Fixed the compilation without TOUCH_ENABLED defined.
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@@ -68,7 +68,7 @@ void InteractiveButton::Render()
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float stringWidth = mainFont->GetStringWidth(detailedInfoString.c_str());
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float stringWidth = mainFont->GetStringWidth(detailedInfoString.c_str());
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DWORD currentColor = mainFont->GetColor();
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DWORD currentColor = mainFont->GetColor();
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#ifndef TOUCH_ENABLED
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#ifndef TOUCH_ENABLED
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mXOffset = -5
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mXOffset = -5;
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mYOffset = 10;
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mYOffset = 10;
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float boxStartX = getX() - 5;
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float boxStartX = getX() - 5;
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float pspIconsSize = 0.5;
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float pspIconsSize = 0.5;
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