracy" to identify the Conspicacy cards into the Sideboard, added "Conspiracy" type in "Subtypes.h" enum definition, added a fix in "GameObserver::Affinity()" method in order to avoid a crash when the card is a Conspiracy in the commandzone.
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@@ -90,12 +90,6 @@ mana={1}{G}{U}
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type=Instant
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[/card]
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[card]
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name=Brain Pry
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text=Name a nonland card. Target player reveals his or her hand. That player discards a card with that name. If he or she can't, you draw a card.
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mana={1}{B}
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type=Sorcery
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[/card]
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[card]
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name=Muse Vessel
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text={3}, {T}: Target player exiles a card from his or her hand. Activate this ability only any time you could cast a sorcery. -- {1}: Choose a card exiled with Muse Vessel. You may play that card this turn.
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mana={4}
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