Fixed primitives, fixed alias 1117 and fixed the bug on lastCardDrawn from library.
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@@ -62284,9 +62284,11 @@ subtype=Aura
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[/card]
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[card]
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name=Keldon Marauders
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auto=vanishing:2
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auto=damage:1 target(player)
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auto=@movedTo(this|nonbattlezone) from(myBattlefield):damage:1 target(player)
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auto=counter(0/0,2,Time)
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auto=@each my upkeep:counter(0/0,-1,Time)
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auto=this(counter{0/0.1.Time}<=0) sacrifice
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auto=ability$!name(Damage) choice name(Opponent) damage:1 opponent _ choice name(Yourself) damage:1 controller!$ controller
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auto=@movedTo(this|nonbattlezone) from(myBattlefield):ability$!name(Damage) choice name(Opponent) damage:1 opponent _ choice name(Yourself) damage:1 controller!$ controller
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text=Vanishing 2 (This permanent enters the battlefield with two time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) -- When Keldon Marauders enters the battlefield or leaves the battlefield, it deals 1 damage to target player.
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mana={1}{R}
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type=Creature
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@@ -122263,7 +122265,26 @@ toughness=1
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[card]
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name=Tormented Thoughts
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target=player
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auto=ability$!name(discard cards) target(<storedpower>*|myhand) reject!$ targetedplayer
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auto=if compare(storedpower)~equalto~1 then ability$!name(discard cards) target(*|myhand) reject!$ targetedplayer
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auto=if compare(storedpower)~equalto~2 then ability$!name(discard cards) target(<2>*|myhand) reject!$ targetedplayer
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auto=if compare(storedpower)~equalto~3 then ability$!name(discard cards) target(<3>*|myhand) reject!$ targetedplayer
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auto=if compare(storedpower)~equalto~4 then ability$!name(discard cards) target(<4>*|myhand) reject!$ targetedplayer
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auto=if compare(storedpower)~equalto~5 then ability$!name(discard cards) target(<5>*|myhand) reject!$ targetedplayer
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auto=if compare(storedpower)~equalto~6 then ability$!name(discard cards) target(<6>*|myhand) reject!$ targetedplayer
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auto=if compare(storedpower)~equalto~7 then ability$!name(discard cards) target(<7>*|myhand) reject!$ targetedplayer
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auto=if compare(storedpower)~equalto~8 then ability$!name(discard cards) target(<8>*|myhand) reject!$ targetedplayer
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auto=if compare(storedpower)~equalto~9 then ability$!name(discard cards) target(<9>*|myhand) reject!$ targetedplayer
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auto=if compare(storedpower)~equalto~10 then ability$!name(discard cards) target(<10>*|myhand) reject!$ targetedplayer
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auto=if compare(storedpower)~equalto~11 then ability$!name(discard cards) target(<11>*|myhand) reject!$ targetedplayer
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auto=if compare(storedpower)~equalto~12 then ability$!name(discard cards) target(<12>*|myhand) reject!$ targetedplayer
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auto=if compare(storedpower)~equalto~13 then ability$!name(discard cards) target(<13>*|myhand) reject!$ targetedplayer
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auto=if compare(storedpower)~equalto~14 then ability$!name(discard cards) target(<14>*|myhand) reject!$ targetedplayer
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auto=if compare(storedpower)~equalto~15 then ability$!name(discard cards) target(<15>*|myhand) reject!$ targetedplayer
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auto=if compare(storedpower)~equalto~16 then ability$!name(discard cards) target(<16>*|myhand) reject!$ targetedplayer
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auto=if compare(storedpower)~equalto~17 then ability$!name(discard cards) target(<17>*|myhand) reject!$ targetedplayer
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auto=if compare(storedpower)~equalto~18 then ability$!name(discard cards) target(<18>*|myhand) reject!$ targetedplayer
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auto=if compare(storedpower)~equalto~19 then ability$!name(discard cards) target(<19>*|myhand) reject!$ targetedplayer
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auto=if compare(storedpower)~equalto~20 then ability$!name(discard cards) target(<20>*|myhand) reject!$ targetedplayer
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text=As an additional cost to cast Tormented Thoughts, sacrifice a creature. -- Target player discards a number of cards equal to the sacrificed creature's power.
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mana={2}{B}{S(creature|mybattlefield)}
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type=Sorcery
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